# SSTG-Nav: Metric-Grounded Spatial-Semantic Topological Graphs for Reusable Object Navigation

arXiv: https://arxiv.org/abs/2608.00527 · HTML: https://mlsanity.com/paper/2608.00527/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 26 of its 32 references that are in the map.
- First posted on arXiv 1 Aug 2026.

## Builds on (most cited first, 26 of 26)

- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [OpenMask3D: Open-Vocabulary 3D Instance Segmentation](https://mlsanity.com/paper/2306.13631/) (2023)
- [VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation](https://mlsanity.com/paper/2312.03275/) (2023)
- [Robot Operating System 2: Design, Architecture, and Uses In The Wild](https://mlsanity.com/paper/2211.07752/) (2022)
- [ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings](https://mlsanity.com/paper/2206.12403/) (2022)
- [CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memory](https://mlsanity.com/paper/2210.05663/) (2022)
- [InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environment](https://mlsanity.com/paper/2406.04882/) (2024)
- [PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning](https://mlsanity.com/paper/2201.10029/) (2022)
- [ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigation](https://mlsanity.com/paper/2301.13166/) (2023)
- [L3MVN: Leveraging Large Language Models for Visual Target Navigation](https://mlsanity.com/paper/2304.05501/) (2023)
- [SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigation](https://mlsanity.com/paper/2410.08189/) (2024)
- [Bridging Zero-shot Object Navigation and Foundation Models through Pixel-Guided Navigation Skill](https://mlsanity.com/paper/2309.10309/) (2023)
- [The Marathon 2: A Navigation System](https://mlsanity.com/paper/2003.00368/) (2020)
- [UniGoal: Towards Universal Zero-shot Goal-oriented Navigation](https://mlsanity.com/paper/2503.10630/) (2025)
- [Topological Semantic Graph Memory for Image-Goal Navigation](https://mlsanity.com/paper/2209.08274/) (2022)
- [WMNav: Integrating Vision-Language Models into World Models for Object Goal Navigation](https://mlsanity.com/paper/2503.02247/) (2025)
- [CogNav: Cognitive Process Modeling for Object Goal Navigation with LLMs](https://mlsanity.com/paper/2412.10439/) (2024)
- [ApexNav: An Adaptive Exploration Strategy for Zero-Shot Object Navigation with Target-centric Semantic Fusion](https://mlsanity.com/paper/2504.14478/) (2025)
- [GAMap: Zero-Shot Object Goal Navigation with Multi-Scale Geometric-Affordance Guidance](https://mlsanity.com/paper/2410.23978/) (2024)
- [LOVON: Legged Open-Vocabulary Object Navigator](https://mlsanity.com/paper/2507.06747/) (2025)
- [Online Learning of Reusable Abstract Models for Object Goal Navigation](https://mlsanity.com/paper/2203.02583/) (2022)
- [TopoNav: Topological Graphs as a Key Enabler for Advanced Object Navigation](https://mlsanity.com/paper/2509.01364/) (2025)
- [Context-Aware Replanning with Pre-explored Semantic Map for Object Navigation](https://mlsanity.com/paper/2409.04837/) (2024)
- [FOM-Nav: Frontier-Object Maps for Object Goal Navigation](https://mlsanity.com/paper/2512.01009/) (2025)
- [TrajRAG: Retrieving Geometric-Semantic Experience for Zero-Shot Object Navigation](https://mlsanity.com/paper/2605.01700/) (2026)
- [ConsistNav: Closing the Action Consistency Gap in Zero-Shot Object Navigation with Semantic Executive Control](https://mlsanity.com/paper/2605.09869/) (2026)

## Abstract (arXiv)

Service robots operating for months in the same homes, offices, and facilities should become more reliable with experience instead of searching familiar space from scratch for every request. Yet ObjectNav is predominantly formulated as one-shot exploration, leaving a central deployment challenge unresolved: recognizing an object does not identify a reachable place to stop, and one confident map error can terminate the task. We introduce SSTG-Nav, a reusable metric-semantic memory that turns a one-time survey into actionable object goals, consolidates evidence across viewpoints, and retains spatially distinct recovery standoffs. On 1,000 HM3D-v2 episodes across 36 scenes, our goal-independent topology achieves a 99.4% geometric success ceiling. Holding semantic responses fixed, metric grounding raises SR/SPL from 0.835/0.560 to 0.920/0.603, and source-aware fusion reaches 0.926/0.586. Fusion-aware Top-3 recovery raises Success@1/2/3 to 0.928/0.965/0.975 and reaches 0.601 SPL@3. Model, field-of-view, density, and corruption controls identify where these gains originate, and a ROS2/Nav2 realization demonstrates the complete reusable query-to-execution pipeline. Together, the results establish pre-exploration as a powerful practical regime for dependable, repeated semantic navigation.
