# How Affect Propagates among LLM Agents: Emergent Emotional Contagion in Crowd Simulation

arXiv: https://arxiv.org/abs/2607.25140 · HTML: https://mlsanity.com/paper/2607.25140/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 28 of its 75 references that are in the map.
- First posted on arXiv 27 Jul 2026.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 28 of 28)

- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Can Large Language Models Transform Computational Social Science?](https://mlsanity.com/paper/2305.03514/) (2023)
- [PersonaLLM: Investigating the Ability of Large Language Models to Express Personality Traits](https://mlsanity.com/paper/2305.02547/) (2023)
- [S3: Social-network Simulation System with Large Language Model-Empowered Agents](https://mlsanity.com/paper/2307.14984/) (2023)
- [AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society](https://mlsanity.com/paper/2502.08691/) (2025)
- [Generative agent-based modeling with actions grounded in physical, social, or digital space using Concordia](https://mlsanity.com/paper/2312.03664/) (2023)
- [Evaluating and Inducing Personality in Pre-trained Language Models](https://mlsanity.com/paper/2206.07550/) (2022)
- [Emergent social conventions and collective bias in LLM populations](https://mlsanity.com/paper/2410.08948/) (2024)
- [Humanoid Agents: Platform for Simulating Human-like Generative Agents](https://mlsanity.com/paper/2310.05418/) (2023)
- [Emotional Intelligence of Large Language Models](https://mlsanity.com/paper/2307.09042/) (2023)
- [EmoBench: Evaluating the Emotional Intelligence of Large Language Models](https://mlsanity.com/paper/2402.12071/) (2024)
- [Epidemic Modeling with Generative Agents](https://mlsanity.com/paper/2307.04986/) (2023)
- [Project Sid: Many-agent simulations toward AI civilization](https://mlsanity.com/paper/2411.00114/) (2024)
- [LLM Voting: Human Choices and AI Collective Decision Making](https://mlsanity.com/paper/2402.01766/) (2024)
- [Shall We Team Up: Exploring Spontaneous Cooperation of Competing LLM Agents](https://mlsanity.com/paper/2402.12327/) (2024)
- [Self-Assessment Tests are Unreliable Measures of LLM Personality](https://mlsanity.com/paper/2309.08163/) (2023)
- [Fine-grained Affective Processing Capabilities Emerging from Large Language Models](https://mlsanity.com/paper/2309.01664/) (2023)
- [Editing Personality for Large Language Models](https://mlsanity.com/paper/2310.02168/) (2023)
- [From Spark to Fire: Modeling and Mitigating Error Cascades in LLM-Based Multi-Agent Collaboration](https://mlsanity.com/paper/2603.04474/) (2026)
- [EvoEmo: Towards Evolved Emotional Policies for Adversarial LLM Agents in Multi-Turn Price Negotiation](https://mlsanity.com/paper/2509.04310/) (2025)
- [Can LLMs Understand Social Norms in Autonomous Driving Games?](https://mlsanity.com/paper/2408.12680/) (2024)
- [CrowdLLM: Building LLM-Based Digital Populations Augmented with Generative Models](https://mlsanity.com/paper/2512.07890/) (2025)
- [Propagating Unsafe Actions in LLM Controlled Multi-Robot Collaboration via Single Robot Compromise](https://mlsanity.com/paper/2605.15641/) (2026)
- [Gen-C: Populating Virtual Worlds with Generative Crowds](https://mlsanity.com/paper/2504.01924/) (2025)
- [Can LLM Agents Solve Collaborative Tasks? A Study on Urgency-Aware Planning and Coordination](https://mlsanity.com/paper/2508.14635/) (2025)
- [Emergent Crowds Dynamics from Language-Driven Multi-Agent Interactions](https://mlsanity.com/paper/2508.15047/) (2025)
- [CrowdVLA: Embodied Vision-Language-Action Agents for Context-Aware Crowd Simulation](https://mlsanity.com/paper/2604.05525/) (2026)
- [DELIVER: A System for LLM-Guided Coordinated Multi-Robot Pickup and Delivery using Voronoi-Based Relay Planning](https://mlsanity.com/paper/2508.19114/) (2025)

## Abstract (arXiv)

This paper studies the behavior of language models in a multi-agent crowd simulation, focusing on how affect propagates among agents that perceive and appraise one another. Each agent perceives its neighbors through visual, auditory, and tactile channels, then appraises these perceptions in light of its prompted personality profile, memory, current affective state, and situational context. Appraisal is carried out by an LLM, which updates the agent's internal affective state and selects its outward expression. The architecture contains no hand-authored mechanism for directly transferring affective state between agents; instead, inter-agent influence arises through the perception-appraisal-expression loop. The agent representation draws on the Big Five personality model and Russell's circumplex model of affect. To limit latency, low-level steering and navigation are handled by a conventional crowd simulator operating independently of the LLM-based cognitive layer. We evaluate the architecture across five scenario environments spanning alarming, joyful, and neutral situations in different spatial layouts. The results show that the system produces emotional contagion dynamics with spatial, temporal, and personality-dependent structure in sparse, small crowds. Alarm spreads from seeded agents as a traveling front, the mean alarmed fraction settles at a nonzero plateau, and the distribution of prompted personality profiles determines whether an ambiguous alarm ignites panic and whether a provocation is interpreted as anger or fear. We further evaluate the appraisal step through controlled experiments across prompt variants, sampling temperatures, and four model backends, showing that the dynamics are backend-dependent.
