# Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulation

arXiv: https://arxiv.org/abs/2607.18016 · HTML: https://mlsanity.com/paper/2607.18016/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Tactile, force-aware and humanoid VLA, one of 13 directions in Vision-language-action models.
- Builds on 30 of its 35 references that are in the map.
- First posted on arXiv 20 Jul 2026.

## Placed in

- Vision-language-action models / [Tactile, force-aware and humanoid VLA](https://mlsanity.com/vla/tactile-force-aware-and-humanoid-vla/)

## Builds on (most cited first, 30 of 30)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [SAM 3: Segment Anything with Concepts](https://mlsanity.com/paper/2511.16719/) (2025)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [VIMA: General Robot Manipulation with Multimodal Prompts](https://mlsanity.com/paper/2210.03094/) (2022)
- [RVT: Robotic View Transformer for 3D Object Manipulation](https://mlsanity.com/paper/2306.14896/) (2023)
- [Real-World Humanoid Locomotion with Reinforcement Learning](https://mlsanity.com/paper/2303.03381/) (2023)
- [BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion](https://mlsanity.com/paper/2508.08241/) (2025)
- [Generalizable Humanoid Manipulation with 3D Diffusion Policies](https://mlsanity.com/paper/2410.10803/) (2024)
- [StructDiffusion: Language-Guided Creation of Physically-Valid Structures using Unseen Objects](https://mlsanity.com/paper/2211.04604/) (2022)
- [LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instruction](https://mlsanity.com/paper/2506.13751/) (2025)
- [WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Control](https://mlsanity.com/paper/2512.11047/) (2025)
- [ReplanVLM: Replanning Robotic Tasks with Visual Language Models](https://mlsanity.com/paper/2407.21762/) (2024)
- [Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skills](https://mlsanity.com/paper/2503.12533/) (2025)
- [VerifyLLM: LLM-Based Pre-Execution Task Plan Verification for Robots](https://mlsanity.com/paper/2507.05118/) (2025)
- [Autonomous Behavior Planning For Humanoid Loco-manipulation Through Grounded Language Model](https://mlsanity.com/paper/2408.08282/) (2024)
- [Hierarchical Vision-Language Planning for Multi-Step Humanoid Manipulation](https://mlsanity.com/paper/2506.22827/) (2025)
- [Scene Graph-Guided Proactive Replanning for Failure-Resilient Embodied Agent](https://mlsanity.com/paper/2508.11286/) (2025)
- [iWalker: Imperative Visual Planning for Walking Humanoid Robot](https://mlsanity.com/paper/2409.18361/) (2024)

## Built on by (most cited first, 2 of 2)

- [FRAMES: Failure Recovery And Monitoring of Embodied Skills for Humanoid Loco-Manipulation](https://mlsanity.com/paper/2609.22538/) (2026)
- [Event-Aligned Visual Action Reasoning for World Action Models](https://mlsanity.com/paper/2610.09427/) (2026)

## Abstract (arXiv)

Vision-language-action policies are a promising foundation for general robot control, but long-horizon humanoid loco-manipulation requires the robot to treat task objects as persistent physical entities across movement, contact, occlusion, and recovery. We study this problem as object-state divergence: the object state used to condition a whole-body action can differ from the state used to decide whether the action achieved the intended physical relation. We propose Persistent Object Tokenization (POT), which maintains role-indexed 3D object records from RGB-D observations and converts them into object tokens for a whole-body action expert. Instantiated as POT-VLA, the same object records condition action generation and support geometric predicate checks, yielding a closed-loop execution system in which object state is both actionable and verifiable. On a Unitree G1, POT-VLA improves a matched direct GR00T-N1.7 baseline from 39/80 to 71/80 successes over eight real-world task families. In an external Being-0-aligned reference, POT-VLA achieves 44/50 successes on aligned service tasks, compared with the 37/50 success reported by the Being-0 paper. The largest gains occur on tasks requiring maintained 3D relations, suggesting that persistent object-centered state is a useful abstraction for verifiable humanoid VLA execution.
