# GROVE: Growing and Reasoning over Temporally Stratified Memory from Streaming Video Experience

arXiv: https://arxiv.org/abs/2608.02392 · HTML: https://mlsanity.com/paper/2608.02392/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 38 references that are in the map.
- First posted on arXiv 3 Aug 2026.

## Builds on (most cited first, 30 of 31)

- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [LongVILA: Scaling Long-Context Visual Language Models for Long Videos](https://mlsanity.com/paper/2408.10188/) (2024)
- [VideoLLM-online: Online Video Large Language Model for Streaming Video](https://mlsanity.com/paper/2406.11816/) (2024)
- [VITA-1.5: Towards GPT-4o Level Real-Time Vision and Speech Interaction](https://mlsanity.com/paper/2501.01957/) (2025)
- [Flash-VStream: Memory-Based Real-Time Understanding for Long Video Streams](https://mlsanity.com/paper/2406.08085/) (2024)
- [OVO-Bench: How Far is Your Video-LLMs from Real-World Online Video Understanding?](https://mlsanity.com/paper/2501.05510/) (2025)
- [Video-RAG: Visually-aligned Retrieval-Augmented Long Video Comprehension](https://mlsanity.com/paper/2411.13093/) (2024)
- [Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reaction](https://mlsanity.com/paper/2501.03218/) (2025)
- [Deep Video Discovery: Agentic Search with Tool Use for Long-form Video Understanding](https://mlsanity.com/paper/2505.18079/) (2025)
- [TimeChat-Online: 80% Visual Tokens are Naturally Redundant in Streaming Videos](https://mlsanity.com/paper/2504.17343/) (2025)
- [StreamForest: Efficient Online Video Understanding with Persistent Event Memory](https://mlsanity.com/paper/2509.24871/) (2025)
- [VideoRAG: Retrieval-Augmented Generation with Extreme Long-Context Videos](https://mlsanity.com/paper/2502.01549/) (2025)
- [StreamBridge: Turning Your Offline Video Large Language Model into a Proactive Streaming Assistant](https://mlsanity.com/paper/2505.05467/) (2025)
- [LongVT: Incentivizing "Thinking with Long Videos" via Native Tool Calling](https://mlsanity.com/paper/2511.20785/) (2025)
- [VideoLLM Knows When to Speak: Enhancing Time-Sensitive Video Comprehension with Video-Text Duet Interaction Format](https://mlsanity.com/paper/2411.17991/) (2024)
- [ViSpeak: Visual Instruction Feedback in Streaming Videos](https://mlsanity.com/paper/2503.12769/) (2025)
- [Proactive Conversational Agents with Inner Thoughts](https://mlsanity.com/paper/2501.00383/) (2024)
- [StreamAgent: Towards Anticipatory Agents for Streaming Video Understanding](https://mlsanity.com/paper/2508.01875/) (2025)
- [Proactive Assistant Dialogue Generation from Streaming Egocentric Videos](https://mlsanity.com/paper/2506.05904/) (2025)
- [Eyes Wide Open: Ego Proactive Video-LLM for Streaming Video](https://mlsanity.com/paper/2510.14560/) (2025)
- [StreamReady: Learning What to Answer and When in Long Streaming Videos](https://mlsanity.com/paper/2603.08620/) (2026)
- [OASIS: On-Demand Hierarchical Event Memory for Streaming Video Reasoning](https://mlsanity.com/paper/2604.17052/) (2026)
- [Towards Multimodal Lifelong Understanding: A Dataset and Agentic Baseline](https://mlsanity.com/paper/2603.05484/) (2026)
- [MemDreamer: Decoupling Perception and Reasoning for Long Video Understanding via Hierarchical Graph Memory and Agentic Retrieval Mechanism](https://mlsanity.com/paper/2606.07512/) (2026)
- [Vinci2: Providing Proactive Assistance in Continuous Egocentric Videos](https://mlsanity.com/paper/2607.11523/) (2026)
- [Bridging Modalities, Spanning Time: Structured Memory for Ultra-Long Agentic Video Reasoning](https://mlsanity.com/paper/2605.08271/) (2026)

## Built on by (most cited first, 2 of 2)

- [APM-Bench: Benchmarking Cross-session Persistent Memory for Egocentric Streaming Video Assistants](https://mlsanity.com/paper/2609.37559/) (2026)
- [What Makes a Social Agent's Interactions Effective? Learning from Verifiable Outcomes in Paired Worlds](https://mlsanity.com/paper/2610.20195/) (2026)

## Abstract (arXiv)

A wearable assistant should both answer questions about its visual history and recognize when that history is useful to the present situation. Existing video-memory systems primarily support question-conditioned recall, whereas proactive assistants typically use separate memory and control mechanisms. We introduce GROVE, a training-free framework that supports both behaviors with one memory grown causally from a continuous video stream. GROVE retains fine-grained perceptual evidence and incrementally consolidates it into time-stamped moments, coherent episodes, and recurring cross-day patterns. Each stratum is paired with a scale-native retrieval skill for locating an observation, replaying an activity, or traversing long-range regularities. Reactive QA and proactive assistance share this memory and access interface, differing in whether retrieval is initiated by a user query or the current situation. Across multiple benchmarks including the challenging MM-lifelong and EgoServe, GROVE achieves the best results among the compared methods. Controlled ablations show that the temporal strata and their access skills are complementary, with patterns providing the largest benefit when evidence spans multiple days. Code will be available at https://github.com/SitongGong/GROVE.
