# Group-of-Latents: Perceptual Video Compression at Extreme Bitrates via Masked Latent Generative Modeling

arXiv: https://arxiv.org/abs/2607.19437 · HTML: https://mlsanity.com/paper/2607.19437/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 41 of its 66 references that are in the map.
- First posted on arXiv 21 Jul 2026.

## Builds on (most cited first, 30 of 41)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space](https://mlsanity.com/paper/2506.15742/) (2025)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [Image Quality Assessment: Unifying Structure and Texture Similarity](https://mlsanity.com/paper/2004.07728/) (2020)
- [Joint Autoregressive and Hierarchical Priors for Learned Image Compression](https://mlsanity.com/paper/1809.02736/) (2018)
- [The Perception-Distortion Tradeoff](https://mlsanity.com/paper/1711.06077/) (2017)
- [BLIP-Diffusion: Pre-trained Subject Representation for Controllable Text-to-Image Generation and Editing](https://mlsanity.com/paper/2305.14720/) (2023)
- [EvalCrafter: Benchmarking and Evaluating Large Video Generation Models](https://mlsanity.com/paper/2310.11440/) (2023)
- [Photorealistic Video Generation with Diffusion Models](https://mlsanity.com/paper/2312.06662/) (2023)
- [ELIC: Efficient Learned Image Compression with Unevenly Grouped Space-Channel Contextual Adaptive Coding](https://mlsanity.com/paper/2203.10886/) (2022)
- [StoryDiffusion: Consistent Self-Attention for Long-Range Image and Video Generation](https://mlsanity.com/paper/2405.01434/) (2024)
- [Generative Adversarial Networks for Extreme Learned Image Compression](https://mlsanity.com/paper/1804.02958/) (2018)
- [Rethinking Lossy Compression: The Rate-Distortion-Perception Tradeoff](https://mlsanity.com/paper/1901.07821/) (2019)
- [Motion Prompting: Controlling Video Generation with Motion Trajectories](https://mlsanity.com/paper/2412.02700/) (2024)
- [Neural Video Compression with Diverse Contexts](https://mlsanity.com/paper/2302.14402/) (2023)
- [VideoBooth: Diffusion-based Video Generation with Image Prompts](https://mlsanity.com/paper/2312.00777/) (2023)
- [Neural Video Compression with Feature Modulation](https://mlsanity.com/paper/2402.17414/) (2024)
- [Towards image compression with perfect realism at ultra-low bitrates](https://mlsanity.com/paper/2310.10325/) (2023)
- [Improving Statistical Fidelity for Neural Image Compression with Implicit Local Likelihood Models](https://mlsanity.com/paper/2301.11189/) (2023)
- [Towards Practical Real-Time Neural Video Compression](https://mlsanity.com/paper/2502.20762/) (2025)
- [Text + Sketch: Image Compression at Ultra Low Rates](https://mlsanity.com/paper/2307.01944/) (2023)
- [VidGen-1M: A Large-Scale Dataset for Text-to-video Generation](https://mlsanity.com/paper/2408.02629/) (2024)
- [Lossy Image Compression with Foundation Diffusion Models](https://mlsanity.com/paper/2404.08580/) (2024)
- [StableCodec: Taming One-Step Diffusion for Extreme Image Compression](https://mlsanity.com/paper/2506.21977/) (2025)
- [Idempotence and Perceptual Image Compression](https://mlsanity.com/paper/2401.08920/) (2024)
- [One-Step Diffusion-Based Image Compression with Semantic Distillation](https://mlsanity.com/paper/2505.16687/) (2025)
- [Diffusion-based Perceptual Neural Video Compression with Temporal Diffusion Information Reuse](https://mlsanity.com/paper/2501.13528/) (2025)

## Abstract (arXiv)

Most existing video compression algorithms follow a paradigm of transformation and quantization, optimizing the trade-off between distortion and bitrate. However, extremely low-bitrate compression remains an underexplored frontier where perceptual quality optimization under severely constrained coding resources has not been adequately addressed. In this paper, we propose a unified generative framework that leverages pre-trained Diffusion Transformer (DiT) priors to achieve high perceptual quality at extremely low bitrates. We first introduce a flexible Group-of-Latents (GoL) strategy within the latent space of a causal tokenizer, explicitly partitioning the latent stream into intra I-latents and inter P-latents. The Deep Compression Module (I-DCM) then encodes key I-latents to preserve perceptual anchors with minimal overhead. Building upon these anchors, the DiT-based Unified Latent Denoising Module (U-LDM) refines intra-frame textures and synthesizes P-latents from noise, reconstructing temporal dynamics at zero additional bitrate cost. Extensive experiments demonstrate that our method uniquely operates in the extreme-low-bitrate regime (e.g., (<0.005) bpp), achieving state-of-the-art perceptual fidelity with rich spatial details and robust temporal consistency. The code will be made publicly available.
