# ObjectStream: Latent Objects as Memory Anchors for Streaming Video Understanding

arXiv: https://arxiv.org/abs/2607.28312 · HTML: https://mlsanity.com/paper/2607.28312/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 51 references that are in the map.
- First posted on arXiv 30 Jul 2026.

## Builds on (most cited first, 30 of 39)

- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [LLaVA-Video: Video Instruction Tuning With Synthetic Data](https://mlsanity.com/paper/2410.02713/) (2024)
- [LongVU: Spatiotemporal Adaptive Compression for Long Video-Language Understanding](https://mlsanity.com/paper/2410.17434/) (2024)
- [VideoLLM-online: Online Video Large Language Model for Streaming Video](https://mlsanity.com/paper/2406.11816/) (2024)
- [Flash-VStream: Memory-Based Real-Time Understanding for Long Video Streams](https://mlsanity.com/paper/2406.08085/) (2024)
- [HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real World](https://mlsanity.com/paper/2309.17024/) (2023)
- [Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reaction](https://mlsanity.com/paper/2501.03218/) (2025)
- [Streaming Video Question-Answering with In-context Video KV-Cache Retrieval](https://mlsanity.com/paper/2503.00540/) (2025)
- [StreamingVLM: Real-Time Understanding for Infinite Video Streams](https://mlsanity.com/paper/2510.09608/) (2025)
- [An Outlook into the Future of Egocentric Vision](https://mlsanity.com/paper/2308.07123/) (2023)
- [StreamForest: Efficient Online Video Understanding with Persistent Event Memory](https://mlsanity.com/paper/2509.24871/) (2025)
- [StreamingTOM: Streaming Token Compression for Efficient Video Understanding](https://mlsanity.com/paper/2510.18269/) (2025)
- [Evo-1: Lightweight Vision-Language-Action Model with Preserved Semantic Alignment](https://mlsanity.com/paper/2511.04555/) (2025)
- [HERMES: KV Cache as Hierarchical Memory for Efficient Streaming Video Understanding](https://mlsanity.com/paper/2601.14724/) (2026)
- [CAFuser: Condition-Aware Multimodal Fusion for Robust Semantic Perception of Driving Scenes](https://mlsanity.com/paper/2410.10791/) (2024)
- [A Simple Baseline for Streaming Video Understanding](https://mlsanity.com/paper/2604.02317/) (2026)
- [ObjectRelator: Enabling Cross-View Object Relation Understanding Across Ego-Centric and Exo-Centric Perspectives](https://mlsanity.com/paper/2411.19083/) (2024)
- [FluxMem: Adaptive Hierarchical Memory for Streaming Video Understanding](https://mlsanity.com/paper/2603.02096/) (2026)
- [StreamKV: Streaming Video Question-Answering with Segment-based KV Cache Retrieval and Compression](https://mlsanity.com/paper/2511.07278/) (2025)
- [Video Streaming Thinking: VideoLLMs Can Watch and Think Simultaneously](https://mlsanity.com/paper/2603.12262/) (2026)
- [EgoNight: Towards Egocentric Vision Understanding at Night with a Challenging Benchmark](https://mlsanity.com/paper/2510.06218/) (2025)
- [OASIS: On-Demand Hierarchical Event Memory for Streaming Video Reasoning](https://mlsanity.com/paper/2604.17052/) (2026)
- [AURA: Always-On Understanding and Real-Time Assistance via Video Streams](https://mlsanity.com/paper/2604.04184/) (2026)
- [Evo-Depth: A Lightweight Depth-Enhanced Vision-Language-Action Model](https://mlsanity.com/paper/2605.14950/) (2026)
- [V2-SAM: Marrying SAM2 with Multi-Prompt Experts for Cross-View Object Correspondence](https://mlsanity.com/paper/2511.20886/) (2025)
- [StreamEQA: Towards Streaming Video Understanding for Embodied Scenarios](https://mlsanity.com/paper/2512.04451/) (2025)

## Built on by (most cited first, 5 of 5)

- [MEMO: Multi-Level Entity-Aware Memory for Streaming Video Understanding](https://mlsanity.com/paper/2609.38900/) (2026)
- [Multi-scale Decomposed Convolution Refinement Network for Visible-Infrared Person Re-Identification](https://mlsanity.com/paper/2608.16015/) (2026)
- [SPACE: Sparse Predictive Attractor via Counterfactual Eviction for Streaming Video Memory](https://mlsanity.com/paper/2609.32592/) (2026)
- [APM-Bench: Benchmarking Cross-session Persistent Memory for Egocentric Streaming Video Assistants](https://mlsanity.com/paper/2609.37559/) (2026)
- [EgoProbe: Benchmarking Long-Range and Exact Memory in Streaming Egocentric Videos](https://mlsanity.com/paper/2610.17128/) (2026)

## Abstract (arXiv)

Streaming video understanding requires models to continuously retain useful visual evidence before future questions are known. Existing approaches primarily manage the growing visual context according to token importance, temporal redundancy, or segment-level relevance, but rarely organize evidence around objects that persist and evolve over time. Thus, in this paper, we introduce ObjectStream, a training-free framework that treats latent objects as memory anchors for streaming video understanding. ObjectStream induces spatially coherent latent objects directly from frozen Video-LLM representations, links them across frames into persistent anchors, and maintains their histories under a bounded memory budget, without requiring external object detectors or segmentation models. Built on these anchors, ObjectStream preserves three complementary forms of evidence: persistent object histories, transient object changes, and recent visual context. This design enables existing Video Large Language Models (Video-LLMs) to reason over object identities, interactions, and state changes while leaving the underlying model unchanged. Extensive experiments on online streaming and offline long-video benchmarks demonstrate both effectiveness and efficiency. In online streaming evaluation, ObjectStream improves Qwen2.5-VL-7B by 10.0 points on OVO-Bench Real-Time Visual Perception, while reducing peak GPU mem-ory and TTFT by approximately 50%. On offline long-video benchmarks, it surpasses the full-token baseline while discarding 82.5% of visual tokens. These results highlight latent objects as a practical and effective organizing principle for compact streaming video memory.
