# PATH-Bench: Path-Dependent Evaluation of Lifelong Agents

arXiv: https://arxiv.org/abs/2608.01149 · HTML: https://mlsanity.com/paper/2608.01149/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Agent memory systems, one of 16 directions in LLM agents and tool use.
- Builds on 28 of its 57 references that are in the map.
- First posted on arXiv 2 Aug 2026.

## Placed in

- LLM agents and tool use / [Agent memory systems](https://mlsanity.com/agents/agent-memory-systems/)

## Builds on (most cited first, 28 of 28)

- [DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence](https://mlsanity.com/paper/2606.19348/) (2026)
- [GLM-5: from Vibe Coding to Agentic Engineering](https://mlsanity.com/paper/2602.15763/) (2026)
- [Agent Workflow Memory](https://mlsanity.com/paper/2409.07429/) (2024)
- [Memory in the Age of AI Agents](https://mlsanity.com/paper/2512.13564/) (2025)
- [From RAG to Memory: Non-Parametric Continual Learning for Large Language Models](https://mlsanity.com/paper/2502.14802/) (2025)
- [SimpleMem: Efficient Lifelong Memory for LLM Agents](https://mlsanity.com/paper/2601.02553/) (2026)
- [MemSkill: Learning and Evolving Memory Skills for Self-Evolving Agents](https://mlsanity.com/paper/2602.02474/) (2026)
- [Evo-Memory: Benchmarking LLM Agent Test-time Learning with Self-Evolving Memory](https://mlsanity.com/paper/2511.20857/) (2025)
- [MemRL: Self-Evolving Agents via Runtime Reinforcement Learning on Episodic Memory](https://mlsanity.com/paper/2601.03192/) (2026)
- [AutoSkill: Experience-Driven Lifelong Learning via Skill Self-Evolution](https://mlsanity.com/paper/2603.01145/) (2026)
- [EvoSkill: Automated Skill Discovery for Multi-Agent Systems](https://mlsanity.com/paper/2603.02766/) (2026)
- [CLIN: A Continually Learning Language Agent for Rapid Task Adaptation and Generalization](https://mlsanity.com/paper/2310.10134/) (2023)
- [SkillClaw: Let Skills Evolve Collectively with Agentic Evolver](https://mlsanity.com/paper/2604.08377/) (2026)
- [LifelongAgentBench: Evaluating LLM Agents as Lifelong Learners](https://mlsanity.com/paper/2505.11942/) (2025)
- [MemoryBench: A Benchmark for Memory and Continual Learning in LLM Systems](https://mlsanity.com/paper/2510.17281/) (2025)
- [AMA-Bench: Evaluating Long-Horizon Memory for Agentic Applications](https://mlsanity.com/paper/2602.22769/) (2026)
- [FLEX: Continuous Agent Evolution via Forward Learning from Experience](https://mlsanity.com/paper/2511.06449/) (2025)
- [The Effect of Task Ordering in Continual Learning](https://mlsanity.com/paper/2205.13323/) (2022)
- [Learn to Memorize: Optimizing LLM-based Agents with Adaptive Memory Framework](https://mlsanity.com/paper/2508.16629/) (2025)
- [StoryBench: A Dynamic Benchmark for Evaluating Long-Term Memory with Multi Turns](https://mlsanity.com/paper/2506.13356/) (2025)
- [EdgeBench: Unveiling Scaling Laws of Learning from Real-World Environments](https://mlsanity.com/paper/2607.05155/) (2026)
- [MemR3: Memory Retrieval via Reflective Reasoning for LLM Agents](https://mlsanity.com/paper/2512.20237/) (2025)
- [A Survey of Continual Reinforcement Learning](https://mlsanity.com/paper/2506.21872/) (2025)
- [Continual Learning Bench: Evaluating Frontier AI Systems in Real-World Stateful Environments](https://mlsanity.com/paper/2606.05661/) (2026)
- [EvoArena: Tracking Memory Evolution for Robust LLM Agents in Dynamic Environments](https://mlsanity.com/paper/2606.13681/) (2026)
- [Do Self-Evolving Agents Forget? Capability Degradation and Preservation in Lifelong LLM Agent Adaptation](https://mlsanity.com/paper/2605.09315/) (2026)
- [Advancements and Challenges in Continual Reinforcement Learning: A Comprehensive Review](https://mlsanity.com/paper/2506.21899/) (2025)
- [Retrieval Feedback Memory Enhancement Large Model Retrieval Generation Method](https://mlsanity.com/paper/2508.17862/) (2025)

## Built on by (most cited first, 3 of 3)

- [DeliveryGym: An RL Environment for Long-Horizon Embodied Agent Planning with Adaptive Curriculum](https://mlsanity.com/paper/2609.19801/) (2026)
- [Learn2Play Bench: How Well Do LLM Agents Learn from Experience in Unfamiliar Environments?](https://mlsanity.com/paper/2610.08215/) (2026)
- [From Existing Methods to New Research Ideas: Two Perspectives on Recursive Self-Improvement](https://mlsanity.com/paper/2610.14625/) (2026)

## Abstract (arXiv)

Lifelong LLM agents increasingly adapt through external learning states that store past interactions as retrievable memories or reusable skills, yet existing benchmarks rarely account for how the path of accumulated experience shapes what agents transfer and retain. In this work, we establish PATH-Bench, a benchmark for path-dependent evaluation of lifelong agents. PATH-Bench estimates directed task relationships via multi-model in-context learning, constructs probe-centered sequences with controlled helpful and interfering histories, and repeatedly evaluates probe tasks to measure average performance, forward transfer, backward transfer, and forgetting. We evaluate eight representative agents on single-turn code generation and multi-turn tool-use tasks under positive- and negative-dominant histories. Benchmark results show that experience utility depends jointly on how experience is represented and on the task's interaction structure, that strong transfer does not ensure retention, and that later experience can reshape gains acquired earlier in the learning path. Based on these findings, we propose Selective Experience Use (SEU), an agent harness that regulates how path-accumulated experience influences each new task, admitting helpful items while filtering out potential interference. SEU consistently reduces forgetting while improving forward transfer in the majority of settings. The PATH-Bench provides both a controlled evaluation framework and actionable guidance for designing more selective and robust lifelong agents.
