# BasketEvent: Understanding Who Did What and When in Basketball Videos

arXiv: https://arxiv.org/abs/2607.21267 · HTML: https://mlsanity.com/paper/2607.21267/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 40 of its 50 references that are in the map.
- First posted on arXiv 23 Jul 2026.

## Builds on (most cited first, 30 of 40)

- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
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- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [FineGym: A Hierarchical Video Dataset for Fine-grained Action Understanding](https://mlsanity.com/paper/2004.06704/) (2020)
- [SoccerNet: A Scalable Dataset for Action Spotting in Soccer Videos](https://mlsanity.com/paper/1804.04527/) (2018)
- [SoccerNet-v2: A Dataset and Benchmarks for Holistic Understanding of Broadcast Soccer Videos](https://mlsanity.com/paper/2011.13367/) (2020)
- [SportsMOT: A Large Multi-Object Tracking Dataset in Multiple Sports Scenes](https://mlsanity.com/paper/2304.05170/) (2023)
- [FineDiving: A Fine-grained Dataset for Procedure-aware Action Quality Assessment](https://mlsanity.com/paper/2204.03646/) (2022)
- [What and How Well You Performed? A Multitask Learning Approach to Action Quality Assessment](https://mlsanity.com/paper/1904.04346/) (2019)
- [Actor-Context-Actor Relation Network for Spatio-Temporal Action Localization](https://mlsanity.com/paper/2006.07976/) (2020)
- [Hierarchical Deep Temporal Models for Group Activity Recognition](https://mlsanity.com/paper/1607.02643/) (2016)
- [Actor-Centric Relation Network](https://mlsanity.com/paper/1807.10982/) (2018)
- [MultiSports: A Multi-Person Video Dataset of Spatio-Temporally Localized Sports Actions](https://mlsanity.com/paper/2105.07404/) (2021)
- [Learning Actor Relation Graphs for Group Activity Recognition](https://mlsanity.com/paper/1904.10117/) (2019)
- [SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos](https://mlsanity.com/paper/2204.06918/) (2022)
- [Group-aware Contrastive Regression for Action Quality Assessment](https://mlsanity.com/paper/2108.07797/) (2021)
- [Object-Region Video Transformers](https://mlsanity.com/paper/2110.06915/) (2021)
- [SoccerNet-Caption: Dense Video Captioning for Soccer Broadcasts Commentaries](https://mlsanity.com/paper/2304.04565/) (2023)
- [A Context-Aware Loss Function for Action Spotting in Soccer Videos](https://mlsanity.com/paper/1912.01326/) (2019)
- [TacticAI: an AI assistant for football tactics](https://mlsanity.com/paper/2310.10553/) (2023)
- [Social Scene Understanding: End-to-End Multi-Person Action Localization and Collective Activity Recognition](https://mlsanity.com/paper/1611.09078/) (2016)
- [Camera Calibration and Player Localization in SoccerNet-v2 and Investigation of their Representations for Action Spotting](https://mlsanity.com/paper/2104.09333/) (2021)
- [Social Adaptive Module for Weakly-supervised Group Activity Recognition](https://mlsanity.com/paper/2007.09470/) (2020)
- [VARS: Video Assistant Referee System for Automated Soccer Decision Making from Multiple Views](https://mlsanity.com/paper/2304.04617/) (2023)
- [MatchTime: Towards Automatic Soccer Game Commentary Generation](https://mlsanity.com/paper/2406.18530/) (2024)
- [SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap](https://mlsanity.com/paper/2404.11335/) (2024)
- [Temporally-Aware Feature Pooling for Action Spotting in Soccer Broadcasts](https://mlsanity.com/paper/2104.06779/) (2021)

## Abstract (arXiv)

Comprehensive basketball video understanding requires resolving not only what event occurs, but also who is responsible and when the key evidence appears. However, exist- ing methods typically treat spatial perception and semantic recognition as isolated tasks, failing to ground events to individual players or pinpoint their temporal boundaries within complex collective dynamics. To bridge this gap, we introduce BasketEvent, a player- centric basketball event understanding dataset curated from real NBA broadcasts. In BasketEvent, event labels are grounded to the responsible players, and a manually an- notated subset of 1,000 samples with precise event intervals is provided to evaluate tem- poral evidence localization. Based on this data, we propose PlayNet, a player-centric reasoning framework that maps basketball videos to player-level event predictions with temporal evidence. Concretely, PlayNet tracks key entities, associates player identities, and reasons about events by modeling player-player, player-ball, and global court inter- actions, while aggregating sparse temporal evidence via gated pooling. Extensive experi- ments demonstrate that PlayNet significantly outperforms representative video-level and crop-based baselines, proving the superiority of player-centric modeling for fine-grained sports video understanding. Our data, code, and models will be made publicly available.
