# fMRI2Face: A Full-HD fMRI-Video Dataset and Geometry-Guided Neural Decoding Framework for Dynamic Human Face Reconstruction

arXiv: https://arxiv.org/abs/2607.22302 · HTML: https://mlsanity.com/paper/2607.22302/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 34 of its 59 references that are in the map.
- First posted on arXiv 24 Jul 2026.

## Builds on (most cited first, 30 of 34)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [VACE: All-in-One Video Creation and Editing](https://mlsanity.com/paper/2503.07598/) (2025)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians](https://mlsanity.com/paper/2312.02069/) (2023)
- [Motion Representations for Articulated Animation](https://mlsanity.com/paper/2104.11280/) (2021)
- [Reconstructing the Mind's Eye: fMRI-to-Image with Contrastive Learning and Diffusion Priors](https://mlsanity.com/paper/2305.18274/) (2023)
- [Seeing Beyond the Brain: Conditional Diffusion Model with Sparse Masked Modeling for Vision Decoding](https://mlsanity.com/paper/2211.06956/) (2022)
- [Generic decoding of seen and imagined objects using hierarchical visual features](https://mlsanity.com/paper/1510.06479/) (2015)
- [Natural scene reconstruction from fMRI signals using generative latent diffusion](https://mlsanity.com/paper/2303.05334/) (2023)
- [GPAvatar: Generalizable and Precise Head Avatar from Image(s)](https://mlsanity.com/paper/2401.10215/) (2024)
- [Cinematic Mindscapes: High-quality Video Reconstruction from Brain Activity](https://mlsanity.com/paper/2305.11675/) (2023)
- [Portrait4D-v2: Pseudo Multi-View Data Creates Better 4D Head Synthesizer](https://mlsanity.com/paper/2403.13570/) (2024)
- [BOLD5000: A public fMRI dataset of 5000 images](https://mlsanity.com/paper/1809.01281/) (2018)
- [HunyuanPortrait: Implicit Condition Control for Enhanced Portrait Animation](https://mlsanity.com/paper/2503.18860/) (2025)
- [Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars](https://mlsanity.com/paper/2502.20220/) (2025)
- [Face Animation with an Attribute-Guided Diffusion Model](https://mlsanity.com/paper/2304.03199/) (2023)
- [Reconstructing Natural Scenes from fMRI Patterns using BigBiGAN](https://mlsanity.com/paper/2001.11761/) (2020)
- [Reconstructing Faces from fMRI Patterns using Deep Generative Neural Networks](https://mlsanity.com/paper/1810.03856/) (2018)
- [Brain Captioning: Decoding human brain activity into images and text](https://mlsanity.com/paper/2305.11560/) (2023)
- [NeuroPictor: Refining fMRI-to-Image Reconstruction via Multi-individual Pretraining and Multi-level Modulation](https://mlsanity.com/paper/2403.18211/) (2024)
- [NeuroClips: Towards High-fidelity and Smooth fMRI-to-Video Reconstruction](https://mlsanity.com/paper/2410.19452/) (2024)
- [fMRI-PTE: A Large-scale fMRI Pretrained Transformer Encoder for Multi-Subject Brain Activity Decoding](https://mlsanity.com/paper/2311.00342/) (2023)

## Abstract (arXiv)

Reconstructing dynamic human faces from brain activity provides a powerful way to study how the mind perceives identity, expression, and facial motion. However, progress in fMRI-based face decoding has been limited by scarce controlled, high-resolution neural datasets and by methods that struggle to recover both identity-specific appearance and time-varying facial dynamics. We present fMRI-Face, the first fMRI dataset paired with controllable full-HD digital human facial videos rendered at 1920×1080 resolution. During scanning, participants watched photorealistic, background-free facial videos with controlled identity, expression, and head pose, while fMRI activity was recorded. The resulting dataset contains 62,856 paired fMRI-video samples, providing a structured resource for studying dynamic face perception and reconstruction. Building on this dataset, we propose fMRI2Face, a geometry-guided neural video decoding framework for reconstructing facial videos from fMRI signals. fMRI2Face derives two complementary neural controls from brain activity: Brain-derived Appearance Context, which captures global identity-related visual attributes, and Morphable 3D Facial Control, which provides explicit geometry-aware guidance for pose, expression, and non-rigid facial dynamics. These controls are integrated through Neural-Controlled Video Diffusion with auxiliary latent completion, enabling high-fidelity facial video reconstruction directly from brain activity. Experiments show that fMRI2Face consistently improves reconstruction fidelity, identity preservation, facial geometry, and motion consistency over representative neural decoding baselines. Together, fMRI-Face and fMRI2Face establish a controlled platform for studying dynamic face perception and provide a new benchmark for fMRI-based digital human reconstruction.
