# ConsiSpace: Learning Geometric Consistency Matters for Video Spatial Reasoning

arXiv: https://arxiv.org/abs/2607.17599 · HTML: https://mlsanity.com/paper/2607.17599/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 50 of its 52 references that are in the map.
- First posted on arXiv 20 Jul 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 30 of 50)

- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [SigLIP 2: Multilingual Vision-Language Encoders with Improved Semantic Understanding, Localization, and Dense Features](https://mlsanity.com/paper/2502.14786/) (2025)
- [OpenAI GPT-5 System Card](https://mlsanity.com/paper/2601.03267/) (2025)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [LVBench: An Extreme Long Video Understanding Benchmark](https://mlsanity.com/paper/2406.08035/) (2024)
- [VideoAgent: Long-form Video Understanding with Large Language Model as Agent](https://mlsanity.com/paper/2403.10517/) (2024)
- [π3: Permutation-Equivariant Visual Geometry Learning](https://mlsanity.com/paper/2507.13347/) (2025)
- [LongVILA: Scaling Long-Context Visual Language Models for Long Videos](https://mlsanity.com/paper/2408.10188/) (2024)
- [Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence](https://mlsanity.com/paper/2505.23747/) (2025)
- [VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstruction](https://mlsanity.com/paper/2505.20279/) (2025)
- [SpaceR: Reinforcing MLLMs in Video Spatial Reasoning](https://mlsanity.com/paper/2504.01805/) (2025)
- [Video-3D LLM: Learning Position-Aware Video Representation for 3D Scene Understanding](https://mlsanity.com/paper/2412.00493/) (2024)
- [From Flatland to Space: Teaching Vision-Language Models to Perceive and Reason in 3D](https://mlsanity.com/paper/2503.22976/) (2025)
- [Reinforcing Spatial Reasoning in Vision-Language Models with Interwoven Thinking and Visual Drawing](https://mlsanity.com/paper/2506.09965/) (2025)
- [RoboBrain: A Unified Brain Model for Robotic Manipulation from Abstract to Concrete](https://mlsanity.com/paper/2502.21257/) (2025)
- [Spatial Forcing: Implicit Spatial Representation Alignment for Vision-language-action Model](https://mlsanity.com/paper/2510.12276/) (2025)
- [Cambrian-S: Towards Spatial Supersensing in Video](https://mlsanity.com/paper/2511.04670/) (2025)
- [Learning from Videos for 3D World: Enhancing MLLMs with 3D Vision Geometry Priors](https://mlsanity.com/paper/2505.24625/) (2025)
- [ViewSpatial-Bench: Evaluating Multi-perspective Spatial Localization in Vision-Language Models](https://mlsanity.com/paper/2505.21500/) (2025)
- [SpatialLadder: Progressive Training for Spatial Reasoning in Vision-Language Models](https://mlsanity.com/paper/2510.08531/) (2025)
- [CG-Bench: Clue-grounded Question Answering Benchmark for Long Video Understanding](https://mlsanity.com/paper/2412.12075/) (2024)
- [3DRS: MLLMs Need 3D-Aware Representation Supervision for Scene Understanding](https://mlsanity.com/paper/2506.01946/) (2025)

## Built on by (most cited first, 1 of 1)

- [GaugeVLM: Structuring Spatial Supervision with Measured Geometric Interventions](https://mlsanity.com/paper/2609.38285/) (2026)

## Abstract (arXiv)

Video spatial reasoning is essential for navigation-oriented perception and long-video question answering, where models must infer spatial relations across long horizons under changing viewpoints. However, existing multimodal large language models (MLLMs) remain largely semantic-centric, and often fail to reliably aggregate consistent spatial evidence from redundant video observations, leading to inefficient or unstable reasoning. To address these issues, we propose ConsiSpace, a geometry-consistency-aware framework for geometry-sensitive video spatial reasoning that turns spatial consistency into both an evidence organization principle and an explicit post-SFT learning signal. We build a geometry-consistent memory (GCM) including implicit evidence tokens and explicit geometric cues, and leverage efficient organization strategies to compactly preserve task-related spatial evidence. Furthermore, we utilize unified consistency self-supervised reinforcement learning (UC-SSRL) after supervised fine-tuning to improve cross-view stability, with answer-, metric-, and topology-consistency rewards. Extensive experiments on three spatial-reasoning benchmarks, VSI-Bench, OSI-Bench, and MMSI-Video-Bench, show consistent gains, improving the average score by 12.6 points over the strongest baselines.
