# Agentic ESOpt: Fine-Tuning Long-Horizon LLM Agents with Minimal GPU Requirements

arXiv: https://arxiv.org/abs/2608.17310 · HTML: https://mlsanity.com/paper/2608.17310/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 41 of its 56 references that are in the map.
- First posted on arXiv 18 Aug 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 30 of 41)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameters](https://mlsanity.com/paper/2408.03314/) (2024)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [Understanding R1-Zero-Like Training: A Critical Perspective](https://mlsanity.com/paper/2503.20783/) (2025)
- [A-MEM: Agentic Memory for LLM Agents](https://mlsanity.com/paper/2502.12110/) (2025)
- [OpenHands: An Open Platform for AI Software Developers as Generalist Agents](https://mlsanity.com/paper/2407.16741/) (2024)
- [Does Reinforcement Learning Really Incentivize Reasoning Capacity in LLMs Beyond the Base Model?](https://mlsanity.com/paper/2504.13837/) (2025)
- [SFT Memorizes, RL Generalizes: A Comparative Study of Foundation Model Post-training](https://mlsanity.com/paper/2501.17161/) (2025)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [Evolution of Heuristics: Towards Efficient Automatic Algorithm Design Using Large Language Model](https://mlsanity.com/paper/2401.02051/) (2024)
- [Trace2Skill: Distill Trajectory-Local Lessons into Transferable Agent Skills](https://mlsanity.com/paper/2603.25158/) (2026)
- [A Survey of On-Policy Distillation for Large Language Models](https://mlsanity.com/paper/2604.00626/) (2026)
- [SkillOpt: Executive Strategy for Self-Evolving Agent Skills](https://mlsanity.com/paper/2605.23904/) (2026)
- [Kimi K3: Open Frontier Intelligence](https://mlsanity.com/paper/2607.24653/) (2026)
- [From Human Memory to AI Memory: A Survey on Memory Mechanisms in the Era of LLMs](https://mlsanity.com/paper/2504.15965/) (2025)
- [Monte Carlo Tree Search for Comprehensive Exploration in LLM-Based Automatic Heuristic Design](https://mlsanity.com/paper/2501.08603/) (2025)
- [Scaling Test-time Compute for LLM Agents](https://mlsanity.com/paper/2506.12928/) (2025)
- [Single-Rollout Asynchronous Optimization for Agentic Reinforcement Learning](https://mlsanity.com/paper/2607.07508/) (2026)
- [Maximum Likelihood Reinforcement Learning](https://mlsanity.com/paper/2602.02710/) (2026)
- [Neural Thickets: Diverse Task Experts Are Dense Around Pretrained Weights](https://mlsanity.com/paper/2603.12228/) (2026)
- [Evolution Strategies at the Hyperscale](https://mlsanity.com/paper/2511.16652/) (2025)
- [GEM: A Gym for Agentic LLMs](https://mlsanity.com/paper/2510.01051/) (2025)
- [From Reasoning to Agentic: Credit Assignment in Reinforcement Learning for Large Language Models](https://mlsanity.com/paper/2604.09459/) (2026)

## Built on by (most cited first, 3 of 3)

- [Understanding Evolution Strategies for LLM Reasoning: Broader Reasoning Coverage than GRPO](https://mlsanity.com/paper/2608.27351/) (2026)
- [AIM-ZO: Activation-Informed Subspace Maintenance for Zeroth-Order LLM Fine-Tuning](https://mlsanity.com/paper/2609.35257/) (2026)
- [Asynchronous Is Nearly Free for Evolution Strategies on Long-Horizon Agentic Tasks](https://mlsanity.com/paper/2610.04196/) (2026)

## Abstract (arXiv)

Reinforcement Learning (RL) has been promising in single-turn LLM fine-tuning. However, long-horizon agentic reasoning introduces increasingly branching interactions and sparse rewards, exposing several limitations of RL: its heavyweight backpropagation-based training stack makes it impractical to fine-tune larger LLMs, and longer-horizon trajectories make credit assignment in RL substantially harder. This paper argues that evolution strategies (ES) can be a better choice for fine-tuning long-horizon LLM agents. Compared with agentic RL, ES offers three key advantages: 1) Model Scalability: ES enables full-parameter optimization with only minimal, inference-level GPU memory, making it possible to fine-tune large LLMs. 2) Flexibility: its lightweight, black-box feedback interface makes ES fine-tuning easy to compose with prompt-space evolution (e.g., skill optimization & test-time compute); and 3) Long-Horizon Scalability: ES performs trajectory-level parameter attribution without decomposing rewards across horizons, yielding better scalability than Agentic RL as the horizon length grows. Based on this insight, we propose Agentic ESOpt, a full-parameter agentic fine-tuning framework tailored to flexible parameter--context co-evolution. At each step, Agentic ESOpt samples perturbations around the current LLM parameters, evaluates the resulting agents with rewards, and applies an online reward-weighted update. To improve the exploration--adaptation trade-off, Agentic ESOpt further introduces a cosine decay schedule of the perturbation scale σ. On WebArena-Lite, full-parameter optimization of Qwen-3.5-27B improves the No Skill baseline by 6.69%. In test-time automatic heuristic design, Agentic ESOpt performs online prompt--parameter co-evolution, improving its matched baseline in 28 of 36 settings.
