# SkillHEX: Improving Agent Skills via Hypothesis-Driven Autonomous Exploration and Exploitation

arXiv: https://arxiv.org/abs/2608.05628 · HTML: https://mlsanity.com/paper/2608.05628/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Agent skill learning and evolution, one of 16 directions in LLM agents and tool use.
- Builds on 14 of its 27 references that are in the map.
- First posted on arXiv 6 Aug 2026.

## Placed in

- LLM agents and tool use / [Agent skill learning and evolution](https://mlsanity.com/agents/agent-skill-learning-and-evolution/)

## Builds on (most cited first, 14 of 14)

- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Language Agent Tree Search Unifies Reasoning Acting and Planning in Language Models](https://mlsanity.com/paper/2310.04406/) (2023)
- [MLE-bench: Evaluating Machine Learning Agents on Machine Learning Engineering](https://mlsanity.com/paper/2410.07095/) (2024)
- [SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learning](https://mlsanity.com/paper/2602.08234/) (2026)
- [Trace2Skill: Distill Trajectory-Local Lessons into Transferable Agent Skills](https://mlsanity.com/paper/2603.25158/) (2026)
- [Pride and Prejudice: LLM Amplifies Self-Bias in Self-Refinement](https://mlsanity.com/paper/2402.11436/) (2024)
- [Code Repair with LLMs gives an Exploration-Exploitation Tradeoff](https://mlsanity.com/paper/2405.17503/) (2024)
- [SkillOS: Learning Skill Curation for Self-Evolving Agents](https://mlsanity.com/paper/2605.06614/) (2026)
- [SKILLFOUNDRY: Building Self-Evolving Agent Skill Libraries from Heterogeneous Scientific Resources](https://mlsanity.com/paper/2604.03964/) (2026)
- [SkillRevise: Improving LLM-Authored Agent Skills via Trace-Conditioned Skill Revision](https://mlsanity.com/paper/2606.01139/) (2026)
- [LLM-Based Human-Agent Collaboration and Interaction Systems: A Survey](https://mlsanity.com/paper/2505.00753/) (2025)
- [SkillEvolver: Skill Learning as a Meta-Skill](https://mlsanity.com/paper/2605.10500/) (2026)

## Built on by (most cited first, 1 of 1)

- [From Existing Methods to New Research Ideas: Two Perspectives on Recursive Self-Improvement](https://mlsanity.com/paper/2610.14625/) (2026)

## Abstract (arXiv)

Although agent skills equip LLMs with reusable procedural knowledge, manual maintenance suffers from high costs, unscalability, and misalignment. Real-world deployments thus require autonomous, on-demand skill evolution at test time, constrained by limited interaction budgets and a lack of training or validation sets. This setting introduces a severe sparse reward challenge, where outcomes conflate multiple latent failure causes. Under such ambiguity, existing methods that greedily refine a single incumbent skill are particularly vulnerable to an exploitation trap, allowing early misdiagnoses to exhaust limited trials along unproductive trajectories. To address this, we introduce SkillHEX, a closed-loop framework coupling hypothesis-driven self-verification with evidence-guided tree search. SkillHEX translates falsifiable failure hypotheses into executable tests, producing diagnostic evidence as dense reward without additional environment attempts. This evidence guides a search over persistent skill-revision branches, dynamically balancing the exploitation of supported edits with the exploration of plausible alternatives. Evaluated on 87 tasks from SkillsBench, SkillHEX outperforms existing self-evolving methods and achieves an average pass rate of 55.9% and 57.9% using GPT-5.3-Codex and Claude Opus 4.7 under a five-iteration budget, respectively.
