# VGA-BenchV2: An Expanded Unified Benchmark and Multi-Model Framework for Evaluating Video Aesthetics and Generation Quality

arXiv: https://arxiv.org/abs/2608.25452 · HTML: https://mlsanity.com/paper/2608.25452/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 39 references that are in the map.
- First posted on arXiv 26 Aug 2026.

## Builds on (most cited first, 30 of 30)

- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generators](https://mlsanity.com/paper/2303.13439/) (2023)
- [Flow-GRPO: Training Flow Matching Models via Online RL](https://mlsanity.com/paper/2505.05470/) (2025)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [LTX-Video: Realtime Video Latent Diffusion](https://mlsanity.com/paper/2501.00103/) (2024)
- [Latte: Latent Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2401.03048/) (2024)
- [VideoFusion: Decomposed Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2303.08320/) (2023)
- [VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness](https://mlsanity.com/paper/2503.21755/) (2025)
- [Show-1: Marrying Pixel and Latent Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2309.15818/) (2023)
- [T2V-CompBench: A Comprehensive Benchmark for Compositional Text-to-video Generation](https://mlsanity.com/paper/2407.14505/) (2024)
- [VLP: A Survey on Vision-Language Pre-training](https://mlsanity.com/paper/2202.09061/) (2022)
- [FETV: A Benchmark for Fine-Grained Evaluation of Open-Domain Text-to-Video Generation](https://mlsanity.com/paper/2311.01813/) (2023)
- [Coarse-to-Fine Vision-Language Pre-training with Fusion in the Backbone](https://mlsanity.com/paper/2206.07643/) (2022)
- [ChronoMagic-Bench: A Benchmark for Metamorphic Evaluation of Text-to-Time-lapse Video Generation](https://mlsanity.com/paper/2406.18522/) (2024)
- [Video Transformers: A Survey](https://mlsanity.com/paper/2201.05991/) (2022)
- [Is Your World Simulator a Good Story Presenter? A Consecutive Events-Based Benchmark for Future Long Video Generation](https://mlsanity.com/paper/2412.16211/) (2024)
- [Human-Centric Foundation Models: Perception, Generation and Agentic Modeling](https://mlsanity.com/paper/2502.08556/) (2025)
- [VADB: A Large-Scale Video Aesthetic Database with Professional and Multi-Dimensional Annotations](https://mlsanity.com/paper/2510.25238/) (2025)
- [VGA-Bench: A Unified Benchmark and Multi-Model Framework for Video Aesthetics and Generation Quality Evaluation](https://mlsanity.com/paper/2604.10127/) (2026)

## Abstract (arXiv)

We introduce VGA-BenchV2, an extended human-aligned benchmark and optimization framework for jointly evaluating and improving video generation quality and aesthetic value. Built upon VGA-Bench, VGA-BenchV2 preserves the original fine-grained taxonomy with two primary dimensions-Aesthetic and Generation-and 52 sub-dimensions. Guided by this taxonomy, we curate 1,016 diverse prompts and collect over 60,000 videos generated by 12 mainstream video generation models. More importantly, VGA-BenchV2 substantially expands human-labeled supervision by adding 36,000 task-level annotations, including 16,200 for aesthetic quality, 13,200 for aesthetic tagging, and 6,600 for generation quality, corresponding to 13.46x, 11.15x, and 1.55x scale-ups over VGA-Bench, respectively. Leveraging this enlarged annotation corpus, we develop a hybrid evaluator architecture consisting of VAQA-Net for continuous aesthetic scoring and two Qwen-based Large Vision-Language Model evaluators, VTag-Net and VGQA-Net, for aesthetic tagging and generation quality assessment. Extensive experiments demonstrate strong alignment with human judgments across diverse generation models. Beyond evaluation, VGA-BenchV2 further introduces an evaluation-to-optimization pipeline, where the learned aesthetic evaluator serves as a reward model for reinforcement learning-based generator fine-tuning. This closes the loop from benchmark construction and human supervision to automated evaluation and model optimization, enabling video generators to improve not only in realism but also in aesthetic quality and human preference alignment. Resources are available at https://huggingface.co/datasets/BestiVictoryLab/VGA-Bench.
