# Spine-Branch Coordination for Multi-agent Computer Use

arXiv: https://arxiv.org/abs/2608.22077 · HTML: https://mlsanity.com/paper/2608.22077/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 31 of its 34 references that are in the map.
- First posted on arXiv 22 Aug 2026.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 30 of 31)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Lost in the Middle: How Language Models Use Long Contexts](https://mlsanity.com/paper/2307.03172/) (2023)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversation](https://mlsanity.com/paper/2308.08155/) (2023)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [Improving Factuality and Reasoning in Language Models through Multiagent Debate](https://mlsanity.com/paper/2305.14325/) (2023)
- [CAMEL: Communicative Agents for "Mind" Exploration of Large Language Model Society](https://mlsanity.com/paper/2303.17760/) (2023)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [ChatDev: Communicative Agents for Software Development](https://mlsanity.com/paper/2307.07924/) (2023)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models](https://mlsanity.com/paper/2401.13919/) (2024)
- [Reinforcement Learning on Web Interfaces Using Workflow-Guided Exploration](https://mlsanity.com/paper/1802.08802/) (2018)
- [Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale](https://mlsanity.com/paper/2409.08264/) (2024)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [An Illusion of Progress? Assessing the Current State of Web Agents](https://mlsanity.com/paper/2504.01382/) (2025)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [WebPilot: A Versatile and Autonomous Multi-Agent System for Web Task Execution with Strategic Exploration](https://mlsanity.com/paper/2408.15978/) (2024)
- [OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks](https://mlsanity.com/paper/2606.29537/) (2026)
- [Multi-Agent Coordination across Diverse Applications: A Survey](https://mlsanity.com/paper/2502.14743/) (2025)
- [CoAct-1: Computer-using Multi-Agent System with Coding Actions](https://mlsanity.com/paper/2508.03923/) (2025)
- [Fara-7B: An Efficient Agentic Model for Computer Use](https://mlsanity.com/paper/2511.19663/) (2025)
- [AOrchestra: Automating Sub-Agent Creation for Agentic Orchestration](https://mlsanity.com/paper/2602.03786/) (2026)
- [Odysseys: Benchmarking Web Agents on Realistic Long Horizon Tasks](https://mlsanity.com/paper/2604.24964/) (2026)
- [Decentralized Multi-Agent Systems with Shared Context](https://mlsanity.com/paper/2606.10662/) (2026)
- [iOSWorld: A Benchmark for Personally Intelligent Phone Agents](https://mlsanity.com/paper/2606.09764/) (2026)

## Abstract (arXiv)

Computer use agents (CUAs) are increasingly deployed as multi-agent systems that decompose a task into multiple subtasks executed across parallel virtual machines (VMs). However, a critical physical bottleneck is that the state of two VMs cannot be merged. Previous systems handle this ad-hoc rather than treating it as a first-class concern. We propose Spine-Branch Coordination for multi-agent computer use, a framework that decomposes a task into a "spine-branch" graph, where the spine carries the main task flow with continuous VM state and branch tasks execute in parallel to collect information the spine needs to complete the task. Branch VMs are discarded once their tasks finish, so no VM merging ever occurs. Experiments show that on 200 long-horizon tasks from Odysseys and across three CUA backbones, Spine-Branch improves success rate over the baseline system by 6.0% to 16.5%, while reducing per-task cost by 34% to 70%, indicating that explicitly modeling VM-state merging constraint enables multi-agent computer use to scale efficiently.
