# Owner3D: Ownership-Guided Style Writing for Training-Free Localized 3D Stylization

arXiv: https://arxiv.org/abs/2608.14078 · HTML: https://mlsanity.com/paper/2608.14078/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 32 references that are in the map.
- First posted on arXiv 14 Aug 2026.

## Builds on (most cited first, 29 of 29)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Items](https://mlsanity.com/paper/2204.11918/) (2022)
- [PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understanding](https://mlsanity.com/paper/1812.02713/) (2018)
- [Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model](https://mlsanity.com/paper/2310.15110/) (2023)
- [Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions](https://mlsanity.com/paper/2303.12789/) (2023)
- [InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models](https://mlsanity.com/paper/2404.07191/) (2024)
- [Universal Style Transfer via Feature Transforms](https://mlsanity.com/paper/1705.08086/) (2017)
- [Text2Mesh: Text-Driven Neural Stylization for Meshes](https://mlsanity.com/paper/2112.03221/) (2021)
- [OpenMask3D: Open-Vocabulary 3D Instance Segmentation](https://mlsanity.com/paper/2306.13631/) (2023)
- [ARF: Artistic Radiance Fields](https://mlsanity.com/paper/2206.06360/) (2022)
- [StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learning](https://mlsanity.com/paper/2205.12183/) (2022)
- [StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting](https://mlsanity.com/paper/2403.07807/) (2024)
- [Segment Anything in 3D with Radiance Fields](https://mlsanity.com/paper/2304.12308/) (2023)
- [NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks](https://mlsanity.com/paper/2510.15019/) (2025)
- [LIME: Localized Image Editing via Attention Regularization in Diffusion Models](https://mlsanity.com/paper/2312.09256/) (2023)
- [StylizedGS: Controllable Stylization for 3D Gaussian Splatting](https://mlsanity.com/paper/2404.05220/) (2024)
- [StyleSplat: 3D Object Style Transfer with Gaussian Splatting](https://mlsanity.com/paper/2407.09473/) (2024)
- [Easy3E: Feed-Forward 3D Asset Editing via Rectified Voxel Flow](https://mlsanity.com/paper/2602.21499/) (2026)
- [Style3D: Attention-guided Multi-view Style Transfer for 3D Object Generation](https://mlsanity.com/paper/2412.03571/) (2024)
- [3D Stylization via Large Reconstruction Model](https://mlsanity.com/paper/2504.21836/) (2025)
- [LAENeRF: Local Appearance Editing for Neural Radiance Fields](https://mlsanity.com/paper/2312.09913/) (2023)
- [JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Space](https://mlsanity.com/paper/2606.13345/) (2026)

## Abstract (arXiv)

Localized 3D stylization aims to modify the appearance of a specified object part while preserving the remaining surfaces. In large reconstruction models (LRMs), this task is challenging because style is injected into intermediate appearance representations before rendering, while compact triplane features are shared across target and non-target surfaces, causing style leakage and boundary ambiguity. We propose Owner3D, a training-free framework for localized 3D stylization that integrates localized appearance control directly into the LRM reconstruction process. Specifically, Owner3D introduces ownership-guided style writing to restrict reference-style injection to target regions, producing a single localized stylized triplane without additional training while avoiding separate global style and appearance representations. To resolve appearance ambiguity near semantic boundaries, we further introduce boundary dual slots that maintain separate local feature sources for target and non-target regions. Finally, a surface-first texture readout hierarchically combines surface, 3D, and triplane ownership evidence to robustly recover appearance under incomplete visibility. Experiments on a benchmark constructed from Google Scanned Objects and PartNet demonstrate that Owner3D consistently outperforms existing 3D stylization methods in target-region style fidelity and non-target appearance preservation, reducing appearance leakage by 86.4% and 89.9% compared with StyleSplat and LAENeRF, respectively.
