# Topology-Unified 2D Pose Estimation across Intact, Residual and Prosthetic Limbs

arXiv: https://arxiv.org/abs/2608.13047 · HTML: https://mlsanity.com/paper/2608.13047/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 32 of its 47 references that are in the map.
- First posted on arXiv 13 Aug 2026.

## Builds on (most cited first, 30 of 32)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [Class-Balanced Loss Based on Effective Number of Samples](https://mlsanity.com/paper/1901.05555/) (2019)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Qwen-Image Technical Report](https://mlsanity.com/paper/2508.02324/) (2025)
- [ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation](https://mlsanity.com/paper/2204.12484/) (2022)
- [Learning from Synthetic Humans](https://mlsanity.com/paper/1701.01370/) (2017)
- [Humans in 4D: Reconstructing and Tracking Humans with Transformers](https://mlsanity.com/paper/2305.20091/) (2023)
- [Effective Whole-body Pose Estimation with Two-stages Distillation](https://mlsanity.com/paper/2307.15880/) (2023)
- [YOLOv12: Attention-Centric Real-Time Object Detectors](https://mlsanity.com/paper/2502.12524/) (2025)
- [Revisiting Skeleton-based Action Recognition](https://mlsanity.com/paper/2104.13586/) (2021)
- [SimSwap: An Efficient Framework For High Fidelity Face Swapping](https://mlsanity.com/paper/2106.06340/) (2021)
- [CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmark](https://mlsanity.com/paper/1812.00324/) (2018)
- [Whole-Body Human Pose Estimation in the Wild](https://mlsanity.com/paper/2007.11858/) (2020)
- [RTMPose: Real-Time Multi-Person Pose Estimation based on MMPose](https://mlsanity.com/paper/2303.07399/) (2023)
- [SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation](https://mlsanity.com/paper/2309.17448/) (2023)
- [Bottom-Up Human Pose Estimation Via Disentangled Keypoint Regression](https://mlsanity.com/paper/2104.02300/) (2021)
- [Pose2Seg: Detection Free Human Instance Segmentation](https://mlsanity.com/paper/1803.10683/) (2018)
- [YOLO26: Key Architectural Enhancements and Performance Benchmarking for Real-Time Object Detection](https://mlsanity.com/paper/2509.25164/) (2025)
- [YOLO-Pose: Enhancing YOLO for Multi Person Pose Estimation Using Object Keypoint Similarity Loss](https://mlsanity.com/paper/2204.06806/) (2022)
- [Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective](https://mlsanity.com/paper/2104.11536/) (2021)
- [H3WB: Human3.6M 3D WholeBody Dataset and Benchmark](https://mlsanity.com/paper/2211.15692/) (2022)
- [Swin-Pose: Swin Transformer Based Human Pose Estimation](https://mlsanity.com/paper/2201.07384/) (2022)
- [FreeMan: Towards Benchmarking 3D Human Pose Estimation under Real-World Conditions](https://mlsanity.com/paper/2309.05073/) (2023)
- [WheelPose: Data Synthesis Techniques to Improve Pose Estimation Performance on Wheelchair Users](https://mlsanity.com/paper/2404.17063/) (2024)
- [Analytical Survey of Learning with Low-Resource Data: From Analysis to Investigation](https://mlsanity.com/paper/2510.08962/) (2025)

## Abstract (arXiv)

Driven by the availability of large-scale datasets, Human Pose Estimation (HPE) plays a critical role in numerous downstream tasks. However, mainstream benchmarks exhibit severe representation bias, predominantly featuring able-bodied individuals. While a few pioneering datasets have attempted to address limb differences, their annotation protocols fail to generalize, struggling to represent specialized mechanical structures like running blades or unprosthetized residual limbs. To bridge this gap, we introduce ProPose, a large-scale benchmark featuring a novel annotation protocol that unifies the topological representation of biological limbs, diverse prostheses, and physical absences within a single framework. Because real-world prosthetic images are inherently scarce and exhibit extreme long-tail distributions, we design a Real-to-Synthetic data expansion pipeline to explicitly synthesize and expand the underrepresented cases. However, simply training existing models on this enriched dataset often leads to suboptimal solutions, as they estimate each keypoint independently and might hallucinate non-existent joints on mechanical structures. To resolve this, we propose ProLoss, a structure-aware objective that enforces keypoint dependencies within a single limb to prevent unrealistic limb predictions. Extensive experiments demonstrate that our approach improves the classification accuracy of long-tail prosthetic joints by 2% to 6% without compromising spatial coordinate localization performance. This work sets a foundation for inclusive pose estimation, unlocking new possibilities for understanding the interactions between human bodies and assistive devices.
