# Integrating Novelty and Surprise for Experience Prioritization and Exploration in Image-Based Reinforcement Learning

arXiv: https://arxiv.org/abs/2608.17373 · HTML: https://mlsanity.com/paper/2608.17373/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 30 of its 47 references that are in the map.
- First posted on arXiv 18 Aug 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 30)

- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Improving Sample Efficiency in Model-Free Reinforcement Learning from Images](https://mlsanity.com/paper/1910.01741/) (2019)
- [Revisiting Fundamentals of Experience Replay](https://mlsanity.com/paper/2007.06700/) (2020)
- [State Entropy Maximization with Random Encoders for Efficient Exploration](https://mlsanity.com/paper/2102.09430/) (2021)
- [Surprise-Based Intrinsic Motivation for Deep Reinforcement Learning](https://mlsanity.com/paper/1703.01732/) (2017)
- [A survey on intrinsic motivation in reinforcement learning](https://mlsanity.com/paper/1908.06976/) (2019)
- [Experience Replay Optimization](https://mlsanity.com/paper/1906.08387/) (2019)
- [Curiosity-Driven Experience Prioritization via Density Estimation](https://mlsanity.com/paper/1902.08039/) (2019)
- [Regret Minimization Experience Replay in Off-Policy Reinforcement Learning](https://mlsanity.com/paper/2105.07253/) (2021)
- [MURAL: Meta-Learning Uncertainty-Aware Rewards for Outcome-Driven Reinforcement Learning](https://mlsanity.com/paper/2107.07184/) (2021)
- [Actor Prioritized Experience Replay](https://mlsanity.com/paper/2209.00532/) (2022)
- [Understanding and Mitigating the Limitations of Prioritized Experience Replay](https://mlsanity.com/paper/2007.09569/) (2020)
- [Improving Computational Efficiency in Visual Reinforcement Learning via Stored Embeddings](https://mlsanity.com/paper/2103.02886/) (2021)
- [Measuring Progress in Deep Reinforcement Learning Sample Efficiency](https://mlsanity.com/paper/2102.04881/) (2021)
- [Uncertainty Prioritized Experience Replay](https://mlsanity.com/paper/2506.09270/) (2025)
- [Beyond Surprise: Improving Exploration Through Surprise Novelty](https://mlsanity.com/paper/2308.04836/) (2023)
- [Visual novelty, curiosity, and intrinsic reward in machine learning and the brain](https://mlsanity.com/paper/1901.02478/) (2019)
- [ACDER: Augmented Curiosity-Driven Experience Replay](https://mlsanity.com/paper/2011.08027/) (2020)
- [CCLF: A Contrastive-Curiosity-Driven Learning Framework for Sample-Efficient Reinforcement Learning](https://mlsanity.com/paper/2205.00943/) (2022)
- [Image-Based Deep Reinforcement Learning with Intrinsically Motivated Stimuli: On the Execution of Complex Robotic Tasks](https://mlsanity.com/paper/2407.21338/) (2024)
- [Reward Prediction Error Prioritisation in Experience Replay: The RPE-PER Method](https://mlsanity.com/paper/2501.18093/) (2025)

## Abstract (arXiv)

Sample efficiency is a central challenge in reinforcement learning (RL), particularly in image-based domains where agents must learn from high-dimensional visual inputs. Traditional sampling often relies on random or suboptimal experience selection, leading to redundant updates and slow learning. Improving efficiency requires mechanisms that prioritize informative experiences while also encouraging effective exploration. Prioritized Experience Replay (PER) addresses part of this challenge by reusing high-value transitions, while intrinsic rewards promote the exploration of novel or uncertain states. However, their integration has not been extensively studied. This paper introduces Novelty and Surprise Prioritized Experience Replay (NSPER), which uses novelty to capture underrepresented states and surprise to expose gaps in the agent's understanding of the environment. We further extend this with NSPER+R, integrating these signals as intrinsic rewards to jointly improve replay quality and exploration. Experiments on DeepMind Control Suite tasks show that NSPER and NSPER+R improve training efficiency and convergence speed compared to existing methods in image-based RL.
