# EmoPatient: An Emotion-Directed Patient Simulator for Realistic Palliative Care Communication Training

arXiv: https://arxiv.org/abs/2608.07495 · HTML: https://mlsanity.com/paper/2608.07495/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 8 of its 29 references that are in the map.
- First posted on arXiv 17 Jun 2026.

## Builds on (most cited first, 8 of 8)

- [EmoBench: Evaluating the Emotional Intelligence of Large Language Models](https://mlsanity.com/paper/2402.12071/) (2024)
- [PatientSim: A Persona-Driven Simulator for Realistic Doctor-Patient Interactions](https://mlsanity.com/paper/2505.17818/) (2025)
- [Enhancing Persona Consistency for LLMs' Role-Playing using Persona-Aware Contrastive Learning](https://mlsanity.com/paper/2503.17662/) (2025)
- [ESC-Eval: Evaluating Emotion Support Conversations in Large Language Models](https://mlsanity.com/paper/2406.14952/) (2024)
- [Simulated patient systems powered by large language model-based AI agents offer potential for transforming medical education](https://mlsanity.com/paper/2409.18924/) (2024)
- [Adaptive-VP: A Framework for LLM-Based Virtual Patients that Adapts to Trainees' Dialogue to Facilitate Nurse Communication Training](https://mlsanity.com/paper/2506.00386/) (2025)
- [Self-Emotion Blended Dialogue Generation in Social Simulation Agents](https://mlsanity.com/paper/2408.01633/) (2024)
- [Contextual Dynamic Prompting for Response Generation in Task-oriented Dialog Systems](https://mlsanity.com/paper/2301.13268/) (2023)

## Abstract (arXiv)

Effective communication during palliative care discussions is a critical clinical skill, yet training clinicians to manage complex patient emotions remains challenging. Large language model (LLM)-based patient simulators provide a scalable approach for communication training, but most existing systems treat patient emotion as static and fail to capture the dynamic emotional shifts observed in clinical interactions. We present EmoPatient, an emotion-directed patient simulator designed to generate evolving emotional responses during palliative care discussions. The system introduces an Emotion Director agent that estimates the patient's emotional state and generates turn-level control signals for emotional intensity, regulatory stability, and interactional guidance. We evaluate EmoPatient through controlled multi-turn physician-patient dialogue simulations and compare it with baseline simulators. Results show improvements across four theory-informed emotional realism metrics and robustness across conversational personality variants, suggesting that modeling emotional dynamics can improve the realism of LLM-based patient simulators for palliative care communication training.
