# GS-RealBlur: A Flexible Data Acquisition Framework for Real-World Image Deblurring

arXiv: https://arxiv.org/abs/2607.15401 · HTML: https://mlsanity.com/paper/2607.15401/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 55 references that are in the map.
- First posted on arXiv 16 Jul 2026.

## Builds on (most cited first, 30 of 31)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [CutMix: Regularization Strategy to Train Strong Classifiers with Localizable Features](https://mlsanity.com/paper/1905.04899/) (2019)
- [SwinIR: Image Restoration Using Swin Transformer](https://mlsanity.com/paper/2108.10257/) (2021)
- [Restormer: Efficient Transformer for High-Resolution Image Restoration](https://mlsanity.com/paper/2111.09881/) (2021)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [Exploring CLIP for Assessing the Look and Feel of Images](https://mlsanity.com/paper/2207.12396/) (2022)
- [Multi-Stage Progressive Image Restoration](https://mlsanity.com/paper/2102.02808/) (2021)
- [Deep Multi-scale Convolutional Neural Network for Dynamic Scene Deblurring](https://mlsanity.com/paper/1612.02177/) (2016)
- [Scale-recurrent Network for Deep Image Deblurring](https://mlsanity.com/paper/1802.01770/) (2018)
- [Rethinking Coarse-to-Fine Approach in Single Image Deblurring](https://mlsanity.com/paper/2108.05054/) (2021)
- [HINet: Half Instance Normalization Network for Image Restoration](https://mlsanity.com/paper/2105.06086/) (2021)
- [Deblurring by Realistic Blurring](https://mlsanity.com/paper/2004.01860/) (2020)
- [Human-Aware Motion Deblurring](https://mlsanity.com/paper/2001.06816/) (2020)
- [Multi-Temporal Recurrent Neural Networks For Progressive Non-Uniform Single Image Deblurring With Incremental Temporal Training](https://mlsanity.com/paper/1911.07410/) (2019)
- [Spatio-Temporal Filter Adaptive Network for Video Deblurring](https://mlsanity.com/paper/1904.12257/) (2019)
- [ARVo: Learning All-Range Volumetric Correspondence for Video Deblurring](https://mlsanity.com/paper/2103.04260/) (2021)
- [Realistic Blur Synthesis for Learning Image Deblurring](https://mlsanity.com/paper/2202.08771/) (2022)
- [Learning RAW-to-sRGB Mappings with Inaccurately Aligned Supervision](https://mlsanity.com/paper/2108.08119/) (2021)
- [DAVANet: Stereo Deblurring with View Aggregation](https://mlsanity.com/paper/1904.05065/) (2019)
- [Deep Recurrent Neural Network with Multi-scale Bi-directional Propagation for Video Deblurring](https://mlsanity.com/paper/2112.05150/) (2021)
- [Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video](https://mlsanity.com/paper/2412.06424/) (2024)
- [UniRestorer: Universal Image Restoration via Adaptively Estimating Image Degradation at Proper Granularity](https://mlsanity.com/paper/2412.20157/) (2024)
- [Convergence Analysis of MAP based Blur Kernel Estimation](https://mlsanity.com/paper/1611.07752/) (2016)

## Abstract (arXiv)

High-quality, large-scale paired data is essential for training learning-based image deblurring models. However, synthetic blurry images generally lack realism, while real-world captured images require complex and inflexible camera systems. In this work, we propose GS-RealBlur, a data acquisition framework for real-world image deblurring, achieving both blur realism and acquisition flexibility. Specifically, we use a handheld camera to capture blurry images, and deploy a gimbal to densely capture sharp images of the same scene. We reconstruct the 3D representation of sharp images and calibrate the camera pose of each blurry frame within this 3D. The image rendered from this 3D according to the pose serves as the sharp counterpart. To better align the rendered image with the blurry image, we introduce a Blur-aware Pose Refinement (BPR) module that refines the pose using appearance consistency and centroid alignment constraints. Leveraging GS-RealBlur, we construct a high-quality and diverse dataset. Extensive experiments demonstrate that a deblurring model trained on our dataset achieves superior generalization performance across various real-world deblurring benchmarks, consistently outperforming models trained on existing synthetic and real-world datasets. The code and dataset will be made publicly available.
