# Explicit Layer Modeling for Video Object Insertion and Video Layer Decomposition

arXiv: https://arxiv.org/abs/2607.25802 · HTML: https://mlsanity.com/paper/2607.25802/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 37 of its 47 references that are in the map.
- First posted on arXiv 28 Jul 2026.

## Builds on (most cited first, 30 of 37)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [DoRA: Weight-Decomposed Low-Rank Adaptation](https://mlsanity.com/paper/2402.09353/) (2024)
- [VACE: All-in-One Video Creation and Editing](https://mlsanity.com/paper/2503.07598/) (2025)
- [Lumiere: A Space-Time Diffusion Model for Video Generation](https://mlsanity.com/paper/2401.12945/) (2024)
- [InternVideo: General Video Foundation Models via Generative and Discriminative Learning](https://mlsanity.com/paper/2212.03191/) (2022)
- [Step1X-Edit: A Practical Framework for General Image Editing](https://mlsanity.com/paper/2504.17761/) (2025)
- [ProPainter: Improving Propagation and Transformer for Video Inpainting](https://mlsanity.com/paper/2309.03897/) (2023)
- [Real-Time High-Resolution Background Matting](https://mlsanity.com/paper/2012.07810/) (2020)
- [AnyV2V: A Tuning-Free Framework For Any Video-to-Video Editing Tasks](https://mlsanity.com/paper/2403.14468/) (2024)
- [Layered Neural Atlases for Consistent Video Editing](https://mlsanity.com/paper/2109.11418/) (2021)
- [D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video](https://mlsanity.com/paper/2205.15838/) (2022)
- [Grounding DINO 1.5: Advance the "Edge" of Open-Set Object Detection](https://mlsanity.com/paper/2405.10300/) (2024)
- [Transparent Image Layer Diffusion using Latent Transparency](https://mlsanity.com/paper/2402.17113/) (2024)
- [VideoPainter: Any-length Video Inpainting and Editing with Plug-and-Play Context Control](https://mlsanity.com/paper/2503.05639/) (2025)
- [ReVideo: Remake a Video with Motion and Content Control](https://mlsanity.com/paper/2405.13865/) (2024)
- [DiffuEraser: A Diffusion Model for Video Inpainting](https://mlsanity.com/paper/2501.10018/) (2025)
- [ObjectDrop: Bootstrapping Counterfactuals for Photorealistic Object Removal and Insertion](https://mlsanity.com/paper/2403.18818/) (2024)
- [Se~norita-2M: A High-Quality Instruction-based Dataset for General Video Editing by Video Specialists](https://mlsanity.com/paper/2502.06734/) (2025)
- [Omnimatte: Associating Objects and Their Effects in Video](https://mlsanity.com/paper/2105.06993/) (2021)
- [VideoAnydoor: High-fidelity Video Object Insertion with Precise Motion Control](https://mlsanity.com/paper/2501.01427/) (2025)
- [Deep Video Matting via Spatio-Temporal Alignment and Aggregation](https://mlsanity.com/paper/2104.11208/) (2021)
- [Generative Omnimatte: Learning to Decompose Video into Layers](https://mlsanity.com/paper/2411.16683/) (2024)
- [ROSE: Remove Objects with Side Effects in Videos](https://mlsanity.com/paper/2508.18633/) (2025)
- [Qwen-Image-Layered: Towards Inherent Editability via Layer Decomposition](https://mlsanity.com/paper/2512.15603/) (2025)
- [FlowDirector: Training-Free Flow Steering for Precise Text-to-Video Editing](https://mlsanity.com/paper/2506.05046/) (2025)
- [Attention-guided Temporally Coherent Video Object Matting](https://mlsanity.com/paper/2105.11427/) (2021)
- [MatAnyone: Stable Video Matting with Consistent Memory Propagation](https://mlsanity.com/paper/2501.14677/) (2025)
- [OmnimatteZero: Fast Training-free Omnimatte with Pre-trained Video Diffusion Models](https://mlsanity.com/paper/2503.18033/) (2025)

## Abstract (arXiv)

Most video editing systems still lack explicit layered video representations, limiting realistic compositing, object reuse, and consistent manipulation. This limitation is particularly evident in video object insertion and video layer decomposition, where existing methods lack direct supervision for foreground layers that capture both objects and their associated visual effects. We introduce TriLayer, a triplet video dataset containing aligned composite--background--foreground videos, where the foreground layers include both object appearance and associated visual effects. With aligned triplet supervision, TriLayer enables explicit supervised learning of layered video representations for the first time. Building on this dataset, we propose DBL-Diffusion, a dual-branch diffusion framework that jointly models scene-level RGB content and RGBA foreground layers through cross-branch interaction during denoising. We instantiate the framework in two tasks: DBL-Insert for layered object insertion, which generates explicit RGBA layers for realistic compositing and flexible post-editing, and DBL-Decompose for video layer decomposition, which recovers foreground and background layers using triplet supervision. Experiments demonstrate that explicit layer modeling substantially improves both insertion fidelity and decomposition quality.
