# Persona-Guided LLM Agents for Task-Oriented Dialogue

arXiv: https://arxiv.org/abs/2608.18085 · HTML: https://mlsanity.com/paper/2608.18085/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 8 of its 26 references that are in the map.
- First posted on arXiv 4 Jun 2026.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 8 of 8)

- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Towards Scalable Multi-domain Conversational Agents: The Schema-Guided Dialogue Dataset](https://mlsanity.com/paper/1909.05855/) (2019)
- [PersonaLLM: Investigating the Ability of Large Language Models to Express Personality Traits](https://mlsanity.com/paper/2305.02547/) (2023)
- [Two Tales of Persona in LLMs: A Survey of Role-Playing and Personalization](https://mlsanity.com/paper/2406.01171/) (2024)
- [MultiWOZ 2.2 : A Dialogue Dataset with Additional Annotation Corrections and State Tracking Baselines](https://mlsanity.com/paper/2007.12720/) (2020)
- [Personality Traits in Large Language Models](https://mlsanity.com/paper/2307.00184/) (2023)
- [MultiWOZ 2.3: A multi-domain task-oriented dialogue dataset enhanced with annotation corrections and co-reference annotation](https://mlsanity.com/paper/2010.05594/) (2020)
- [Evaluating and Enhancing Out-of-Domain Generalization of Task-Oriented Dialog Systems for Task Completion without Turn-level Dialog Annotations](https://mlsanity.com/paper/2502.13310/) (2025)

## Abstract (arXiv)

Prior work has shown that large language models (LLMs) can express diverse personality traits in open-ended text generation. However, it remains unclear whether they can do so in a goal-directed dialogue without compromising task completion, and whether adapting to the user's personality improves the interaction quality. We study these questions in task-oriented dialogue (TOD), where a system helps a user accomplish a goal via multi-turn interaction. We build a training-free framework that simulates a TOD interaction between two LLMs: a user agent that exhibits a target personality and a system agent that adapts to the user while completing the task. To isolate the effect of adaptation, we vary how much the system knows about the user's personality across three conditions. In Neutral, the system receives no personality information. In Try, it infers the personality from dialogue cues. In Oracle, it is given the personality explicitly. We evaluate GPT-4o, Qwen3-Next-80B, and Gemini 2.0 Flash on Hotel and Restaurant dialogues from the Schema-Guided Dialogue (SGD) dataset, across the Big Five traits and their opposite poles. We find that the user agent can express personality while the system maintains strong task performance, although some traits are realized far less reliably than others. Adapting to the user's personality improves constraint satisfaction, inform rate, and user satisfaction, but lowers truthfulness, revealing a trade-off between personalization and task-grounding. Oracle's gains grow when the target trait is strongly expressed, whereas Try's gains are largely insensitive to realization strength. Overall, cue-based adaptation in Try best resolves this trade-off and offers a more reliable route to personality-aware TOD without fine-tuning.
