# Planning as Emergent Behavior in Reinforcement Learning with Relational Hidden States

arXiv: https://arxiv.org/abs/2607.18589 · HTML: https://mlsanity.com/paper/2607.18589/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 20 of its 37 references that are in the map.
- First posted on arXiv 20 Jul 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 20 of 20)

- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Transformers are RNNs: Fast Autoregressive Transformers with Linear Attention](https://mlsanity.com/paper/2006.16236/) (2020)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Convolutional LSTM Network: A Machine Learning Approach for Precipitation Nowcasting](https://mlsanity.com/paper/1506.04214/) (2015)
- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Hopfield Networks is All You Need](https://mlsanity.com/paper/2008.02217/) (2020)
- [Emergent World Representations: Exploring a Sequence Model Trained on a Synthetic Task](https://mlsanity.com/paper/2210.13382/) (2022)
- [Neural Relational Inference for Interacting Systems](https://mlsanity.com/paper/1802.04687/) (2018)
- [Graph networks as learnable physics engines for inference and control](https://mlsanity.com/paper/1806.01242/) (2018)
- [Objective Mismatch in Model-based Reinforcement Learning](https://mlsanity.com/paper/2002.04523/) (2020)
- [An investigation of model-free planning](https://mlsanity.com/paper/1901.03559/) (2019)
- [Highway and Residual Networks learn Unrolled Iterative Estimation](https://mlsanity.com/paper/1612.07771/) (2016)
- [Evidence of Learned Look-Ahead in a Chess-Playing Neural Network](https://mlsanity.com/paper/2406.00877/) (2024)
- [Planning in a recurrent neural network that plays Sokoban](https://mlsanity.com/paper/2407.15421/) (2024)
- [Interpreting Emergent Planning in Model-Free Reinforcement Learning](https://mlsanity.com/paper/2504.01871/) (2025)
- [Path Channels and Plan Extension Kernels: a Mechanistic Description of Planning in a Sokoban RNN](https://mlsanity.com/paper/2506.10138/) (2025)

## Built on by (most cited first, 1 of 1)

- [Reinforced Planning with Latent World Models](https://mlsanity.com/paper/2608.18669/) (2026)

## Abstract (arXiv)

Reinforcement learning is conventionally divided into model-based and model-free methods. In this taxonomy, model-based methods perform lookahead planning over a learned world model, whereas model-free methods learn a reactive state-action mapping. Recent work, however, has shown that planning can emerge from model-free reinforcement learning alone. The conditions under which this behavior emerges from a pure reward-maximization objective have so far remained unclear. In this paper, we present evidence that, in the observed cases, the hidden-state structure of the neural architecture is the deciding factor. We find that a network of relational hidden states, each anchored to an environment state and exchanging messages along learned relations, acquires a planning mechanism. These hidden states recover the environment's transition structure in their learned relations, and improve the policy at decision time by planning over the learned graph. In a matched control agent that must additionally discover which cells represent which states, no such binding arises, and no planning follows from it. We argue that this explains the observed phenomenon of emergent planning in model-free reinforcement learning and raises the question of how common such emergent planning might be more generally. Finally, we hypothesize that the discovered mechanism could describe how planning emerges from pure reward maximization in the human brain through a neural architectural prior.
