# MOSS-VL Technical Report

arXiv: https://arxiv.org/abs/2608.15045 · HTML: https://mlsanity.com/paper/2608.15045/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Video understanding with MLLMs, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 53 of its 60 references that are in the map.
- First posted on arXiv 15 Aug 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)

## Builds on (most cited first, 30 of 53)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [MMBench: Is Your Multi-modal Model an All-around Player?](https://mlsanity.com/paper/2307.06281/) (2023)
- [MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGI](https://mlsanity.com/paper/2311.16502/) (2023)
- [Megatron-LM: Training Multi-Billion Parameter Language Models Using Model Parallelism](https://mlsanity.com/paper/1909.08053/) (2019)
- [Evaluating Object Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2305.10355/) (2023)
- [ChartQA: A Benchmark for Question Answering about Charts with Visual and Logical Reasoning](https://mlsanity.com/paper/2203.10244/) (2022)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [DocVQA: A Dataset for VQA on Document Images](https://mlsanity.com/paper/2007.00398/) (2020)
- [SGLang: Efficient Execution of Structured Language Model Programs](https://mlsanity.com/paper/2312.07104/) (2023)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [Modeling Context in Referring Expressions](https://mlsanity.com/paper/1608.00272/) (2016)
- [Are We on the Right Way for Evaluating Large Vision-Language Models?](https://mlsanity.com/paper/2403.20330/) (2024)
- [Cambrian-1: A Fully Open, Vision-Centric Exploration of Multimodal LLMs](https://mlsanity.com/paper/2406.16860/) (2024)
- [A Diagram Is Worth A Dozen Images](https://mlsanity.com/paper/1603.07396/) (2016)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding](https://mlsanity.com/paper/2407.15754/) (2024)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [BLINK: Multimodal Large Language Models Can See but Not Perceive](https://mlsanity.com/paper/2404.12390/) (2024)
- [FlashAttention-3: Fast and Accurate Attention with Asynchrony and Low-precision](https://mlsanity.com/paper/2407.08608/) (2024)
- [V*: Guided Visual Search as a Core Mechanism in Multimodal LLMs](https://mlsanity.com/paper/2312.14135/) (2023)
- [OCRBench: On the Hidden Mystery of OCR in Large Multimodal Models](https://mlsanity.com/paper/2305.07895/) (2023)
- [LVBench: An Extreme Long Video Understanding Benchmark](https://mlsanity.com/paper/2406.08035/) (2024)
- [MLVU: Benchmarking Multi-task Long Video Understanding](https://mlsanity.com/paper/2406.04264/) (2024)
- [MME-RealWorld: Could Your Multimodal LLM Challenge High-Resolution Real-World Scenarios that are Difficult for Humans?](https://mlsanity.com/paper/2408.13257/) (2024)
- [Gemma 4 Technical Report](https://mlsanity.com/paper/2607.02770/) (2026)
- [Teaching CLIP to Count to Ten](https://mlsanity.com/paper/2302.12066/) (2023)
- [MuirBench: A Comprehensive Benchmark for Robust Multi-image Understanding](https://mlsanity.com/paper/2406.09411/) (2024)
- [OCRBench v2: An Improved Benchmark for Evaluating Large Multimodal Models on Visual Text Localization and Reasoning](https://mlsanity.com/paper/2501.00321/) (2024)

## Built on by (most cited first, 5 of 5)

- [OneStreamer: Unifying Perception, Memory, and Proactive Response in Streaming Video Interaction](https://mlsanity.com/paper/2610.01762/) (2026)
- [LiveProBench: Can Streaming Video Models Really Interact Like Humans?](https://mlsanity.com/paper/2609.12658/) (2026)
- [TRACE: Temporal Audit and Condition-aware Evaluation of Streaming Video Understanding](https://mlsanity.com/paper/2609.30670/) (2026)
- [Mechanics of Long-Context Hybrid Models Part 1.1: From Hybrid Attention to Hybrid Position](https://mlsanity.com/paper/2610.10114/) (2026)
- [FastBench: Can Streaming VLMs Perceive High-Dynamic Real-World Streams?](https://mlsanity.com/paper/2610.12427/) (2026)

## Abstract (arXiv)

We present MOSS-VL, an open vision-language model family that treats real-time interaction -- perceiving while it speaks -- as a first-class capability. It is co-designed across the stack: the language decoder attends to vision only through gated cross-attention, so the model can naturally see incoming frames while generating; a synthesized interaction corpus supervises when to speak, when to stay silent, and when to revise; and a staged curriculum concentrates all real-time-specific training in one light final stage over a strong offline foundation. Offline, MOSS-VL-Instruct is competitive at comparable scale and leads temporal-reasoning video sets. Across four streaming benchmarks, MOSS-VL-Realtime posts the best average on three (second on the fourth) among open-source streaming models, sweeping the three subsets that squarely test proactive behavior -- 66.0 vs. 37.5 for the best baseline on OmniMMI Proactive Alerting. With 11.3B parameters but visual tokens outside the decoded sequence, MOSS-VL widens its time-to-first-token advantage over same-backbone Qwen3-VL-8B from 2.8x to 5.1x as visual context grows. We release all five checkpoints, the training curriculum, and the real-time inference code at https://github.com/OpenMOSS/MOSS-VL.
