# What Can Latent World Models Know? Physical Parameter Identifiability in Multimodal Predictive Representations

arXiv: https://arxiv.org/abs/2607.27017 · HTML: https://mlsanity.com/paper/2607.27017/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Latent predictive world models, one of 11 directions in World models.
- Builds on 24 of its 36 references that are in the map.
- First posted on arXiv 29 Jul 2026.

## Placed in

- World models / [Latent predictive world models](https://mlsanity.com/wm/latent-predictive-world-models/)

## Builds on (most cited first, 24 of 24)

- [Self-Supervised Learning from Images with a Joint-Embedding Predictive Architecture](https://mlsanity.com/paper/2301.08243/) (2023)
- [Probing Classifiers: Promises, Shortcomings, and Advances](https://mlsanity.com/paper/2102.12452/) (2021)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [Designing and Interpreting Probes with Control Tasks](https://mlsanity.com/paper/1909.03368/) (2019)
- [DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning](https://mlsanity.com/paper/2411.04983/) (2024)
- [LeWorldModel: Stable End-to-End Joint-Embedding Predictive Architecture from Pixels](https://mlsanity.com/paper/2603.19312/) (2026)
- [LeJEPA: Provable and Scalable Self-Supervised Learning Without the Heuristics](https://mlsanity.com/paper/2511.08544/) (2025)
- [RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shot](https://mlsanity.com/paper/2307.00595/) (2023)
- [Do generative video models understand physical principles?](https://mlsanity.com/paper/2501.09038/) (2025)
- [Scaling Proprioceptive-Visual Learning with Heterogeneous Pre-trained Transformers](https://mlsanity.com/paper/2409.20537/) (2024)
- [Intuitive physics understanding emerges from self-supervised pretraining on natural videos](https://mlsanity.com/paper/2502.11831/) (2025)
- [Sparsh: Self-supervised touch representations for vision-based tactile sensing](https://mlsanity.com/paper/2410.24090/) (2024)
- [DensePhysNet: Learning Dense Physical Object Representations via Multi-step Dynamic Interactions](https://mlsanity.com/paper/1906.03853/) (2019)
- [What Drives Success in Physical Planning with Joint-Embedding Predictive World Models?](https://mlsanity.com/paper/2512.24497/) (2025)
- [When Does LeJEPA Learn a World Model?](https://mlsanity.com/paper/2605.26379/) (2026)
- [Interpreting Physics in Video World Models](https://mlsanity.com/paper/2602.07050/) (2026)
- [TouchWorld: A Predictive and Reactive Tactile Foundation Model for Dexterous Manipulation](https://mlsanity.com/paper/2607.07287/) (2026)
- [A Control Theory of Predictability in Latent World Models](https://mlsanity.com/paper/2607.10362/) (2026)
- [On the Identifiability of Controlled World Models](https://mlsanity.com/paper/2607.22430/) (2026)
- [A Generalization Theory for JEPA-Based World Models](https://mlsanity.com/paper/2606.27014/) (2026)
- [The SIGReg Objective as Variational Free Energy: A Theoretical Active-Inference Account of JEPA World Models](https://mlsanity.com/paper/2607.13612/) (2026)
- [Physics from Video: Identifiability of Time-Invariant Second-Order ODEs under Minimal Trajectory Conditions](https://mlsanity.com/paper/2606.00115/) (2026)
- [TacGen: Touch Is a Necessary Dimension of Physical-World Representation -- Addressing Tactile Data Scarcity with Scalable Vision-to-Touch Alignment and Generation](https://mlsanity.com/paper/2606.29173/) (2026)
- [Kepler-Encoder-v0.1: Towards a Multimodal Embedding Model for Robots](https://mlsanity.com/paper/2607.13522/) (2026)

## Built on by (most cited first, 3 of 3)

- [Semigroup-JEPA: Latent Dynamics Consistency for Zero-Shot Physics Generalization](https://mlsanity.com/paper/2609.10464/) (2026)
- [What Do Latent Predictive Vehicle Representations Retain? Measuring State, Geometry, and Local Response](https://mlsanity.com/paper/2609.32512/) (2026)
- [Shaping Persistent Representations from Independent Interactions](https://mlsanity.com/paper/2609.34604/) (2026)

## Abstract (arXiv)

A central premise of latent world models is that predicting the future encourages representations to internalize the physics of their environment. We ask which physical quantities are accessible in learned latent states, how this depends on training, and how those quantities relate to the model's predictions. We present PokeWorld, a simulated environment in which a robot finger pushes objects whose mass, drag, and contact stiffness vary across episodes while remaining visually identical. We first measure parameter recovery from raw observation sequences, then train matched action-conditioned world models. Prediction targets can strongly shape latent content. For example, contact stiffness becomes decodable when touch is predicted, while providing touch only as an input does not. Longer-horizon prediction improves estimation of position and velocity from learned representations relative to single-step prediction. Drag is recoverable from raw observations, but has weak linear readout from the learned latent states. Yet the models' glide forecasts depend systematically on drag. Experiments on RH20T reproduce the same input-target dependence on real multimodal robot data. Together, these results show that observations, prediction targets, and prediction horizons shape both which physical quantities are accessible in latent states and how they affect future predictions.
