# ReDesign: Recovering Editable Design Structures from Images via Agentic Decomposition

arXiv: https://arxiv.org/abs/2607.25565 · HTML: https://mlsanity.com/paper/2607.25565/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 50 references that are in the map.
- First posted on arXiv 28 Jul 2026.

## Builds on (most cited first, 30 of 38)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space](https://mlsanity.com/paper/2506.15742/) (2025)
- [OpenAI GPT-5 System Card](https://mlsanity.com/paper/2601.03267/) (2025)
- [Panoptic Segmentation](https://mlsanity.com/paper/1801.00868/) (2018)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [WebDancer: Towards Autonomous Information Seeking Agency](https://mlsanity.com/paper/2505.22648/) (2025)
- [WebWalker: Benchmarking LLMs in Web Traversal](https://mlsanity.com/paper/2501.07572/) (2025)
- [DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation](https://mlsanity.com/paper/2007.11301/) (2020)
- [Mutual Reasoning Makes Smaller LLMs Stronger Problem-Solvers](https://mlsanity.com/paper/2408.06195/) (2024)
- [Transparent Image Layer Diffusion using Latent Transparency](https://mlsanity.com/paper/2402.17113/) (2024)
- [VectorFusion: Text-to-SVG by Abstracting Pixel-Based Diffusion Models](https://mlsanity.com/paper/2211.11319/) (2022)
- [CanvasVAE: Learning to Generate Vector Graphic Documents](https://mlsanity.com/paper/2108.01249/) (2021)
- [Towards Layer-wise Image Vectorization](https://mlsanity.com/paper/2206.04655/) (2022)
- [SVGDreamer: Text Guided SVG Generation with Diffusion Model](https://mlsanity.com/paper/2312.16476/) (2023)
- [OmniSVG: A Unified Scalable Vector Graphics Generation Model](https://mlsanity.com/paper/2504.06263/) (2025)
- [WebSailor-V2: Bridging the Chasm to Proprietary Agents via Synthetic Data and Scalable Reinforcement Learning](https://mlsanity.com/paper/2509.13305/) (2025)
- [WebWeaver: Structuring Web-Scale Evidence with Dynamic Outlines for Open-Ended Deep Research](https://mlsanity.com/paper/2509.13312/) (2025)
- [LayerTracer: Cognitive-Aligned Layered SVG Synthesis via Diffusion Transformer](https://mlsanity.com/paper/2502.01105/) (2025)
- [Learning to See Through Obstructions](https://mlsanity.com/paper/2004.01180/) (2020)
- [Text2Layer: Layered Image Generation using Latent Diffusion Model](https://mlsanity.com/paper/2307.09781/) (2023)
- [ART: Anonymous Region Transformer for Variable Multi-Layer Transparent Image Generation](https://mlsanity.com/paper/2502.18364/) (2025)
- [POSTA: A Go-to Framework for Customized Artistic Poster Generation](https://mlsanity.com/paper/2503.14908/) (2025)
- [Qwen-Image-Layered: Towards Inherent Editability via Layer Decomposition](https://mlsanity.com/paper/2512.15603/) (2025)
- [Hi-SAM: Marrying Segment Anything Model for Hierarchical Text Segmentation](https://mlsanity.com/paper/2401.17904/) (2024)
- [LayerDiff: Exploring Text-guided Multi-layered Composable Image Synthesis via Layer-Collaborative Diffusion Model](https://mlsanity.com/paper/2403.11929/) (2024)

## Built on by (most cited first, 1 of 1)

- [UniWorld-Design: From Pixel Generation to Layer-Native Design](https://mlsanity.com/paper/2608.03971/) (2026)

## Abstract (arXiv)

Recovering an editable design file from a raster image is a common and costly bottleneck in modern design workflows, yet remains challenging since editability depends on recovering multi-modal attributes, such as typography, vector geometry, colors, grouping, and layer ordering. We present ReDesign, an agentic framework that grows an editable layer hierarchy by selecting and composing specialized tools across modalities. To keep this long decision process reliable despite imperfect tool outputs, we introduce graceful verification at each expansion, which provides local accept, prune, or retry feedback that prevents error accumulation and avoids large scale reruns. To evaluate editability at scale, we introduce the Figma Edit Replay Benchmark, consisting of 909 raw Figma files and 14,796 controlled edit instructions that replay edits on reconstructed outputs. Across this benchmark and standard reconstruction metrics, ReDesign achieves strong visual fidelity while delivering the highest editability across layout, color, and text edits, outperforming layered decomposition baselines and serial tool use pipelines.
