# Spatiotemporally Decoupled Autoregressive Diffusion Model for Human Motion Generation

arXiv: https://arxiv.org/abs/2608.23279 · HTML: https://mlsanity.com/paper/2608.23279/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 25 of its 27 references that are in the map.
- First posted on arXiv 24 Aug 2026.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 25 of 25)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [MaskGIT: Masked Generative Image Transformer](https://mlsanity.com/paper/2202.04200/) (2022)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [Autoregressive Image Generation without Vector Quantization](https://mlsanity.com/paper/2406.11838/) (2024)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [The KIT Motion-Language Dataset](https://mlsanity.com/paper/1607.03827/) (2016)
- [ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model](https://mlsanity.com/paper/2304.01116/) (2023)
- [TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis](https://mlsanity.com/paper/2305.00976/) (2023)
- [MotionGPT: Finetuned LLMs Are General-Purpose Motion Generators](https://mlsanity.com/paper/2306.10900/) (2023)
- [MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Space](https://mlsanity.com/paper/2503.15451/) (2025)
- [Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression](https://mlsanity.com/paper/2411.16575/) (2024)
- [MoGenTS: Motion Generation based on Spatial-Temporal Joint Modeling](https://mlsanity.com/paper/2409.17686/) (2024)
- [Action-GPT: Leveraging Large-scale Language Models for Improved and Generalized Action Generation](https://mlsanity.com/paper/2211.15603/) (2022)
- [Exploring Vision Transformers for 3D Human Motion-Language Models with Motion Patches](https://mlsanity.com/paper/2405.04771/) (2024)

## Abstract (arXiv)

Text-driven human motion synthesis has made substantial development with two core modules of motion representation and generative architecture. For representation, Vector Quantization (VQ)-based methods compress motion data into discrete tokens while latent-based models operate directly in continuous space. However, both of these representations exhibit significant limitations. VQ-based methods suffer from inherent information loss, which compromises the quality, diversity, and generalization of generated motions, while continuous representation on holistic whole-body motion hinders part-level flexibility. For architecture, diffusion and autoregressive diffusion models have demonstrated their superiority, yet the fine-grained controllability over individual body parts is also limited. Thus, we propose a unified spatiotemporally decoupled framework named DeMoDiff, which jointly redesigns representation and architecture. To enhance representation extraction capabilities and offer greater part-level controllability, we present a spatial-temporal VAE that encodes each body joint rather than compressing the whole-body motion into a single latent space. Then, we incorporate spatial-temporal masking and attention mechanisms into an autoregressive diffusion generator, achieving both generative capability and controllable editability. Extensive experiments on the HumanML3D and KIT-ML datasets demonstrate that our model achieves state-of-the-art reconstruction performance and compelling motion generation results. Moreover, our framework demonstrates strong temporal and spatial editing capabilities, further validating its effectiveness. Our project page: https://rex0191.github.io/DeMoDiff/
