# SlotMem: Character-Addressable Internal Memory for Narrative Long Video Generation

arXiv: https://arxiv.org/abs/2607.15772 · HTML: https://mlsanity.com/paper/2607.15772/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 30 references that are in the map.
- First posted on arXiv 17 Jul 2026.

## Builds on (most cited first, 24 of 24)

- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness](https://mlsanity.com/paper/2503.21755/) (2025)
- [StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text](https://mlsanity.com/paper/2403.14773/) (2024)
- [StoryDiffusion: Consistent Self-Attention for Long-Range Image and Video Generation](https://mlsanity.com/paper/2405.01434/) (2024)
- [Rolling Forcing: Autoregressive Long Video Diffusion in Real Time](https://mlsanity.com/paper/2509.25161/) (2025)
- [Self-Forcing++: Towards Minute-Scale High-Quality Video Generation](https://mlsanity.com/paper/2510.02283/) (2025)
- [Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrieval](https://mlsanity.com/paper/2506.03141/) (2025)
- [Frame Context Packing and Drift Prevention in Next-Frame-Prediction Video Diffusion Models](https://mlsanity.com/paper/2504.12626/) (2025)
- [Long Context Tuning for Video Generation](https://mlsanity.com/paper/2503.10589/) (2025)
- [Mixture of Contexts for Long Video Generation](https://mlsanity.com/paper/2508.21058/) (2025)
- [Automated Movie Generation via Multi-Agent CoT Planning](https://mlsanity.com/paper/2503.07314/) (2025)
- [Stable Video Infinity: Infinite-Length Video Generation with Error Recycling](https://mlsanity.com/paper/2510.09212/) (2025)
- [HoloCine: Holistic Generation of Cinematic Multi-Shot Long Video Narratives](https://mlsanity.com/paper/2510.20822/) (2025)
- [MemFlow: Flowing Adaptive Memory for Consistent and Efficient Long Video Narratives](https://mlsanity.com/paper/2512.14699/) (2025)
- [VideoSSM: Autoregressive Long Video Generation with Hybrid State-Space Memory](https://mlsanity.com/paper/2512.04519/) (2025)
- [MultiShotMaster: A Controllable Multi-Shot Video Generation Framework](https://mlsanity.com/paper/2512.03041/) (2025)
- [DreamFactory: Pioneering Multi-Scene Long Video Generation with a Multi-Agent Framework](https://mlsanity.com/paper/2408.11788/) (2024)
- [OneStory: Coherent Multi-Shot Video Generation with Adaptive Memory](https://mlsanity.com/paper/2512.07802/) (2025)
- [VideoMemory: Toward Consistent Video Generation via Memory Integration](https://mlsanity.com/paper/2601.03655/) (2026)
- [AniMaker: Multi-Agent Animated Storytelling with MCTS-Driven Clip Generation](https://mlsanity.com/paper/2506.10540/) (2025)
- [Sparse Forcing: Native Trainable Sparse Attention for Real-time Autoregressive Diffusion Video Generation](https://mlsanity.com/paper/2604.21221/) (2026)
- [Advancing Narrative Long Video Generation via Training-Free Identity-Aware Memory](https://mlsanity.com/paper/2605.18733/) (2026)

## Built on by (most cited first, 2 of 2)

- [RECAP-Forcing: Retaining Content Appearances for Long Video Generation](https://mlsanity.com/paper/2608.26671/) (2026)
- [REEL: Learning to Retrieve, Evaluate, and Evolve Visual Memory for Any Long-Horizon Multi-Shot Video Generation](https://mlsanity.com/paper/2610.16632/) (2026)

## Abstract (arXiv)

Maintaining recurring character identities across scene transitions and long temporal gaps is a central challenge in narrative long video generation. Methods targeting global consistency often retrieve memory using cues that are not aligned with character identity preservation, while recent character-centric variants still rely on coarse frame-level kv memory that entangles identity with incidental visual factors and lacks a continuous update mechanism under limited memory capacity. To address these limitations, we propose SlotMem, a character-addressable internal memory framework for multi-character narrative long video generation. Specifically, SlotMem uses a Character-Semantic Probe to localize character-relevant visual tokens from cross-attention responses, and a Memory Encoder to compress DiT tokens into compact role-wise slot memory. As generation proceeds, a Memory Writer conservatively updates each character's memory with new observations, while Character-Wise Cross-Attention retrieves the role memory and injects it only into localized tokens of the same character. Experiments on multiple narrative long video generation benchmarks show that SlotMem improves long-range character consistency over existing baselines, while maintaining comparable video quality. Our code is available at https://github.com/YilaiLiu-HKU/SlotMem.
