# Strategy-Following Multi-Agent Deep Reinforcement Learning Considering Control Strategies Provided to Other Agents

arXiv: https://arxiv.org/abs/2607.18719 · HTML: https://mlsanity.com/paper/2607.18719/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 21 references that are in the map.
- First posted on arXiv 21 Jul 2026.

## Builds on (most cited first, 12 of 12)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Implicit Quantile Networks for Distributional Reinforcement Learning](https://mlsanity.com/paper/1806.06923/) (2018)
- [Speaker-Follower Models for Vision-and-Language Navigation](https://mlsanity.com/paper/1806.02724/) (2018)
- [Safe, Multi-Agent, Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1610.03295/) (2016)
- [EPOpt: Learning Robust Neural Network Policies Using Model Ensembles](https://mlsanity.com/paper/1610.01283/) (2016)
- [Mapping Instructions to Actions in 3D Environments with Visual Goal Prediction](https://mlsanity.com/paper/1809.00786/) (2018)
- [CIRL: Controllable Imitative Reinforcement Learning for Vision-based Self-driving](https://mlsanity.com/paper/1807.03776/) (2018)
- [Learning to Understand Goal Specifications by Modelling Reward](https://mlsanity.com/paper/1806.01946/) (2018)
- [Ask Your Humans: Using Human Instructions to Improve Generalization in Reinforcement Learning](https://mlsanity.com/paper/2011.00517/) (2020)
- [Hierarchical Program-Triggered Reinforcement Learning Agents For Automated Driving](https://mlsanity.com/paper/2103.13861/) (2021)
- [Joint Sensing and Communication Optimization in Target-Mounted STARS-Assisted Vehicular Networks: A MADRL Approach](https://mlsanity.com/paper/2311.10352/) (2023)

## Abstract (arXiv)

This study proposes a learning method for multi-agent systems that allows agents to be controlled through human manager instructions after learning and enables uninstructed agents to implicitly complement the overall work based on the actions of other agents. Multi-agent applications using deep learning have shown potential; thus, to achieve extensive social applications, humans should be able to control learned agents using simple methods to respond to environmental and social changes. Even without such changes, learned coordination often does not match the expectations of human managers, making it preferable to control coordination structures to match human intentions. Some studies have aimed to control agent behavior using simple instructions. However, they assumed that instructions are provided to all agents, which is time-consuming and not evident when designing a better cooperation regime. Ideally, specific agents should receive key action instructions, while others should automatically complete the remaining tasks. The proposed method, which extends previous work on controllability in multi-agent deep reinforcement learning, enables uninstructed agents to adaptively complement overlooked tasks and areas. The experimental results show that agents using the proposed method can shift to another cooperative structure and achieve better performance than those using conventional methods.
