# Variance Driven Exploration: A Provable and Efficient Methodology for Pure Exploration in Highly Stochastic Environments

arXiv: https://arxiv.org/abs/2608.21995 · HTML: https://mlsanity.com/paper/2608.21995/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 26 references that are in the map.
- First posted on arXiv 22 Aug 2026.

## Builds on (most cited first, 15 of 15)

- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [(More) Efficient Reinforcement Learning via Posterior Sampling](https://mlsanity.com/paper/1306.0940/) (2013)
- [Episodic Reinforcement Learning in Finite MDPs: Minimax Lower Bounds Revisited](https://mlsanity.com/paper/2010.03531/) (2020)
- [Fast active learning for pure exploration in reinforcement learning](https://mlsanity.com/paper/2007.13442/) (2020)
- [Navigating to the Best Policy in Markov Decision Processes](https://mlsanity.com/paper/2106.02847/) (2021)
- [Adaptive Sampling for Best Policy Identification in Markov Decision Processes](https://mlsanity.com/paper/2009.13405/) (2020)
- [Best Arm Identification with Fixed Budget: A Large Deviation Perspective](https://mlsanity.com/paper/2312.12137/) (2023)
- [Monte Carlo Tree Search with Boltzmann Exploration](https://mlsanity.com/paper/2404.07732/) (2024)
- [Generalized Mean Estimation in Monte-Carlo Tree Search](https://mlsanity.com/paper/1911.00384/) (2019)
- [Convex Regularization in Monte-Carlo Tree Search](https://mlsanity.com/paper/2007.00391/) (2020)
- [A Unified Perspective on Value Backup and Exploration in Monte-Carlo Tree Search](https://mlsanity.com/paper/2202.07071/) (2022)
- [Model-Free Active Exploration in Reinforcement Learning](https://mlsanity.com/paper/2407.00801/) (2024)
- [Monte-Carlo tree search with uncertainty propagation via optimal transport](https://mlsanity.com/paper/2309.10737/) (2023)
- [Power Mean Estimation in Stochastic Monte-Carlo Tree_Search](https://mlsanity.com/paper/2406.02235/) (2024)

## Abstract (arXiv)

We propose Variance Driven Exploration (VarDE), a principled approach for pure exploration in highly stochastic environments, where the exploration process is dominated by stochastic variance. VarDE is built on a fundamental principle: sampling effort should be allocated to minimize the uncertainty of the final decision. We formalize the uncertainty of the final decision through a smooth decision function and derive allocation rules that explicitly capture how stochastic noise in individual components affects the reliability of the final output. We apply this methodology to three core problems of pure exploration -- Best Arm Identification (BAI), Monte Carlo Tree Search (MCTS), and Best-Policy Identification (BPI) -- with theoretical guarantees on variance decay and simple regret. Empirically, we demonstrate consistent and significant improvements of VarDE over existing methods, with especially strong gains in highly stochastic environments.
