# Training-Free Long-Term Multi-Object Tracking for Sports Video Analytics

arXiv: https://arxiv.org/abs/2608.15688 · HTML: https://mlsanity.com/paper/2608.15688/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 41 of its 53 references that are in the map.
- First posted on arXiv 16 Aug 2026.

## Builds on (most cited first, 30 of 41)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [YOLOX: Exceeding YOLO Series in 2021](https://mlsanity.com/paper/2107.08430/) (2021)
- [Simple Online and Realtime Tracking with a Deep Association Metric](https://mlsanity.com/paper/1703.07402/) (2017)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [Simple Online and Realtime Tracking](https://mlsanity.com/paper/1602.00763/) (2016)
- [ByteTrack: Multi-Object Tracking by Associating Every Detection Box](https://mlsanity.com/paper/2110.06864/) (2021)
- [Performance Measures and a Data Set for Multi-Target, Multi-Camera Tracking](https://mlsanity.com/paper/1609.01775/) (2016)
- [HOTA: A Higher Order Metric for Evaluating Multi-Object Tracking](https://mlsanity.com/paper/2009.07736/) (2020)
- [TrackFormer: Multi-Object Tracking with Transformers](https://mlsanity.com/paper/2101.02702/) (2021)
- [Tracking Objects as Points](https://mlsanity.com/paper/2004.01177/) (2020)
- [XMem: Long-Term Video Object Segmentation with an Atkinson-Shiffrin Memory Model](https://mlsanity.com/paper/2207.07115/) (2022)
- [Tracking without bells and whistles](https://mlsanity.com/paper/1903.05625/) (2019)
- [MOTR: End-to-End Multiple-Object Tracking with Transformer](https://mlsanity.com/paper/2105.03247/) (2021)
- [Observation-Centric SORT: Rethinking SORT for Robust Multi-Object Tracking](https://mlsanity.com/paper/2203.14360/) (2022)
- [BoT-SORT: Robust Associations Multi-Pedestrian Tracking](https://mlsanity.com/paper/2206.14651/) (2022)
- [Omni-Scale Feature Learning for Person Re-Identification](https://mlsanity.com/paper/1905.00953/) (2019)
- [StrongSORT: Make DeepSORT Great Again](https://mlsanity.com/paper/2202.13514/) (2022)
- [Tracking Anything with Decoupled Video Segmentation](https://mlsanity.com/paper/2309.03903/) (2023)
- [Putting the Object Back into Video Object Segmentation](https://mlsanity.com/paper/2310.12982/) (2023)
- [MOTRv2: Bootstrapping End-to-End Multi-Object Tracking by Pretrained Object Detectors](https://mlsanity.com/paper/2211.09791/) (2022)
- [Deep OC-SORT: Multi-Pedestrian Tracking by Adaptive Re-Identification](https://mlsanity.com/paper/2302.11813/) (2023)
- [SportsMOT: A Large Multi-Object Tracking Dataset in Multiple Sports Scenes](https://mlsanity.com/paper/2304.05170/) (2023)
- [Global Tracking Transformers](https://mlsanity.com/paper/2203.13250/) (2022)
- [MeMOTR: Long-Term Memory-Augmented Transformer for Multi-Object Tracking](https://mlsanity.com/paper/2307.15700/) (2023)
- [SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos](https://mlsanity.com/paper/2204.06918/) (2022)
- [Multiple Object Tracking with Correlation Learning](https://mlsanity.com/paper/2104.03541/) (2021)
- [Hybrid-SORT: Weak Cues Matter for Online Multi-Object Tracking](https://mlsanity.com/paper/2308.00783/) (2023)
- [Hard to Track Objects with Irregular Motions and Similar Appearances? Make It Easier by Buffering the Matching Space](https://mlsanity.com/paper/2211.14317/) (2022)

## Abstract (arXiv)

Long-term multi-object tracking in sports remains challenging due to frequent occlusions, rapid camera motion, and repeated player reappearances. We introduce McByte++, a training-free tracking-by-detection framework that integrates lightweight mask propagation, conditional camera motion compensation, and online re-identification within a unified pipeline. Compared to its predecessor, McByte++ substantially improves runtime efficiency while enhancing identity preservation. On SoccerNet-tracking and SportsMOT benchmarks, McByte++ achieves up to +3.0 HOTA and +6.1 IDF1 improvements over the original McByte in the online setting, with further gains when combined with offline global association. Replacing heavy segmentation components and optimizing motion modeling yields up to an order-of-magnitude speed increase. All results are obtained without detector retraining or dataset-specific tuning. Code will be made available at https://github.com/tstanczyk95/McBytePlusPlus.
