# Reinforcement Learning with Evolving Rubrics as Rewards for Audio Reasoning

arXiv: https://arxiv.org/abs/2608.02831 · HTML: https://mlsanity.com/paper/2608.02831/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 53 of its 60 references that are in the map.
- First posted on arXiv 3 Aug 2026.

## Builds on (most cited first, 30 of 53)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [Qwen2.5-Omni Technical Report](https://mlsanity.com/paper/2503.20215/) (2025)
- [Phi-4 Technical Report](https://mlsanity.com/paper/2412.08905/) (2024)
- [Movie Gen: A Cast of Media Foundation Models](https://mlsanity.com/paper/2410.13720/) (2024)
- [Qwen-Audio: Advancing Universal Audio Understanding via Unified Large-Scale Audio-Language Models](https://mlsanity.com/paper/2311.07919/) (2023)
- [Prometheus: Inducing Fine-grained Evaluation Capability in Language Models](https://mlsanity.com/paper/2310.08491/) (2023)
- [Qwen2-Audio Technical Report](https://mlsanity.com/paper/2407.10759/) (2024)
- [Rubrics as Rewards: Reinforcement Learning Beyond Verifiable Domains](https://mlsanity.com/paper/2507.17746/) (2025)
- [MMAU: A Massive Multi-Task Audio Understanding and Reasoning Benchmark](https://mlsanity.com/paper/2410.19168/) (2024)
- [Kimi-Audio Technical Report](https://mlsanity.com/paper/2504.18425/) (2025)
- [Audio Flamingo 3: Advancing Audio Intelligence with Fully Open Large Audio Language Models](https://mlsanity.com/paper/2507.08128/) (2025)
- [Wav2CLIP: Learning Robust Audio Representations From CLIP](https://mlsanity.com/paper/2110.11499/) (2021)
- [Listen, Think, and Understand](https://mlsanity.com/paper/2305.10790/) (2023)
- [Audio Flamingo 2: An Audio-Language Model with Long-Audio Understanding and Expert Reasoning Abilities](https://mlsanity.com/paper/2503.03983/) (2025)
- [OpenRubrics: Towards Scalable Synthetic Rubric Generation for Reward Modeling and LLM Alignment](https://mlsanity.com/paper/2510.07743/) (2025)
- [Checklists Are Better Than Reward Models For Aligning Language Models](https://mlsanity.com/paper/2507.18624/) (2025)
- [MMAR: A Challenging Benchmark for Deep Reasoning in Speech, Audio, Music, and Their Mix](https://mlsanity.com/paper/2505.13032/) (2025)
- [DR Tulu: Reinforcement Learning with Evolving Rubrics for Deep Research](https://mlsanity.com/paper/2511.19399/) (2025)
- [Rule Based Rewards for Language Model Safety](https://mlsanity.com/paper/2411.01111/) (2024)
- [Step-Audio 2 Technical Report](https://mlsanity.com/paper/2507.16632/) (2025)
- [MMSU: A Massive Multi-task Spoken Language Understanding and Reasoning Benchmark](https://mlsanity.com/paper/2506.04779/) (2025)
- [Audio-Reasoner: Improving Reasoning Capability in Large Audio Language Models](https://mlsanity.com/paper/2503.02318/) (2025)
- [Reinforcement Learning Outperforms Supervised Fine-Tuning: A Case Study on Audio Question Answering](https://mlsanity.com/paper/2503.11197/) (2025)
- [MiMo-Audio: Audio Language Models are Few-Shot Learners](https://mlsanity.com/paper/2512.23808/) (2025)
- [Breaking the Exploration Bottleneck: Rubric-Scaffolded Reinforcement Learning for General LLM Reasoning](https://mlsanity.com/paper/2508.16949/) (2025)
- [Audio-CoT: Exploring Chain-of-Thought Reasoning in Large Audio Language Model](https://mlsanity.com/paper/2501.07246/) (2025)
- [Rethinking Rubric Generation for Improving LLM Judge and Reward Modeling for Open-ended Tasks](https://mlsanity.com/paper/2602.05125/) (2026)
- [SLAM-Omni: Timbre-Controllable Voice Interaction System with Single-Stage Training](https://mlsanity.com/paper/2412.15649/) (2024)
- [Alternating Reinforcement Learning for Rubric-Based Reward Modeling in Non-Verifiable LLM Post-Training](https://mlsanity.com/paper/2602.01511/) (2026)

## Built on by (most cited first, 3 of 3)

- [EvoAudio: Recursive Self-Improvement for Audio Understanding](https://mlsanity.com/paper/2609.27389/) (2026)
- [AdaLoop: Adaptive-Depth Latent Reasoning for Audio Language Models](https://mlsanity.com/paper/2610.06949/) (2026)
- [SkillFormer: Skill-Decomposed Adaptation for Audio Language Models](https://mlsanity.com/paper/2610.07533/) (2026)

## Abstract (arXiv)

Audio reasoning is essential for machine understanding of the acoustic world. Reinforcement learning with verifiable rewards can elicit such reasoning, yet existing reward designs are complementary in their limitations: outcome-based rewards supervise only the final answer and let the model reach it without attending to the audio, whereas process-based rewards score the reasoning itself but rely on coarse, hand-crafted, and fixed criteria that neither adapt to each question nor stay grounded in the acoustic evidence. Moreover, questions differ in what they demand, with some hinging on perception and others on multi-step reasoning, and any static criterion weakens as the policy improves. Supervising the reasoning process with fine-grained, audio-grounded, and adaptive rewards is therefore crucial, yet challenging since such rewards are impractical to design by hand for every sample. To this end, we introduce AudioRubrics, a reinforcement learning framework that supervises audio reasoning with self-evolving, audio-grounded rubric rewards. AudioRubrics synthesizes per-sample rubrics from the raw waveform and, conditioned on the model's own rollouts, regenerates and reweights criteria per group, supplying a continuous learning signal that keeps targeting the current policy's weaknesses as static criteria saturate. Comprehensive evaluations across three audio reasoning benchmarks reveal that AudioRubrics substantially outperforms a wide range of open-source and training-based baselines. Furthermore, our analysis shows that the gains scale with the capability of the rubric generator and judge, and AudioRubrics converges to a stable reasoning length that avoids both degenerate collapse and unbounded growth. The improvement in audio perception further demonstrates the effectiveness of anchoring supervision in the acoustic evidence. Our project page is available at https://audiorubrics.github.io.
