# Post-Training at the Edge of Detectability: A Game-Theoretic Approach to Fine-Tuning

arXiv: https://arxiv.org/abs/2607.26358 · HTML: https://mlsanity.com/paper/2607.26358/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods.
- Builds on 35 of its 52 references that are in the map.
- First posted on arXiv 29 Jul 2026.

## Placed in

- Deep reinforcement learning methods / [RL training of language and agent models](https://mlsanity.com/deeprl/rl-training-of-language-and-agent-models/)

## Builds on (most cited first, 30 of 35)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [Scaling Laws for Reward Model Overoptimization](https://mlsanity.com/paper/2210.10760/) (2022)
- [OpenAI GPT-5 System Card](https://mlsanity.com/paper/2601.03267/) (2025)
- [Performative Prediction](https://mlsanity.com/paper/2002.06673/) (2020)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [Strategic Classification](https://mlsanity.com/paper/1506.06980/) (2015)
- [Continual Learning of Large Language Models: A Comprehensive Survey](https://mlsanity.com/paper/2404.16789/) (2024)
- [Time-uniform, nonparametric, nonasymptotic confidence sequences](https://mlsanity.com/paper/1810.08240/) (2018)
- [Progressive Prompts: Continual Learning for Language Models](https://mlsanity.com/paper/2301.12314/) (2023)
- [Mitigating the Alignment Tax of RLHF](https://mlsanity.com/paper/2309.06256/) (2023)
- [A unified view of entropy-regularized Markov decision processes](https://mlsanity.com/paper/1705.07798/) (2017)
- [LAMOL: LAnguage MOdeling for Lifelong Language Learning](https://mlsanity.com/paper/1909.03329/) (2019)
- [Continual Learning for Large Language Models: A Survey](https://mlsanity.com/paper/2402.01364/) (2024)
- [Auditing large language models: a three-layered approach](https://mlsanity.com/paper/2302.08500/) (2023)
- [RL with KL penalties is better viewed as Bayesian inference](https://mlsanity.com/paper/2205.11275/) (2022)
- [Understanding the performance gap between online and offline alignment algorithms](https://mlsanity.com/paper/2405.08448/) (2024)
- [Sequence Tutor: Conservative Fine-Tuning of Sequence Generation Models with KL-control](https://mlsanity.com/paper/1611.02796/) (2016)
- [Performative Prediction in a Stateful World](https://mlsanity.com/paper/2011.03885/) (2020)
- [The Wisdom of Hindsight Makes Language Models Better Instruction Followers](https://mlsanity.com/paper/2302.05206/) (2023)
- [Model Equality Testing: Which Model Is This API Serving?](https://mlsanity.com/paper/2410.20247/) (2024)
- [Stateful Strategic Regression](https://mlsanity.com/paper/2106.03827/) (2021)
- [Antidistillation Sampling](https://mlsanity.com/paper/2504.13146/) (2025)

## Abstract (arXiv)

Reinforcement learning (RL) fine-tuning is widely used in language model training to improve performance on a target task while limiting drift from a reference policy. A standard way to balance this trade-off is via a KL-regularized RL objective, although this formulation does not by itself provide a principled way to set the regularization coefficient. In practice, the coefficient is typically chosen heuristically or via hyperparameter search, which can lead to unnecessary overhead in training cost or undesirable reward-retention trade-offs. We instead propose a game-theoretic framework that gives this trade-off an explicit statistical interpretation. Specifically, we study a sequential game in which an agent chooses a policy to maximize cumulative reward while a monitor observes policy outputs over time and tests for deviations from the reference policy. Although not originating from the same perspective, we show that the resulting equilibrium policy can nonetheless be expressed as the solution to a KL-regularized RL problem for an optimal regularization parameter that can be viewed as maximizing reward per unit of statistical distinguishability. Drawing on classical results from concave-convex fractional programming, we provide a principled method for learning this equilibrium coefficient via reduction to the KL-regularized RL objective, thus allowing for flexible integration into standard fine-tuning pipelines. In experiments with Qwen3-8B and Llama-3.2-1B, we show that our methods result in competitive reward-retention trade-offs in a continual learning setting, and illustrate how our framework may be used to audit API providers serving open-source models.
