# ConceptTree: Bringing Semantic Transparency to Black-Box Decision Making for Robotic Manipulation

arXiv: https://arxiv.org/abs/2607.17861 · HTML: https://mlsanity.com/paper/2607.17861/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 34 of its 43 references that are in the map.
- First posted on arXiv 20 Jul 2026.

## Builds on (most cited first, 30 of 34)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Concept Bottleneck Models](https://mlsanity.com/paper/2007.04612/) (2020)
- [LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Models](https://mlsanity.com/paper/2212.04088/) (2022)
- [Post-hoc Concept Bottleneck Models](https://mlsanity.com/paper/2205.15480/) (2022)
- [Label-Free Concept Bottleneck Models](https://mlsanity.com/paper/2304.06129/) (2023)
- [Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learning](https://mlsanity.com/paper/2410.21845/) (2024)
- [Verifiable Reinforcement Learning via Policy Extraction](https://mlsanity.com/paper/1805.08328/) (2018)
- [Video Language Planning](https://mlsanity.com/paper/2310.10625/) (2023)
- [A Review of Robot Learning for Manipulation: Challenges, Representations, and Algorithms](https://mlsanity.com/paper/1907.03146/) (2019)
- [Task and Motion Planning with Large Language Models for Object Rearrangement](https://mlsanity.com/paper/2303.06247/) (2023)
- [Visualizing and Understanding Atari Agents](https://mlsanity.com/paper/1711.00138/) (2017)
- [Embodied Task Planning with Large Language Models](https://mlsanity.com/paper/2307.01848/) (2023)
- [Leveraging Sparse Linear Layers for Debuggable Deep Networks](https://mlsanity.com/paper/2105.04857/) (2021)
- [A Survey on Interpretable Reinforcement Learning](https://mlsanity.com/paper/2112.13112/) (2021)
- [VLG-CBM: Training Concept Bottleneck Models with Vision-Language Guidance](https://mlsanity.com/paper/2408.01432/) (2024)
- [Adaptive Neural Trees](https://mlsanity.com/paper/1807.06699/) (2018)
- [Explain Your Move: Understanding Agent Actions Using Specific and Relevant Feature Attribution](https://mlsanity.com/paper/1912.12191/) (2019)
- [Towards a Unified Understanding of Robot Manipulation: A Comprehensive Survey](https://mlsanity.com/paper/2510.10903/) (2025)
- [Semi-supervised Concept Bottleneck Models](https://mlsanity.com/paper/2406.18992/) (2024)
- [Interpretable and Editable Programmatic Tree Policies for Reinforcement Learning](https://mlsanity.com/paper/2405.14956/) (2024)
- [Concept-Based Explanations in Computer Vision: Where Are We and Where Could We Go?](https://mlsanity.com/paper/2409.13456/) (2024)
- [End-to-End Neuro-Symbolic Reinforcement Learning with Textual Explanations](https://mlsanity.com/paper/2403.12451/) (2024)
- [Towards Interpretable-AI Policies Induction using Evolutionary Nonlinear Decision Trees for Discrete Action Systems](https://mlsanity.com/paper/2009.09521/) (2020)
- [Learning Interpretable, High-Performing Policies for Autonomous Driving](https://mlsanity.com/paper/2202.02352/) (2022)

## Abstract (arXiv)

Establishing interpretable decision-making processes in long-horizon robotic manipulation is critical for enabling reliable human oversight and intervention. However, existing approaches to robotic manipulation largely treat skill selection as opaque mappings from observations to actions, offering limited transparency into how decisions are formed. In this work, we propose ConceptTree, a framework that reframes high-level manipulation skill selection as reasoning over human-interpretable concepts, representing high-level policies as a sequence of concept-level predicates over visual observations. Rather than relying on implicit latent representations, our method learns a normalized concept space grounded in visual inputs, over which a decision tree is trained to predict high-level skills. This formulation yields a transparent decision process that is both traceable and intervenable, enabling direct inspection and modification of policy behavior. We evaluate our approach on a set of real-world robotic manipulation tasks with increasing complexity. Experimental results show that ConceptTree consistently outperforms existing concept-based baselines, particularly in complex, long-horizon scenarios. Furthermore, we provide qualitative case studies showing that our model supports fine-grained intervention by modifying individual concepts, enabling targeted correction of decision errors without retraining.
