# SonicWeave: Chunk-Routed Mixture-of-Experts for Unified Audio Scene Generation

arXiv: https://arxiv.org/abs/2608.09571 · HTML: https://mlsanity.com/paper/2608.09571/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Multimodal MoE models, one of 12 directions in Mixture-of-experts.
- Builds on 35 of its 42 references that are in the map.
- First posted on arXiv 10 Aug 2026.

## Placed in

- Mixture-of-experts / [Multimodal MoE models](https://mlsanity.com/moe/multimodal-moe-models/)

## Builds on (most cited first, 30 of 35)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Qwen2.5-Omni Technical Report](https://mlsanity.com/paper/2503.20215/) (2025)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [Simple and Controllable Music Generation](https://mlsanity.com/paper/2306.05284/) (2023)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [Supervised Learning of Universal Sentence Representations from Natural Language Inference Data](https://mlsanity.com/paper/1705.02364/) (2017)
- [F5-TTS: A Fairytaler that Fakes Fluent and Faithful Speech with Flow Matching](https://mlsanity.com/paper/2410.06885/) (2024)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [Seed-TTS: A Family of High-Quality Versatile Speech Generation Models](https://mlsanity.com/paper/2406.02430/) (2024)
- [CosyVoice 2: Scalable Streaming Speech Synthesis with Large Language Models](https://mlsanity.com/paper/2412.10117/) (2024)
- [Stable Audio Open](https://mlsanity.com/paper/2407.14358/) (2024)
- [Paraformer: Fast and Accurate Parallel Transformer for Non-autoregressive End-to-End Speech Recognition](https://mlsanity.com/paper/2206.08317/) (2022)
- [Audiobox: Unified Audio Generation with Natural Language Prompts](https://mlsanity.com/paper/2312.15821/) (2023)
- [Eliminating Oversaturation and Artifacts of High Guidance Scales in Diffusion Models](https://mlsanity.com/paper/2410.02416/) (2024)
- [Make-An-Audio 2: Temporal-Enhanced Text-to-Audio Generation](https://mlsanity.com/paper/2305.18474/) (2023)
- [Step-Audio: Unified Understanding and Generation in Intelligent Speech Interaction](https://mlsanity.com/paper/2502.11946/) (2025)
- [The Song Describer Dataset: a Corpus of Audio Captions for Music-and-Language Evaluation](https://mlsanity.com/paper/2311.10057/) (2023)
- [TangoFlux: Super Fast and Faithful Text to Audio Generation with Flow Matching and Clap-Ranked Preference Optimization](https://mlsanity.com/paper/2412.21037/) (2024)
- [Scaling Diffusion Transformers to 16 Billion Parameters](https://mlsanity.com/paper/2407.11633/) (2024)
- [LibriSpeech-PC: Benchmark for Evaluation of Punctuation and Capitalization Capabilities of end-to-end ASR Models](https://mlsanity.com/paper/2310.02943/) (2023)
- [Switch Diffusion Transformer: Synergizing Denoising Tasks with Sparse Mixture-of-Experts](https://mlsanity.com/paper/2403.09176/) (2024)
- [EC-DIT: Scaling Diffusion Transformers with Adaptive Expert-Choice Routing](https://mlsanity.com/paper/2410.02098/) (2024)
- [AudioX: A Unified Framework for Anything-to-Audio Generation](https://mlsanity.com/paper/2503.10522/) (2025)

## Abstract (arXiv)

Text-conditioned general audio generation is moving beyond isolated speech, music, and sound-effect synthesis toward a single model that can compose them into controllable, coherent audio scenes. This unified setting is particularly challenging: heterogeneous components impose conflicting structural requirements on a shared backbone, while a complex mixed scene may contain locally distinct or overlapping content that demands fine-grained adaptation within the same clip. Existing audio mixture-of-experts (MoEs) mainly route at the domain level, while token-wise routing overlooks the local continuity inherent to acoustic signals. We propose SonicWeave, a flow-matching model for unified audio scene generation. At its core is a chunk-routed MoE with a conflict-gated prior-evidence routing mechanism (CPE-MoE). CPE-MoE routes contiguous acoustic chunks by combining a global prior that encodes the structured text condition and diffusion phase with local evidence from the evolving acoustic state. A learned conflict gate favors the prior when local states are unreliable, while allowing local evidence to influence routing when a region departs from the global scene context. SonicWeave supports speech, music, sound effects, singing, and their fine-grained mixtures with a single set of weights. Across TTS, TTA, and TTM benchmarks, SonicWeave consistently improves over controlled Dense and Base-MoE baselines. Complex-scene evaluation further demonstrates improved compositional quality, while routing analyses reveal content-dependent expert specialization across diffusion phases. These results suggest that temporally coherent, prior-evidence routing is an effective conditional-computation strategy for unified audio generation. Project page: https://caiyunrui.github.io/SonicWeave.
