# ETA: A New Agentic Paradigm for Embodied Tasks

arXiv: https://arxiv.org/abs/2608.03924 · HTML: https://mlsanity.com/paper/2608.03924/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use.
- Builds on 42 of its 48 references that are in the map.
- First posted on arXiv 4 Aug 2026.

## Placed in

- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 42)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [ProgPrompt: Generating Situated Robot Task Plans using Large Language Models](https://mlsanity.com/paper/2209.11302/) (2022)
- [World Action Models are Zero-shot Policies](https://mlsanity.com/paper/2602.15922/) (2026)
- [ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulation](https://mlsanity.com/paper/2409.01652/) (2024)
- [ChatGPT for Robotics: Design Principles and Model Abilities](https://mlsanity.com/paper/2306.17582/) (2023)
- [SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planning](https://mlsanity.com/paper/2307.06135/) (2023)
- [Text2Motion: From Natural Language Instructions to Feasible Plans](https://mlsanity.com/paper/2303.12153/) (2023)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domains](https://mlsanity.com/paper/2212.08333/) (2022)
- [LIBERO-PRO: Towards Robust and Fair Evaluation of Vision-Language-Action Models Beyond Memorization](https://mlsanity.com/paper/2510.03827/) (2025)
- [DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos](https://mlsanity.com/paper/2602.06949/) (2026)
- [MOKA: Open-World Robotic Manipulation through Mark-Based Visual Prompting](https://mlsanity.com/paper/2403.03174/) (2024)
- [Instruct2Act: Mapping Multi-modality Instructions to Robotic Actions with Large Language Model](https://mlsanity.com/paper/2305.11176/) (2023)
- [CoPa: General Robotic Manipulation through Spatial Constraints of Parts with Foundation Models](https://mlsanity.com/paper/2403.08248/) (2024)
- [Manipulate-Anything: Automating Real-World Robots using Vision-Language Models](https://mlsanity.com/paper/2406.18915/) (2024)

## Built on by (most cited first, 7 of 7)

- [HarnessPAI: An Evolving Harness for Physical AI](https://mlsanity.com/paper/2609.29166/) (2026)
- [2AM: Grounding Agent-Side Memory as Guidance for Steerable Action Models in Long-Horizon Manipulation](https://mlsanity.com/paper/2609.11308/) (2026)
- [RoboRSI: Stable, efficient, and reusable robot self-evolution in complex real-world environments](https://mlsanity.com/paper/2610.12424/) (2026)
- [In-Context Learning for Robots: Methods and Applications](https://mlsanity.com/paper/2609.36012/) (2026)
- [CodeActionBench: Evaluating Agentic Code-as-Policy for Embodied Manipulation](https://mlsanity.com/paper/2609.33807/) (2026)
- [MotorMind: Scaffolding General Vision Language Models for Zero-Shot Robot Manipulation](https://mlsanity.com/paper/2609.38078/) (2026)
- [DynaHarness: A Dynamic Physical Harness for Self-Evolving Robot Agents](https://mlsanity.com/paper/2609.40306/) (2026)

## Abstract (arXiv)

When will robots have their ChatGPT moment? Such a breakthrough requires a general-purpose robot that can handle unfamiliar tasks in unfamiliar environments, remain controllable over long interactions, and learn from experience. Today's embodied systems largely follow an end-to-end observation-to-action path. Despite rapid progress, they remain far from this goal: their generalization depends heavily on the coverage of robot training data, while long task execution remains difficult to control and inspect. To realize this goal, we introduce the Embodied Task Agent (ETA), a new paradigm for extending digital agents into the physical world, and release OpenETA as its open-source implementation. ETA centers the robot around a Planner that chooses one Tool call at a time, an Interface that controls execution, and a World that returns the result and a fresh observation. This loop allows the agent to verify outcomes, adapt its plan, and turn successful and failed interactions into reusable experience. OpenETA provides replaceable Planners, composable Tools and Skills, auditable memory, replayable trajectories, and common interfaces for simulation and real robots. For Codex, OpenETA can operate as a lightweight plugin that exposes only observe, mark_point, and move_to.
