# STAGE: STyle-controllable Action GEneration for personalized autonomous driving

arXiv: https://arxiv.org/abs/2607.29517 · HTML: https://mlsanity.com/paper/2607.29517/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Imitation-learning end-to-end planners, one of 9 directions in End-to-end autonomous driving.
- Builds on 15 of its 31 references that are in the map.
- First posted on arXiv 31 Jul 2026.

## Placed in

- End-to-end autonomous driving / [Imitation-learning end-to-end planners](https://mlsanity.com/driving/imitation-learning-end-to-end-planners/)

## Builds on (most cited first, 15 of 15)

- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Planning-oriented Autonomous Driving](https://mlsanity.com/paper/2212.10156/) (2022)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [DriveGPT4: Interpretable End-to-end Autonomous Driving via Large Language Model](https://mlsanity.com/paper/2310.01412/) (2023)
- [Implicit Behavioral Cloning](https://mlsanity.com/paper/2109.00137/) (2021)
- [ChauffeurNet: Learning to Drive by Imitating the Best and Synthesizing the Worst](https://mlsanity.com/paper/1812.03079/) (2018)
- [MetaDrive: Composing Diverse Driving Scenarios for Generalizable Reinforcement Learning](https://mlsanity.com/paper/2109.12674/) (2021)
- [Baidu Apollo EM Motion Planner](https://mlsanity.com/paper/1807.08048/) (2018)
- [Modeling Human Driving Behavior through Generative Adversarial Imitation Learning](https://mlsanity.com/paper/2006.06412/) (2020)
- [Safe Real-World Autonomous Driving by Learning to Predict and Plan with a Mixture of Experts](https://mlsanity.com/paper/2211.02131/) (2022)
- [NewtonianVAE: Proportional Control and Goal Identification from Pixels via Physical Latent Spaces](https://mlsanity.com/paper/2006.01959/) (2020)
- [A Learning-based Discretionary Lane-Change Decision-Making Model with Driving Style Awareness](https://mlsanity.com/paper/2010.09533/) (2020)
- [Training Robots without Robots: Deep Imitation Learning for Master-to-Robot Policy Transfer](https://mlsanity.com/paper/2202.09574/) (2022)
- [Optimal Vehicle Path Planning Using Quadratic Optimization for Baidu Apollo Open Platform](https://mlsanity.com/paper/2112.02132/) (2021)

## Abstract (arXiv)

Driving style refers to the behavioral preferences that drivers maintain during driving, shaped by their diverse experiences, habits, and needs, and is typically reflected in varying levels of aggressiveness. If humans choose to use autonomous driving systems, they would expect the driving style of the systems to closely resemble their own habit. However, this is challenging for current industrial autonomous driving systems. To address this, we developed a style controllable action generation method, STAGE, for driving tasks. Its training process is based on imitation learning, incorporating both style value and latent value action modality encoding. Preference learning is then used to identify the user's driving style as a continuous, monotonic style value. And to reduce the cost of human involvement in the preference training process, we also developed a set of rules to compare driving style in data pairs. Then, during inference, the user inputs the style value to control the generated action patterns, dynamically meeting the user's expectations. Using the STAGE method, we verified that the style-controlled action generation results in several typical road scenarios significantly align with human expectations. Furthermore, through comparisons between the STAGE method and various other approaches, we reveal the unique functionalities of STAGE, including its style controllability, style continuity, driving style alignment capability and driving safety. The code for this work is available at: https://github.com/CarlDegio/STAGE
