# EDGE: Experience-Distillation for Guided Exploration in Agentic Reinforcement Learning

arXiv: https://arxiv.org/abs/2608.21946 · HTML: https://mlsanity.com/paper/2608.21946/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning.
- Builds on 30 of its 44 references that are in the map.
- First posted on arXiv 22 Aug 2026.

## Placed in

- LLM reasoning / [Reinforcement learning for reasoning](https://mlsanity.com/lr/reinforcement-learning-for-reasoning/)
- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 30 of 30)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning](https://mlsanity.com/paper/2503.09516/) (2025)
- [Qwen3 Embedding: Advancing Text Embedding and Reranking Through Foundation Models](https://mlsanity.com/paper/2506.05176/) (2025)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [On-Policy Distillation of Language Models: Learning from Self-Generated Mistakes](https://mlsanity.com/paper/2306.13649/) (2023)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [Group-in-Group Policy Optimization for LLM Agent Training](https://mlsanity.com/paper/2505.10978/) (2025)
- [RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2504.20073/) (2025)
- [Causal Confusion in Imitation Learning](https://mlsanity.com/paper/1905.11979/) (2019)
- [Learning to Reason under Off-Policy Guidance](https://mlsanity.com/paper/2504.14945/) (2025)
- [SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learning](https://mlsanity.com/paper/2602.08234/) (2026)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [On-Policy Context Distillation for Language Models](https://mlsanity.com/paper/2602.12275/) (2026)
- [MemSkill: Learning and Evolving Memory Skills for Self-Evolving Agents](https://mlsanity.com/paper/2602.02474/) (2026)
- [EvolveR: Self-Evolving LLM Agents through an Experience-Driven Lifecycle](https://mlsanity.com/paper/2510.16079/) (2025)
- [SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalization](https://mlsanity.com/paper/2604.02268/) (2026)
- [SPA-RL: Reinforcing LLM Agents via Stepwise Progress Attribution](https://mlsanity.com/paper/2505.20732/) (2025)
- [ExGRPO: Learning to Reason from Experience](https://mlsanity.com/paper/2510.02245/) (2025)
- [StepHint: Multi-level Stepwise Hints Enhance Reinforcement Learning to Reason](https://mlsanity.com/paper/2507.02841/) (2025)
- [Unlocking Exploration in RLVR: Uncertainty-aware Advantage Shaping for Deeper Reasoning](https://mlsanity.com/paper/2510.10649/) (2025)
- [Better than Your Teacher: LLM Agents that learn from Privileged AI Feedback](https://mlsanity.com/paper/2410.05434/) (2024)
- [Exploratory Memory-Augmented LLM Agent via Hybrid On- and Off-Policy Optimization](https://mlsanity.com/paper/2602.23008/) (2026)
- [Mem2Evolve: Towards Self-Evolving Agents via Co-Evolutionary Capability Expansion and Experience Distillation](https://mlsanity.com/paper/2604.10923/) (2026)
- [Learn the Ropes, Then Trust the Wins: Self-imitation with Progressive Exploration for Agentic Reinforcement Learning](https://mlsanity.com/paper/2509.22601/) (2025)
- [RAPO: Expanding Exploration for LLM Agents via Retrieval-Augmented Policy Optimization](https://mlsanity.com/paper/2603.03078/) (2026)
- [What's Missing in Screen-to-Action? Towards a UI-in-the-Loop Paradigm for Multimodal GUI Reasoning](https://mlsanity.com/paper/2604.06995/) (2026)
- [Freshness-Aware Prioritized Experience Replay for LLM/VLM Reinforcement Learning](https://mlsanity.com/paper/2604.16918/) (2026)

## Built on by (most cited first, 2 of 2)

- [AWM: Answerable Working Memory for Long-Document VQA Agents](https://mlsanity.com/paper/2608.25618/) (2026)
- [AgenticRag-R1: Agentic Reinforcement Learning with Stack Memory for Multi-Step Reasoning, Retrieval and Memorizing](https://mlsanity.com/paper/2608.29622/) (2026)

## Abstract (arXiv)

Reinforcement learning with outcome-based objectives such as GRPO enables LLM-based agents to solve complex, long-horizon tasks, yet the reusable exploration patterns embedded in interaction trajectories are largely discarded after a single policy update. Existing experience-augmented approaches retrieve historical guidance at inference time, but they apply experiences without accounting for the policy's evolving capability and create persistent dependencies on external retrieval. We propose EDGE (Experience-Distillation for Guided Exploration), a framework that treats retrieved experiences as temporary training-time scaffolds and progressively internalizes their benefits into the parametric policy. Concretely, EDGE partitions each rollout group into experience-conditioned and experience-free trajectories to estimate and admit only positive marginal gains without extra sampling, then distills the induced behavior into the base policy via a reverse-KL objective on its own empirical support. A co-evolutionary experience bank further synthesizes guidance from emerging failure modes and prunes obsolete entries as the policy evolves. Across embodied, web, and search-based QA tasks, EDGE improves over strong RL baselines by up to 12.5 points and remains effective without inference-time scaffolds or a proprietary reflector. The code is available at https://github.com/xvolcano02/EDGE.
