# CoDrift: Compositional Drifting for Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2608.23939 · HTML: https://mlsanity.com/paper/2608.23939/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 31 of its 33 references that are in the map.
- First posted on arXiv 25 Aug 2026.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 31)

- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [Revisiting the Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2305.09836/) (2023)
- [Offline RL with No OOD Actions: In-Sample Learning via Implicit Value Regularization](https://mlsanity.com/paper/2303.15810/) (2023)
- [Generative Modeling via Drifting](https://mlsanity.com/paper/2602.04770/) (2026)
- [Consistency Models as a Rich and Efficient Policy Class for Reinforcement Learning](https://mlsanity.com/paper/2309.16984/) (2023)
- [Score Regularized Policy Optimization through Diffusion Behavior](https://mlsanity.com/paper/2310.07297/) (2023)
- [Scaling Offline RL via Efficient and Expressive Shortcut Models](https://mlsanity.com/paper/2505.22866/) (2025)
- [Showing Your Offline Reinforcement Learning Work: Online Evaluation Budget Matters](https://mlsanity.com/paper/2110.04156/) (2021)
- [One-Step Generative Policies with Q-Learning: A Reformulation of MeanFlow](https://mlsanity.com/paper/2511.13035/) (2025)
- [DeFlow: Decoupling Manifold Modeling and Value Maximization for Offline Policy Extraction](https://mlsanity.com/paper/2601.10471/) (2026)
- [EfficientFlow: Efficient Equivariant Flow Policy Learning for Embodied AI](https://mlsanity.com/paper/2512.02020/) (2025)
- [Drifting Field Policy: A One-Step Generative Policy via Wasserstein Gradient Flow](https://mlsanity.com/paper/2605.07727/) (2026)

## Abstract (arXiv)

Offline reinforcement learning is intrinsically multi-objective: a policy must remain compatible with the behavioral support of a fixed dataset while preferentially selecting high-value actions. We recast these objectives in a common form by viewing each as an action-space motion field that specifies how generated actions should move. This perspective enables heterogeneous learning objectives to be combined directly through field composition. Inspired by drifting models, we propose CoDrift, a compositional framework for one-step generative policy learning. CoDrift combines three objective-level fields into a unified policy field. The conditional field preserves state-dependent behavioral structure, while the marginal field pools actions across states to provide a more stable generative signal in the single-positive-sample regime of continuous-control offline RL. The value field moves generated actions toward higher-value regions. The composed field is absorbed into a stochastic generator that produces an action with a single forward pass at deployment. We evaluate CoDrift on 73 tasks from OGBench and D4RL in both offline and offline-to-online settings. CoDrift compares favorably with state-of-the-art methods and achieves the best average rank in both settings.
