# Geometry-guided Emotion Modulation for Controllable and Photorealistic Emotional Talking Face Generation

arXiv: https://arxiv.org/abs/2608.00663 · HTML: https://mlsanity.com/paper/2608.00663/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 51 references that are in the map.
- First posted on arXiv 1 Aug 2026.

## Builds on (most cited first, 26 of 26)

- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animation](https://mlsanity.com/paper/2406.08801/) (2024)
- [EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditions](https://mlsanity.com/paper/2407.08136/) (2024)
- [AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation](https://mlsanity.com/paper/2403.17694/) (2024)
- [Audio-Driven Emotional Video Portraits](https://mlsanity.com/paper/2104.07452/) (2021)
- [EAMM: One-Shot Emotional Talking Face via Audio-Based Emotion-Aware Motion Model](https://mlsanity.com/paper/2205.15278/) (2022)
- [Diffused Heads: Diffusion Models Beat GANs on Talking-Face Generation](https://mlsanity.com/paper/2301.03396/) (2023)
- [EmoTalk: Speech-Driven Emotional Disentanglement for 3D Face Animation](https://mlsanity.com/paper/2303.11089/) (2023)
- [VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wild](https://mlsanity.com/paper/2211.14758/) (2022)
- [Emotional Speech-Driven Animation with Content-Emotion Disentanglement](https://mlsanity.com/paper/2306.08990/) (2023)
- [StyleTalk: One-shot Talking Head Generation with Controllable Speaking Styles](https://mlsanity.com/paper/2301.01081/) (2023)
- [X-Portrait: Expressive Portrait Animation with Hierarchical Motion Attention](https://mlsanity.com/paper/2403.15931/) (2024)
- [Efficient Emotional Adaptation for Audio-Driven Talking-Head Generation](https://mlsanity.com/paper/2309.04946/) (2023)
- [AniTalker: Animate Vivid and Diverse Talking Faces through Identity-Decoupled Facial Motion Encoding](https://mlsanity.com/paper/2405.03121/) (2024)
- [High-fidelity Generalized Emotional Talking Face Generation with Multi-modal Emotion Space Learning](https://mlsanity.com/paper/2305.02572/) (2023)
- [MODA: Mapping-Once Audio-driven Portrait Animation with Dual Attentions](https://mlsanity.com/paper/2307.10008/) (2023)
- [Speech Driven Video Editing via an Audio-Conditioned Diffusion Model](https://mlsanity.com/paper/2301.04474/) (2023)
- [EmotiveTalk: Expressive Talking Head Generation through Audio Information Decoupling and Emotional Video Diffusion](https://mlsanity.com/paper/2411.16726/) (2024)
- [Disentangle Identity, Cooperate Emotion: Correlation-Aware Emotional Talking Portrait Generation](https://mlsanity.com/paper/2504.18087/) (2025)
- [Seeing the End at Step Zero: Accelerating Diffusion MLLMs via MLP Sparsity-Aware Truncation](https://mlsanity.com/paper/2607.14557/) (2026)
- [EmoHead: Emotional Talking Head via Manipulating Semantic Expression Parameters](https://mlsanity.com/paper/2503.19416/) (2025)
- [Text2Lip: Progressive Lip-Synced Talking Face Generation from Text via Viseme-Guided Rendering](https://mlsanity.com/paper/2508.02362/) (2025)
- [Semi-supervised Latent Disentangled Diffusion Model for Textile Pattern Generation](https://mlsanity.com/paper/2603.16747/) (2026)

## Built on by (most cited first, 1 of 1)

- [Detail Continuation over a Trustworthy Coarse Scale for Autoregressive Super-Resolution](https://mlsanity.com/paper/2608.01823/) (2026)

## Abstract (arXiv)

Audio-driven emotional talking face generation aims to synthesize realistic videos with expressive facial dynamics. However, existing methods struggle to balance controllability and visual fidelity. Although implicit representations capture rich semantics, they lack structural guidance, often resulting in averaged emotional expressions. In contrast, explicit geometric methods offer better control over facial expressions but tend to sacrifice high-frequency texture details. To address it, we propose GemTalk, a diffusion-based framework that combines the semantic richness of implicit representations with the structural precision of explicit geometric priors. We introduce a Vision-guided Audio Emotion Projection (V-AEP) module to extract implicit emotional lip and expression features. At the same time, a Diffusion-based Geometric Priors Generator (D-GPG) generates identity-aware blendshape coefficients as explicit structural priors. Crucially, our Geometry-guided Emotion Modulation (GEM) module leverages these geometric priors to recalibrate the magnitude of implicit features, enabling precise, continuous control over emotional expressions, especially emotion intensity, without sacrificing visual quality. Extensive experiments show GemTalk achieves superior performance in photo-realism, and facial emotional dynamics.
