# JarvisHub: An Open Harness for Canvas-Native Multimodal Creative Agents

arXiv: https://arxiv.org/abs/2607.23588 · HTML: https://mlsanity.com/paper/2607.23588/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 50 references that are in the map.
- First posted on arXiv 26 Jul 2026.

## Builds on (most cited first, 30 of 41)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Scaling Autoregressive Models for Content-Rich Text-to-Image Generation](https://mlsanity.com/paper/2206.10789/) (2022)
- [Qwen-Image Technical Report](https://mlsanity.com/paper/2508.02324/) (2025)
- [FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space](https://mlsanity.com/paper/2506.15742/) (2025)
- [Emerging Properties in Unified Multimodal Pretraining](https://mlsanity.com/paper/2505.14683/) (2025)
- [MagicBrush: A Manually Annotated Dataset for Instruction-Guided Image Editing](https://mlsanity.com/paper/2306.10012/) (2023)
- [Step1X-Edit: A Practical Framework for General Image Editing](https://mlsanity.com/paper/2504.17761/) (2025)
- [OmniGen: Unified Image Generation](https://mlsanity.com/paper/2409.11340/) (2024)
- [UltraEdit: Instruction-based Fine-Grained Image Editing at Scale](https://mlsanity.com/paper/2407.05282/) (2024)
- [Show-o2: Improved Native Unified Multimodal Models](https://mlsanity.com/paper/2506.15564/) (2025)
- [Seedream 4.0: Toward Next-generation Multimodal Image Generation](https://mlsanity.com/paper/2509.20427/) (2025)
- [Kimi-Audio Technical Report](https://mlsanity.com/paper/2504.18425/) (2025)
- [HQ-Edit: A High-Quality Dataset for Instruction-based Image Editing](https://mlsanity.com/paper/2404.09990/) (2024)
- [Guiding Instruction-based Image Editing via Multimodal Large Language Models](https://mlsanity.com/paper/2309.17102/) (2023)
- [Seedance 2.0: Advancing Video Generation for World Complexity](https://mlsanity.com/paper/2604.14148/) (2026)
- [Design2Code: Benchmarking Multimodal Code Generation for Automated Front-End Engineering](https://mlsanity.com/paper/2403.03163/) (2024)
- [PromptChainer: Chaining Large Language Model Prompts through Visual Programming](https://mlsanity.com/paper/2203.06566/) (2022)
- [Unlocking the conversion of Web Screenshots into HTML Code with the WebSight Dataset](https://mlsanity.com/paper/2403.09029/) (2024)
- [Magentic-UI: Towards Human-in-the-loop Agentic Systems](https://mlsanity.com/paper/2507.22358/) (2025)
- [PosterCraft: Rethinking High-Quality Aesthetic Poster Generation in a Unified Framework](https://mlsanity.com/paper/2506.10741/) (2025)
- [JarvisArt: Liberating Human Artistic Creativity via an Intelligent Photo Retouching Agent](https://mlsanity.com/paper/2506.17612/) (2025)
- [JarvisEvo: Towards a Self-Evolving Photo Editing Agent with Synergistic Editor-Evaluator Optimization](https://mlsanity.com/paper/2511.23002/) (2025)
- [ComfyBench: Benchmarking LLM-based Agents in ComfyUI for Autonomously Designing Collaborative AI Systems](https://mlsanity.com/paper/2409.01392/) (2024)
- [Gen-Searcher: Reinforcing Agentic Search for Image Generation](https://mlsanity.com/paper/2603.28767/) (2026)
- [Dynamic Storyboard Generation in an Engine-based Virtual Environment for Video Production](https://mlsanity.com/paper/2301.12688/) (2023)
- [GenEvolve: Self-Evolving Image Generation Agents via Tool-Orchestrated Visual Experience Distillation](https://mlsanity.com/paper/2605.21605/) (2026)
- [Unify-Agent: A Unified Multimodal Agent for World-Grounded Image Synthesis](https://mlsanity.com/paper/2603.29620/) (2026)

## Built on by (most cited first, 1 of 1)

- [Agentic Visual Generation: From Generative Models to Agentic Control](https://mlsanity.com/paper/2609.06758/) (2026)

## Abstract (arXiv)

Creative AI is moving from single-step asset generation toward long-horizon multimodal production. Although recent generative models can synthesize high-quality images, videos, audio clips, UI elements, storyboards, slides, and other creative assets, real-world creative work requires more than isolated prompt-output interactions. It involves references, drafts, alternatives, edits, failed attempts, version relations, tool actions, evaluation signals, and human feedback, which together form an evolving project state. Existing prompt-based, chat-based, and node-based generation systems only partially support this state, as they often discard intermediate context, rely on linear conversations, or require manually specified workflows. Recent commercial systems indicate a shift toward agent-assisted creative production, but their closed architectures make it difficult to study how agents represent context, choose tools, revise artifacts, recover from failures, and maintain consistency over time. To address this gap, we introduce JarvisHub, a canvas-native creative agent harness for long-horizon multimodal creation. JarvisHub treats an editable canvas as the user workspace, the agent's external memory, action space, and shared project state, representing multimodal artifacts, dependencies, versions, and feedback as typed canvas nodes and links. Through a three-layer architecture of canvas state, protocol bridge, and agent runtime, JarvisHub enables agents to act within an inspectable and editable creative state. This design moves creative agents beyond isolated tool use toward sustained, human-steerable creative automation, where agents can progressively plan, generate, revise, and organize multimodal projects while users remain able to inspect, guide, and intervene throughout the process.
