# WorldScape Policy 2.0: Empowering Steerable World Action Modeling with Reasoning-Augmented Memory and In-Context Learning

arXiv: https://arxiv.org/abs/2607.18840 · HTML: https://mlsanity.com/paper/2607.18840/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and robot world models, one of 11 directions in World models.
- Builds on 31 of its 62 references that are in the map.
- First posted on arXiv 21 Jul 2026.

## Placed in

- World models / [Embodied and robot world models](https://mlsanity.com/wm/embodied-and-robot-world-models/)

## Builds on (most cited first, 30 of 31)

- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [World Action Models are Zero-shot Policies](https://mlsanity.com/paper/2602.15922/) (2026)
- [Fast-WAM: Do World Action Models Need Test-time Future Imagination?](https://mlsanity.com/paper/2603.16666/) (2026)
- [GigaWorld-Policy: An Efficient Action-Centered World--Action Model](https://mlsanity.com/paper/2603.17240/) (2026)
- [π0.7: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities](https://mlsanity.com/paper/2604.15483/) (2026)
- [A Pragmatic VLA Foundation Model](https://mlsanity.com/paper/2601.18692/) (2026)
- [RoboCOIN: An Open-Sourced Bimanual Robotic Data Collection for Integrated Manipulation](https://mlsanity.com/paper/2511.17441/) (2025)
- [WorldArena: A Unified Benchmark for Evaluating Perception and Functional Utility of Embodied World Models](https://mlsanity.com/paper/2602.08971/) (2026)
- [Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising](https://mlsanity.com/paper/2604.26694/) (2026)
- [Vidar: Embodied Video Diffusion Model for Generalist Manipulation](https://mlsanity.com/paper/2507.12898/) (2025)
- [GigaWorld-0: World Models as Data Engine to Empower Embodied AI](https://mlsanity.com/paper/2511.19861/) (2025)
- [MEM: Multi-Scale Embodied Memory for Vision Language Action Models](https://mlsanity.com/paper/2603.03596/) (2026)
- [Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments](https://mlsanity.com/paper/2605.30280/) (2026)
- [Native Video-Action Pretraining for Generalizable Robot Control](https://mlsanity.com/paper/2607.08639/) (2026)
- [ABot-M0.5: Unified Mobility-and-Manipulation World Action Model](https://mlsanity.com/paper/2607.00678/) (2026)
- [OA-WAM: Object-Addressable World Action Model for Robust Robot Manipulation](https://mlsanity.com/paper/2605.06481/) (2026)
- [HoloBrain-0 Technical Report](https://mlsanity.com/paper/2602.12062/) (2026)
- [MemoryWAM: Efficient World Action Modeling with Persistent Memory](https://mlsanity.com/paper/2606.20562/) (2026)
- [Goal2Skill: Long-Horizon Manipulation with Adaptive Planning and Reflection](https://mlsanity.com/paper/2604.13942/) (2026)
- [DriveMamba: Task-Centric Scalable State Space Model for Efficient End-to-End Autonomous Driving](https://mlsanity.com/paper/2602.13301/) (2026)
- [SG-VLA: Learning Spatially-Grounded Vision-Language-Action Models for Mobile Manipulation](https://mlsanity.com/paper/2603.22760/) (2026)
- [Long-Horizon Manipulation via Trace-Conditioned VLA Planning](https://mlsanity.com/paper/2604.21924/) (2026)
- [NovaPlan: Zero-Shot Long-Horizon Manipulation via Closed-Loop Video Language Planning](https://mlsanity.com/paper/2602.20119/) (2026)
- [DSWAM: A Dual-System World Action Foundation Model for Fine-Grained Robot Manipulation](https://mlsanity.com/paper/2607.04927/) (2026)
- [Discovering A Variety of Objects in Spatio-Temporal Human-Object Interactions](https://mlsanity.com/paper/2211.07501/) (2022)
- [FineVLA: Fine-Grained Instruction Alignment for Steerable Vision-Language-Action Policies](https://mlsanity.com/paper/2605.27284/) (2026)
- [Collaborative Distillation in the Parameter and Spectrum Domains for Video Action Recognition](https://mlsanity.com/paper/2009.06902/) (2020)
- [Learning Generalizable Robot Policy with Human Demonstration Video as a Prompt](https://mlsanity.com/paper/2505.20795/) (2025)

## Built on by (most cited first, 6 of 6)

- [IMPACT: Attention Is the Interaction Map for Scalable Interaction-Aware World Model Training](https://mlsanity.com/paper/2609.00161/) (2026)
- [In-Context Learning for Robots: Methods and Applications](https://mlsanity.com/paper/2609.36012/) (2026)
- [Long-WAM: Scaling the Context of World-Action Models](https://mlsanity.com/paper/2610.10528/) (2026)
- [CAER: Causal Action Effect Reweighting for World Model Training](https://mlsanity.com/paper/2608.30897/) (2026)
- [CogWAM: Aligning Semantic Cognition with World Action Modeling via Event-Driven Interfaces](https://mlsanity.com/paper/2609.37721/) (2026)
- [UniW(A)M: A Unified Mixture-of-Experts Framework for World and World-Action Models](https://mlsanity.com/paper/2610.18697/) (2026)

## Abstract (arXiv)

World Action Models (WAMs) offer a promising paradigm for robotic manipulation by jointly modeling visual state transitions and robot actions. However, existing WAMs are constrained by limited temporal context, coarse episode-level language supervision, and predominantly text-only conditioning, which hinder task-progress tracking and fine-grained language-video-action grounding while limiting visual-context reasoning and cross-embodiment transfer. In this paper, we introduce WorldScape Policy 2.0, a controllable WAM with reasoning-augmented long short-term memory. Its causal short-term visual memory supplies recent observations as DiT prefill to preserve local interaction dynamics, while its long short-term event memory organizes historical VLM outputs into global-history, local-active, and event-boundary representations for progress-aware retrieval. The retrieved history augments perception and autoregressively generated planning tokens, yielding an implicit subgoal condition for autonomous planning; semantic forcing further transfers event-level instruction semantics into this latent planning pathway. To establish fine-grained multimodal controllability, we construct ManipEvent-5M, an event-grounded embodied pretraining dataset containing nearly 5 million event segments with aligned action trajectories, episode-level task instructions, segment-level subtask captions, goal images, and video demonstrations. These designs provide a unified interface for autonomous planning from high-level instructions and controllable execution from fine-grained text, goal-image, or video-context prompts. Experiments in both simulation and real-world platforms demonstrate superior capabilities in long-horizon autonomous planning, fine-grained instruction following and in-context adaptation.
