# VoLN: Vision-Only Long-Horizon Navigation---Paradigm, Benchmark, and Method

arXiv: https://arxiv.org/abs/2607.21400 · HTML: https://mlsanity.com/paper/2607.21400/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 36 references that are in the map.
- First posted on arXiv 23 Jul 2026.

## Builds on (most cited first, 22 of 22)

- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation](https://mlsanity.com/paper/2312.03275/) (2023)
- [AerialVLN: Vision-and-Language Navigation for UAVs](https://mlsanity.com/paper/2308.06735/) (2023)
- [General Evaluation for Instruction Conditioned Navigation using Dynamic Time Warping](https://mlsanity.com/paper/1907.05446/) (2019)
- [Towards Realistic UAV Vision-Language Navigation: Platform, Benchmark, and Methodology](https://mlsanity.com/paper/2410.07087/) (2024)
- [Bridging Zero-shot Object Navigation and Foundation Models through Pixel-Guided Navigation Skill](https://mlsanity.com/paper/2309.10309/) (2023)
- [ReMEmbR: Building and Reasoning Over Long-Horizon Spatio-Temporal Memory for Robot Navigation](https://mlsanity.com/paper/2409.13682/) (2024)
- [VLN-R1: Vision-Language Navigation via Reinforcement Fine-Tuning](https://mlsanity.com/paper/2506.17221/) (2025)
- [GaussNav: Gaussian Splatting for Visual Navigation](https://mlsanity.com/paper/2403.11625/) (2024)
- [Talking to DINO: Bridging Self-Supervised Vision Backbones with Language for Open-Vocabulary Segmentation](https://mlsanity.com/paper/2411.19331/) (2024)
- [WMNav: Integrating Vision-Language Models into World Models for Object Goal Navigation](https://mlsanity.com/paper/2503.02247/) (2025)
- [CityNavAgent: Aerial Vision-and-Language Navigation with Hierarchical Semantic Planning and Global Memory](https://mlsanity.com/paper/2505.05622/) (2025)
- [VLNVerse: A Benchmark for Vision-Language Navigation with Versatile, Embodied, Realistic Simulation and Evaluation](https://mlsanity.com/paper/2512.19021/) (2025)
- [End-to-End (Instance)-Image Goal Navigation through Correspondence as an Emergent Phenomenon](https://mlsanity.com/paper/2309.16634/) (2023)
- [Air Learning: A Deep Reinforcement Learning Gym for Autonomous Aerial Robot Visual Navigation](https://mlsanity.com/paper/1906.00421/) (2019)
- [IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigation](https://mlsanity.com/paper/2508.00823/) (2025)
- [ForesightNav: Learning Scene Imagination for Efficient Exploration](https://mlsanity.com/paper/2504.16062/) (2025)
- [Find Everything: A General Vision Language Model Approach to Multi-Object Search](https://mlsanity.com/paper/2410.00388/) (2024)
- [E2Map: Experience-and-Emotion Map for Self-Reflective Robot Navigation with Language Models](https://mlsanity.com/paper/2409.10027/) (2024)
- [AERIS: Aerial-Edge Role-Driven Intelligence at Runtime via Orchestrated Language-Model Swarm](https://mlsanity.com/paper/2606.30151/) (2026)

## Built on by (most cited first, 1 of 1)

- [ForeFly: A Dual-Horizon World Action Model for Aerial Vision-Language Navigation](https://mlsanity.com/paper/2609.33581/) (2026)

## Abstract (arXiv)

Vision-and-Language Navigation (VLN) enables embodied agents to follow natural-language instructions. However, route-level instructions commonly encode spatial priors, such as orientation, distance, and layout, that are not explicitly available from onboard sensing at deployment in open, GPS-denied environments. Benchmark performance under such interfaces therefore jointly reflects visual navigation ability and the use of route structure explicitly supplied by the task description. As a complementary formulation, we propose Vision-Only Long-Horizon Navigation (VoLN), which shifts route-relevant information from externally supplied instructions and global guidance to locally observable in-scene cues. In VoLN, goal views specify the destination, while route-relevant information is available only through locally observable in-scene cues that the agent must detect, interpret, and select online. We instantiate VoLN for aerial navigation through VoLN-UAV, a 7,210-episode benchmark that combines long-horizon goal-directed flight, continuous 3D motion, large viewpoint changes, and context-dependent beacon selection. We further provide VoLN-MLLM as an initial reference baseline. It aligns self-supervised visual features with a structured semantic space and predicts short-horizon waypoint segments from observation history, goal views, retrieved visual--semantic tokens, and proprioception. On the five-environment Test-Unseen split, it obtains success rates of 7.4%, 4.5%, and 1.8% on Easy, Normal, and Hard episodes, respectively. These results provide an initial evaluation of VoLN and reveal substantial remaining challenges in long-horizon evidence integration, cross-view goal matching, and closed-loop stability. Project page: https://admire-ljb.github.io/VoLN-UAV/
