# Pun Intended: Multi-Agent Translation of Wordplay with Contrastive Learning and Phonetic-Semantic Embeddings

arXiv: https://arxiv.org/abs/2608.04311 · HTML: https://mlsanity.com/paper/2608.04311/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 12 of its 27 references that are in the map.
- First posted on arXiv 5 Aug 2026.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 12 of 12)

- [Role-Play with Large Language Models](https://mlsanity.com/paper/2305.16367/) (2023)
- [Learning Word Vectors for 157 Languages](https://mlsanity.com/paper/1802.06893/) (2018)
- [Let's Think Outside the Box: Exploring Leap-of-Thought in Large Language Models with Creative Humor Generation](https://mlsanity.com/paper/2312.02439/) (2023)
- [Pun Generation with Surprise](https://mlsanity.com/paper/1904.06828/) (2019)
- [ExPUNations: Augmenting Puns with Keywords and Explanations](https://mlsanity.com/paper/2210.13513/) (2022)
- [AmbiPun: Generating Humorous Puns with Ambiguous Context](https://mlsanity.com/paper/2205.01825/) (2022)
- ["A good pun is its own reword": Can Large Language Models Understand Puns?](https://mlsanity.com/paper/2404.13599/) (2024)
- [Crowd Score: A Method for the Evaluation of Jokes using Large Language Model AI Voters as Judges](https://mlsanity.com/paper/2212.11214/) (2022)
- [Innovative Thinking, Infinite Humor: Humor Research of Large Language Models through Structured Thought Leaps](https://mlsanity.com/paper/2410.10370/) (2024)
- [MMTE: Corpus and Metrics for Evaluating Machine Translation Quality of Metaphorical Language](https://mlsanity.com/paper/2406.13698/) (2024)
- [Automatic Evaluation and Analysis of Idioms in Neural Machine Translation](https://mlsanity.com/paper/2210.04545/) (2022)
- [Phonetic Word Embeddings](https://mlsanity.com/paper/2109.14796/) (2021)

## Abstract (arXiv)

Translating wordplay across languages has long challenged both professional translators and machine translation systems. We investigate three approaches to translating puns from English to French by combining large language models with linguistic constraints for wordplay generation. Our baseline uses a large language model with feedback from a discriminator prompted with positive and negative French examples. Our guided reasoning pipeline uses combined phonetic-semantic embeddings to retrieve lexical candidates for wordplay generation. Finally, our multi-agent framework iteratively evaluates and regenerates candidate translations using specialized feedback. Moving beyond literal translation, our objective is to preserve the linguistic creativity, ambiguity, and humor of the source-text wordplay rather than simply reproduce its vocabulary. The multi-agent and guided chain-of-thought systems ranked first and second, respectively, in the CLEF JOKER 2025 Task 2 competition under expert human evaluation, despite only modest improvements in BLEU and BERTScore. These findings suggest that both explicit phonetic-semantic guidance and iterative multi-agent evaluation can improve LLM-based wordplay translation relative to direct discriminator-guided generation, particularly when balancing semantic fidelity, phonetic similarity, and natural target-language expression
