# AI-Based Sound Effect Generation: A Narrative Review of Generative Models Across Input Modalities

arXiv: https://arxiv.org/abs/2608.03742 · HTML: https://mlsanity.com/paper/2608.03742/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 27 of its 53 references that are in the map.
- First posted on arXiv 4 Aug 2026.

## Builds on (most cited first, 27 of 27)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Clotho: An Audio Captioning Dataset](https://mlsanity.com/paper/1910.09387/) (2019)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [Stable Audio Open](https://mlsanity.com/paper/2407.14358/) (2024)
- [DDSP: Differentiable Digital Signal Processing](https://mlsanity.com/paper/2001.04643/) (2020)
- [Visual to Sound: Generating Natural Sound for Videos in the Wild](https://mlsanity.com/paper/1712.01393/) (2017)
- [Tango 2: Aligning Diffusion-based Text-to-Audio Generations through Direct Preference Optimization](https://mlsanity.com/paper/2404.09956/) (2024)
- [MusicLDM: Enhancing Novelty in Text-to-Music Generation Using Beat-Synchronous Mixup Strategies](https://mlsanity.com/paper/2308.01546/) (2023)
- [Long-form music generation with latent diffusion](https://mlsanity.com/paper/2404.10301/) (2024)
- [Auffusion: Leveraging the Power of Diffusion and Large Language Models for Text-to-Audio Generation](https://mlsanity.com/paper/2401.01044/) (2024)
- [Frieren: Efficient Video-to-Audio Generation Network with Rectified Flow Matching](https://mlsanity.com/paper/2406.00320/) (2024)
- [Masked Generative Video-to-Audio Transformers with Enhanced Synchronicity](https://mlsanity.com/paper/2407.10387/) (2024)
- [Amphion: An Open-Source Audio, Music and Speech Generation Toolkit](https://mlsanity.com/paper/2312.09911/) (2023)
- [Retrieval-Augmented Text-to-Audio Generation](https://mlsanity.com/paper/2309.08051/) (2023)
- [Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videos](https://mlsanity.com/paper/2406.09272/) (2024)
- [STA-V2A: Video-to-Audio Generation with Semantic and Temporal Alignment](https://mlsanity.com/paper/2409.08601/) (2024)
- [FoleyGAN: Visually Guided Generative Adversarial Network-Based Synchronous Sound Generation in Silent Videos](https://mlsanity.com/paper/2107.09262/) (2021)
- [AudioTime: A Temporally-aligned Audio-text Benchmark Dataset](https://mlsanity.com/paper/2407.02857/) (2024)
- [LoVA: Long-form Video-to-Audio Generation](https://mlsanity.com/paper/2409.15157/) (2024)
- [AI-Based Affective Music Generation Systems: A Review of Methods, and Challenges](https://mlsanity.com/paper/2301.06890/) (2023)
- [AudioComposer: Towards Fine-grained Audio Generation with Natural Language Descriptions](https://mlsanity.com/paper/2409.12560/) (2024)
- [TA-V2A: Textually Assisted Video-to-Audio Generation](https://mlsanity.com/paper/2503.10700/) (2025)
- [SonicVisionLM: Playing Sound with Vision Language Models](https://mlsanity.com/paper/2401.04394/) (2024)
- [Smooth-Foley: Creating Continuous Sound for Video-to-Audio Generation Under Semantic Guidance](https://mlsanity.com/paper/2412.18157/) (2024)
- [MIMOSA: Human-AI Co-Creation of Computational Spatial Audio Effects on Videos](https://mlsanity.com/paper/2404.15107/) (2024)
- [SRC-gAudio: Sampling-Rate-Controlled Audio Generation](https://mlsanity.com/paper/2410.06544/) (2024)

## Abstract (arXiv)

Sound effects play a crucial role in conveying actions, events, and environmental cues across digital applications, often requiring a high degree of variation and contextual adaptability. Artificial intelligence (AI)-driven audio generative models are rapidly growing in popularity and have the potential to transform the way sound is synthesized and used across various applications. In response to this growing momentum, this chapter reviews and analyzes recent AI-based generative models for sound effect synthesis, with a focus on how different input modalities (text, visual, audio, and multimodal) affect the quality, controllability, and contextual relevance of the generated audio. It examines 30 peer-reviewed articles sourced from Google Scholar, IEEE Xplore, and the ACM Digital Library, exploring the evolution of AI generative models over the past five years. The results show that multiple models achieved state-of-the-art performance, producing high-fidelity, semantically aligned, and increasingly temporally coherent sound effects across tasks. However, despite these advances, the review identifies persistent challenges, including limitations in temporal synchronization for complex multi-event scenarios, gaps between objective metrics and human perception, and trade-offs between controllability and generative diversity. Overall, the chapter highlights that AI-driven sound effect generation is progressing toward more adaptive, scalable, and context-aware systems, offering significant implications for future sound design workflows and interactive media applications.
