# ViTacWorld: Scaling Visuo-Tactile World Models for Contact-Rich Robot Manipulation

arXiv: https://arxiv.org/abs/2607.22530 · HTML: https://mlsanity.com/paper/2607.22530/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and robot world models, one of 11 directions in World models.
- Builds on 18 of its 52 references that are in the map.
- First posted on arXiv 24 Jul 2026.

## Placed in

- World models / [Embodied and robot world models](https://mlsanity.com/wm/embodied-and-robot-world-models/)

## Builds on (most cited first, 18 of 18)

- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Ctrl-World: A Controllable Generative World Model for Robot Manipulation](https://mlsanity.com/paper/2510.10125/) (2025)
- [ForceVLA: Enhancing VLA Models with a Force-aware MoE for Contact-rich Manipulation](https://mlsanity.com/paper/2505.22159/) (2025)
- [WoW: Towards a World omniscient World model Through Embodied Interaction](https://mlsanity.com/paper/2509.22642/) (2025)
- [VLAW: Iterative Co-Improvement of Vision-Language-Action Policy and World Model](https://mlsanity.com/paper/2602.12063/) (2026)
- [OmniVTA: Visuo-Tactile World Modeling for Contact-Rich Robotic Manipulation](https://mlsanity.com/paper/2603.19201/) (2026)
- [Visuo-Tactile World Models](https://mlsanity.com/paper/2602.06001/) (2026)
- [ParticleFormer: A 3D Point Cloud World Model for Multi-Object, Multi-Material Robotic Manipulation](https://mlsanity.com/paper/2506.23126/) (2025)
- [ForceVLA2: Unleashing Hybrid Force-Position Control with Force Awareness for Contact-Rich Manipulation](https://mlsanity.com/paper/2603.15169/) (2026)
- [Learning to Feel the Future: DreamTacVLA for Contact-Rich Manipulation](https://mlsanity.com/paper/2512.23864/) (2025)
- [UniVTAC: A Unified Simulation Platform for Visuo-Tactile Manipulation Data Generation, Learning, and Benchmarking](https://mlsanity.com/paper/2602.10093/) (2026)
- [TacForeSight: Force-Guided Tactile World Model for Contact-Rich Manipulation](https://mlsanity.com/paper/2606.11184/) (2026)
- [TouchWorld: A Predictive and Reactive Tactile Foundation Model for Dexterous Manipulation](https://mlsanity.com/paper/2607.07287/) (2026)
- [Tactile Modality Fusion for Vision-Language-Action Models](https://mlsanity.com/paper/2603.14604/) (2026)

## Built on by (most cited first, 5 of 5)

- [TacWAM: Anchor-Guided World Action Model with Mechanics-Aware Tactile Prediction](https://mlsanity.com/paper/2607.28391/) (2026)
- [HiTac-WAM: A Hierarchical Tactile World Action Model for Contact-Rich Robot Manipulation](https://mlsanity.com/paper/2608.19574/) (2026)
- [ME-Dex 1.0: Bringing Heterogeneous Tactile Sensing into World Action Modeling](https://mlsanity.com/paper/2609.21449/) (2026)
- [Dexterous Tactile World Model](https://mlsanity.com/paper/2609.34286/) (2026)
- [TacDyn-WAM: Learning Implicit Tactile Dynamics in a Heterogeneous Visuo-Tactile World Action Model](https://mlsanity.com/paper/2610.00638/) (2026)

## Abstract (arXiv)

Contact-rich robot manipulation requires physical interaction cues that are often invisible to cameras, making tactile sensing essential for robust control. However, scaling visuo-tactile robot learning remains difficult because real tactile interaction data are expensive to collect, hardware-dependent, and limited in task and scene diversity. We present ViTacWorld, an action-conditioned visuo-tactile world model for scalable contact-rich robot manipulation. ViTacWorld leverages public real tactile datasets and a constructed simulation environment to scale visuo-tactile-action data, exploiting the fact that tactile signals are directly grounded in physical contact and can exhibit a smaller simulation-to-real gap than purely visual observations. The model is first pretrained with large-scale real and simulated visuo-tactile trajectories, and then finetuned with real-world policy rollouts to better match downstream manipulation behaviors. Given robot actions, ViTacWorld predicts temporally aligned visual observations and tactile feedback, enabling visuo-tactile-action rollout generation. To the best of our knowledge, ViTacWorld is the first framework that uses a world model for robot visuo-tactile-action trajectory generation and policy evaluation. It serves two roles: synthesizing rollouts to improve downstream tactile policies, and evaluating policies by predicting action-conditioned visuo-tactile outcomes under controlled action sequences. Experiments on contact-rich manipulation tasks show that ViTacWorld generates physically meaningful rollouts, improves policy performance through scalable data augmentation, and enables action-conditioned policy evaluation. Project page: https://vitacworld.github.io/
