# Satellite Trajectory Optimization via Proximal Policy Optimization for Space Debris Avoidance

arXiv: https://arxiv.org/abs/2608.09628 · HTML: https://mlsanity.com/paper/2608.09628/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 5 of its 54 references that are in the map.
- First posted on arXiv 10 Aug 2026.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 5 of 5)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [An Introduction to Deep Reinforcement Learning](https://mlsanity.com/paper/1811.12560/) (2018)
- [Spacecraft Collision Avoidance Challenge: design and results of a machine learning competition](https://mlsanity.com/paper/2008.03069/) (2020)
- [Spacecraft Autonomous Decision-Planning for Collision Avoidance: a Reinforcement Learning Approach](https://mlsanity.com/paper/2310.18966/) (2023)
- [Collision Avoidance Maneuver Optimization with a Multiple-Impulse Convex Formulation](https://mlsanity.com/paper/2101.07403/) (2021)

## Abstract (arXiv)

Collision avoidance systems are commonly used to avoid fragmentation events occurring in Low-Earth Orbit (LEO) and Geosynchronous Equatorial Orbit (GEO). However, these events have been growing in frequency as orbital congestion worsens with the launch of megaconstellations. Consequently, conjunction alerts and collision risks are becoming increasingly common. Current practices, which are commonly manual or rule-based, have difficulty scaling to these worsening dynamic environments. To address this intensifying situation, we propose a reinforcement-learning policy for autonomous collision avoidance, trained via Proximal Policy Optimization (PPO) along with an open-source, high-fidelity astrodynamics simulator for training and evaluation. In 1,000 deterministic GEO episodes, our agent achieves a 97.5% collision avoidance success rate, outperforming traditional controllers such as a rule-based baseline (20.7% success) and an impulsive delta-v planner baseline (27.5% success). To achieve these results, we designed a simulator to train and evaluate our agent, using real-world and simulated debris. We simulate Newtonian two-body dynamics using Sun/Moon third-body perturbations, fuel-dependent thrust, and configurable debris fields. The agent is trained with curriculum learning and shaped rewards oriented toward encouraging survival, adequate projected miss distance, and delta-v conservation. Finally, our evaluation consisted of a fully deterministic pipeline, including shared seeds, per-episode logs, and telemetry exports. Our work is a publicly available framework at https://purl.org/sat-trajectory-avoidance
