# Predicting Signed Distance Functions for Visual Instance Segmentation

arXiv: https://arxiv.org/abs/2608.13135 · HTML: https://mlsanity.com/paper/2608.13135/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 14 references that are in the map.
- First posted on arXiv 13 Aug 2026.

## Builds on (most cited first, 12 of 12)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [SSD: Single Shot MultiBox Detector](https://mlsanity.com/paper/1512.02325/) (2015)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Objects as Points](https://mlsanity.com/paper/1904.07850/) (2019)
- [YOLACT: Real-time Instance Segmentation](https://mlsanity.com/paper/1904.02689/) (2019)
- [DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracing](https://mlsanity.com/paper/1911.13225/) (2019)
- [TensorMask: A Foundation for Dense Object Segmentation](https://mlsanity.com/paper/1903.12174/) (2019)
- [Instance Segmentation by Jointly Optimizing Spatial Embeddings and Clustering Bandwidth](https://mlsanity.com/paper/1906.11109/) (2019)
- [CenterMask: single shot instance segmentation with point representation](https://mlsanity.com/paper/2004.04446/) (2020)

## Abstract (arXiv)

Visual instance segmentation is a challenging problem and becomes even more difficult if objects of interest varies unconstrained in shape. Some objects are well described by a rectangle, however, this is hardly always the case. Consider for instance long, slender objects such as ropes. Anchor-based approaches classify predefined bounding boxes as either negative or positive and thus provide a limited set of shapes that can be handled. Defining anchor-boxes that fit well to all possible shapes leads to an infeasible number of prior boxes. We explore a different approach and propose to train a neural network to compute distance maps along different directions. The network is trained at each pixel to predict the distance to the closest object contour in a given direction. By pooling the distance maps we obtain an approximation to the signed distance function (SDF). The SDF may then be thresholded in order to obtain a foreground-background segmentation. We compare this segmentation to foreground segmentations obtained from the state-of-the-art instance segmentation method YOLACT. On the COCO dataset, our segmentation yields a higher performance in terms of foreground intersection over union (IoU). However, while the distance maps contain information on the individual instances, it is not straightforward to map them to the full instance segmentation. We still believe that this idea is a promising research direction for instance segmentation, as it better captures the different shapes found in the real world.
