# Learning to Assemble Novel Structures with Unfamiliar Parts under Semantic Constraints

arXiv: https://arxiv.org/abs/2608.13684 · HTML: https://mlsanity.com/paper/2608.13684/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 23 references that are in the map.
- First posted on arXiv 13 Aug 2026.

## Builds on (most cited first, 13 of 13)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Gen6D: Generalizable Model-Free 6-DoF Object Pose Estimation from RGB Images](https://mlsanity.com/paper/2204.10776/) (2022)
- [Multi-shot ASP solving with clingo](https://mlsanity.com/paper/1705.09811/) (2017)
- [FoundPose: Unseen Object Pose Estimation with Foundation Features](https://mlsanity.com/paper/2311.18809/) (2023)
- [Right for the Right Concept: Revising Neuro-Symbolic Concepts by Interacting with their Explanations](https://mlsanity.com/paper/2011.12854/) (2020)
- [Interactive Disentanglement: Learning Concepts by Interacting with their Prototype Representations](https://mlsanity.com/paper/2112.02290/) (2021)
- [Learning by Self-Explaining](https://mlsanity.com/paper/2309.08395/) (2023)
- [Answer Set Planning: A Survey](https://mlsanity.com/paper/2202.05793/) (2022)
- [Open-World Task and Motion Planning via Vision-Language Model Generated Constraints](https://mlsanity.com/paper/2411.08253/) (2024)
- [Synthesizing Visual Concepts as Vision-Language Programs](https://mlsanity.com/paper/2511.18964/) (2025)
- [Interactive Acquisition of Fine-grained Visual Concepts by Exploiting Semantics of Generic Characterizations in Discourse](https://mlsanity.com/paper/2305.03461/) (2023)
- [Learning Visually Grounded Domain Ontologies via Embodied Conversation and Explanation](https://mlsanity.com/paper/2412.09770/) (2024)

## Abstract (arXiv)

This paper describes a neurosymbolic architecture for learning to assemble novel structures using evidence from embodied conversations and task demonstrations. We focus on scenarios where an agent encounters, after deployment, semantic constraints on structures--in other words, constraints as to which part types and features make valid structures--that were not available during training, and where it is initially unaware of the relevant structure and component part concepts. The agent must acquire and exploit such knowledge through user interactions while attempting assembly. We study this setting in a simulated toy truck assembly domain, learning from symbolic evidence encoded in natural language and from dense visual observations. Our experiments show that communicating semantic constraints through natural language (e.g., "dump trucks have a dumper") yields more data-efficient online adaptation than relying only on task demonstrations and/or only naming the parts through natural language.
