# Alpha as an Efficiency Signal: Visibility-Routed RGBA Image-to-Video Generation

arXiv: https://arxiv.org/abs/2608.09355 · HTML: https://mlsanity.com/paper/2608.09355/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 21 of its 50 references that are in the map.
- First posted on arXiv 10 Aug 2026.

## Builds on (most cited first, 21 of 21)

- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Decoupled Weight Decay Regularization](https://mlsanity.com/paper/1711.05101/) (2017)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [DoRA: Weight-Decomposed Low-Rank Adaptation](https://mlsanity.com/paper/2402.09353/) (2024)
- [StyleGAN-V: A Continuous Video Generator with the Price, Image Quality and Perks of StyleGAN2](https://mlsanity.com/paper/2112.14683/) (2021)
- [Timestep Embedding Tells: It's Time to Cache for Video Diffusion Model](https://mlsanity.com/paper/2411.19108/) (2024)
- [Accelerating Diffusion Transformers with Token-wise Feature Caching](https://mlsanity.com/paper/2410.05317/) (2024)
- [UniMax: Fairer and more Effective Language Sampling for Large-Scale Multilingual Pretraining](https://mlsanity.com/paper/2304.09151/) (2023)
- [Transparent Image Layer Diffusion using Latent Transparency](https://mlsanity.com/paper/2402.17113/) (2024)
- [Phased Consistency Models](https://mlsanity.com/paper/2405.18407/) (2024)
- [Region-Adaptive Sampling for Diffusion Transformers](https://mlsanity.com/paper/2502.10389/) (2025)
- [Matting Anything](https://mlsanity.com/paper/2306.05399/) (2023)
- [Dynamic Spatial Sparsification for Efficient Vision Transformers and Convolutional Neural Networks](https://mlsanity.com/paper/2207.01580/) (2022)
- [LayerFlow: A Unified Model for Layer-aware Video Generation](https://mlsanity.com/paper/2506.04228/) (2025)
- [Video Generation with Stable Transparency via Shiftable RGB-A Distribution Learner](https://mlsanity.com/paper/2509.24979/) (2025)
- [VideoMaMa: Mask-Guided Video Matting via Generative Prior](https://mlsanity.com/paper/2601.14255/) (2026)
- [TransText: Alpha-as-RGB Representation for Transparent Text Animation](https://mlsanity.com/paper/2603.17944/) (2026)

## Abstract (arXiv)

RGBA videos combine RGB appearance with an alpha channel, enabling animated assets to be applied across arbitrary backgrounds, which are heavily used in gaming industry. However, generating high-quality RGBA animations for games remains challenging for two reasons. First, most existing RGBA video datasets are dominated by photorealistic content, with limited coverage of game assets. Second, the traditional generate-then-matte pipelines estimate alpha only after RGB synthesis, so semi-transparent regions are often blurred by background, resulting in unstable matting outputs. More recently, many methods have begun to model RGB and alpha jointly, but existing approaches are mostly text-conditioned, and still have unresolved issues in efficiency and quality. To address these challenges, we introduce GameAlpha-2.4K, a 2.4K-clip game-style RGBA video dataset built with matte-friendly synthesis, multi-hypothesis alpha recovery, and compositing-based quality gates. Using this dataset, we train a reference-conditioned RGBA video generator that jointly produces RGB frames and alpha mattes in a single pass. To improve efficiency, we propose a visibility router that identifies transparent tokens in an early stage and bypasses their later DiT updates, while x_0-lock guides them along the original flow-matching schedule toward self-predicted endpoints. Our model obtains lower FVD than traditional two-stage pipelines, and the visibility router skips 35% of token evaluations in the final two DiT denoising steps, providing a 1.2x backbone speedup with negligible quality degradation compared to dense inference.
