# Rethinking Self-Evolving Agent Skills: Feedback Dynamics over Multiple Rounds

arXiv: https://arxiv.org/abs/2608.02636 · HTML: https://mlsanity.com/paper/2608.02636/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 31 of its 41 references that are in the map.
- First posted on arXiv 31 Jul 2026.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)
- Synthetic data and self-improvement for LLMs / [Self-evolving LLM agents](https://mlsanity.com/synth/self-evolving-llm-agents/)

## Builds on (most cited first, 30 of 31)

- [DocVQA: A Dataset for VQA on Document Images](https://mlsanity.com/paper/2007.00398/) (2020)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [SkillsBench: Benchmarking How Well Agent Skills Work Across Diverse Tasks](https://mlsanity.com/paper/2602.12670/) (2026)
- [SearchQA: A New Q&A Dataset Augmented with Context from a Search Engine](https://mlsanity.com/paper/1704.05179/) (2017)
- [Trace2Skill: Distill Trajectory-Local Lessons into Transferable Agent Skills](https://mlsanity.com/paper/2603.25158/) (2026)
- [SkillOpt: Executive Strategy for Self-Evolving Agent Skills](https://mlsanity.com/paper/2605.23904/) (2026)
- [SpreadsheetBench: Towards Challenging Real World Spreadsheet Manipulation](https://mlsanity.com/paper/2406.14991/) (2024)
- [SWE-Skills-Bench: Do Agent Skills Actually Help in Real-World Software Engineering?](https://mlsanity.com/paper/2603.15401/) (2026)
- [XSkill: Continual Learning from Experience and Skills in Multimodal Agents](https://mlsanity.com/paper/2603.12056/) (2026)
- [How Well Do Agentic Skills Work in the Wild: Benchmarking LLM Skill Usage in Realistic Settings](https://mlsanity.com/paper/2604.04323/) (2026)
- [Scaling Test-time Compute for LLM Agents](https://mlsanity.com/paper/2506.12928/) (2025)
- [SkillLearnBench: Benchmarking Continual Learning Methods for Agent Skill Generation on Real-World Tasks](https://mlsanity.com/paper/2604.20087/) (2026)
- [Rethinking the Evaluation of Harness Evolution for Agents](https://mlsanity.com/paper/2607.12227/) (2026)
- [SkillGen: Verified Inference-Time Agent Skill Synthesis](https://mlsanity.com/paper/2605.10999/) (2026)
- [SkillRevise: Improving LLM-Authored Agent Skills via Trace-Conditioned Skill Revision](https://mlsanity.com/paper/2606.01139/) (2026)
- [Advancing Complex Video Object Segmentation via Progressive Concept Construction](https://mlsanity.com/paper/2507.15852/) (2025)
- [Benchmark Test-Time Scaling of General LLM Agents](https://mlsanity.com/paper/2602.18998/) (2026)
- [From Raw Experience to Skill Consumption: A Systematic Study of Model-Generated Agent Skills](https://mlsanity.com/paper/2605.23899/) (2026)
- [SkillOpt-Lite: Better and Faster Agent Self-evolution via One Line of Vibe](https://mlsanity.com/paper/2607.03451/) (2026)
- [SkillsVote: Lifecycle Governance of Agent Skills from Collection, Recommendation to Evolution](https://mlsanity.com/paper/2605.18401/) (2026)
- [Scaling Test-Time Compute for Agentic Coding](https://mlsanity.com/paper/2604.16529/) (2026)
- [SEA-Eval: A Benchmark for Evaluating Self-Evolving Agents Beyond Episodic Assessment](https://mlsanity.com/paper/2604.08988/) (2026)
- [SkillAdaptor: Self-Adapting Skills for LLM Agents from Trajectories](https://mlsanity.com/paper/2606.01311/) (2026)
- [Counterfactual Trace Auditing of LLM Agent Skills](https://mlsanity.com/paper/2605.11946/) (2026)
- [Skills-Coach: A Self-Evolving Skill Optimizer via Training-Free GRPO](https://mlsanity.com/paper/2604.27488/) (2026)
- [SkillCoach: Self-Evolving Rubrics for Evaluating and Enhancing Agentic Skill-Use](https://mlsanity.com/paper/2607.01874/) (2026)
- [SkillHone: A Harness for Continual Agent Skill Evolution Through Persistent Decision History](https://mlsanity.com/paper/2606.08671/) (2026)
- [SkillJuror: Measuring How Agent Skill Organization Changes Runtime Behavior](https://mlsanity.com/paper/2606.11543/) (2026)
- [SPFT-SQL: Enhancing Large Language Model for Text-to-SQL Parsing by Self-Play Fine-Tuning](https://mlsanity.com/paper/2509.03937/) (2025)
- [OpenClawBench: Benchmarking Process-side Anomalies in Real-world Agent Execution Trajectories](https://mlsanity.com/paper/2605.29253/) (2026)

## Built on by (most cited first, 7 of 7)

- [The Last AI Built by Humans: Toward Genuine Recursive Self-Improvement](https://mlsanity.com/paper/2609.11873/) (2026)
- [SkillScriptBench: Benchmarking Self-Evolution of Executable Agent Skill Packages Beyond Markdown](https://mlsanity.com/paper/2610.04008/) (2026)
- [COBRA-Skills: Contextual Bandit-Guided Evolution for Agent Skill Optimization](https://mlsanity.com/paper/2609.11682/) (2026)
- [SkillPoison: Progressive Skill Poisoning via Successful Experiences](https://mlsanity.com/paper/2610.07645/) (2026)
- [SkillCome: Group Contrast Skill Optimization with Dual Memory](https://mlsanity.com/paper/2609.37128/) (2026)
- [SkillHorizon: Constructing Long-Horizon Agent Tasks through Skill Composition](https://mlsanity.com/paper/2610.14966/) (2026)
- [When Non-Adversarial Noise Hurts Learning: Benchmarking Skill Self-Evolution in Agents](https://mlsanity.com/paper/2610.19910/) (2026)

## Abstract (arXiv)

Self-evolving skill systems promise to improve agents by turning execution feedback into persistent skill updates without changing the underlying model. Yet it remains unclear when further evolution helps, how successful and failed trajectories shape revision, and whether extra test-time computation can recover the same gains. To address these questions, we present a controlled evaluation framework across five benchmarks and three models. Our primary study contains 42 feedback runs across 14 supported model-benchmark settings. Within each setting, we hold the executor and optimizer configuration, revision procedure, validation rule, and round budget fixed, while varying only the feedback shown to the optimizer: successes and failures (Normal), failures only, or successes only. Evolution is sparse: only 55 of 388 candidates establish byte-distinct validation bests. Validation-based selection chooses an evolved skill in 11 of 14 settings, nine of which improve released-test performance. All 11 selections come from feedback conditions that include failed trajectories, although the relative ranking of Normal and Fail-only varies across settings. Validation and downstream evaluations on test, robustness, and transfer sometimes favor different feedback views. A broader SearchQA analysis covering eight models shows similarly sparse, feedback-dependent dynamics. In the GPT-5.5 test-time-scaling controls, oracle Parallel Sampling comes within 0.43 points of the evolved SearchQA skill but remains 30.96 points behind on SpreadsheetBench; Sequential Refinement recovers neither gain. Overall, persistent skill self-evolution is better understood as sparse, validation-filtered search with model- and benchmark-dependent returns, rather than steady improvement from additional rounds. The implementation is available at https://github.com/HKUST-KnowComp/rethinkskill.
